1 /*******************************************************************************
3 * THIS FILE IS INCLUDED IN TAGLIB, BUT IS NOT COPYRIGHTED BY THE TAGLIB *
4 * AUTHORS, NOT PART OF THE TAGLIB API AND COULD GO AWAY AT ANY POINT IN TIME. *
5 * AS SUCH IT SHOULD BE CONSIERED FOR INTERNAL USE ONLY. *
7 *******************************************************************************/
10 * Copyright 2001 Unicode, Inc.
14 * This source code is provided as is by Unicode, Inc. No claims are
15 * made as to fitness for any particular purpose. No warranties of any
16 * kind are expressed or implied. The recipient agrees to determine
17 * applicability of information provided. If this file has been
18 * purchased on magnetic or optical media from Unicode, Inc., the
19 * sole remedy for any claim will be exchange of defective media
20 * within 90 days of receipt.
22 * Limitations on Rights to Redistribute This Code
24 * Unicode, Inc. hereby grants the right to freely use the information
25 * supplied in this file in the creation of products supporting the
26 * Unicode Standard, and to make copies of this file in any form
27 * for internal or external distribution as long as this notice
32 * This file has been modified by Scott Wheeler <wheeler@kde.org> to remove
33 * the UTF32 conversion functions and to place the appropriate functions
34 * in their own C++ namespace.
37 /* ---------------------------------------------------------------------
39 Conversions between UTF32, UTF-16, and UTF-8. Source code file.
40 Author: Mark E. Davis, 1994.
41 Rev History: Rick McGowan, fixes & updates May 2001.
42 Sept 2001: fixed const & error conditions per
43 mods suggested by S. Parent & A. Lillich.
45 See the header file "ConvertUTF.h" for complete documentation.
47 ------------------------------------------------------------------------ */
53 #define UNI_SUR_HIGH_START (UTF32)0xD800
54 #define UNI_SUR_HIGH_END (UTF32)0xDBFF
55 #define UNI_SUR_LOW_START (UTF32)0xDC00
56 #define UNI_SUR_LOW_END (UTF32)0xDFFF
62 static const int halfShift = 10; /* used for shifting by 10 bits */
64 static const UTF32 halfBase = 0x0010000UL;
65 static const UTF32 halfMask = 0x3FFUL;
68 * Index into the table below with the first byte of a UTF-8 sequence to
69 * get the number of trailing bytes that are supposed to follow it.
71 static const char trailingBytesForUTF8[256] = {
72 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
73 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
74 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
75 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
76 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
77 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
78 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
79 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5
83 * Magic values subtracted from a buffer value during UTF8 conversion.
84 * This table contains as many values as there might be trailing bytes
85 * in a UTF-8 sequence.
87 static const UTF32 offsetsFromUTF8[6] = { 0x00000000UL, 0x00003080UL, 0x000E2080UL,
88 0x03C82080UL, 0xFA082080UL, 0x82082080UL };
91 * Once the bits are split out into bytes of UTF-8, this is a mask OR-ed
92 * into the first byte, depending on how many bytes follow. There are
93 * as many entries in this table as there are UTF-8 sequence types.
94 * (I.e., one byte sequence, two byte... six byte sequence.)
96 static const UTF8 firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC };
98 /* --------------------------------------------------------------------- */
100 /* The interface converts a whole buffer to avoid function-call overhead.
101 * Constants have been gathered. Loops & conditionals have been removed as
102 * much as possible for efficiency, in favor of drop-through switches.
103 * (See "Note A" at the bottom of the file for equivalent code.)
104 * If your compiler supports it, the "isLegalUTF8" call can be turned
105 * into an inline function.
108 /* --------------------------------------------------------------------- */
110 ConversionResult ConvertUTF16toUTF8 (
111 const UTF16** sourceStart, const UTF16* sourceEnd,
112 UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) {
113 ConversionResult result = conversionOK;
114 const UTF16* source = *sourceStart;
115 UTF8* target = *targetStart;
116 while (source < sourceEnd) {
118 unsigned short bytesToWrite = 0;
119 const UTF32 byteMask = 0xBF;
120 const UTF32 byteMark = 0x80;
121 const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */
123 /* If we have a surrogate pair, convert to UTF32 first. */
124 if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END && source < sourceEnd) {
126 if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {
127 ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
128 + (ch2 - UNI_SUR_LOW_START) + halfBase;
130 } else if (flags == strictConversion) { /* it's an unpaired high surrogate */
131 --source; /* return to the illegal value itself */
132 result = sourceIllegal;
135 } else if ((flags == strictConversion) && (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END)) {
136 --source; /* return to the illegal value itself */
137 result = sourceIllegal;
140 /* Figure out how many bytes the result will require */
141 if (ch < (UTF32)0x80) { bytesToWrite = 1;
142 } else if (ch < (UTF32)0x800) { bytesToWrite = 2;
143 } else if (ch < (UTF32)0x10000) { bytesToWrite = 3;
144 } else if (ch < (UTF32)0x200000) { bytesToWrite = 4;
145 } else { bytesToWrite = 2;
146 ch = UNI_REPLACEMENT_CHAR;
148 // printf("bytes to write = %i\n", bytesToWrite);
149 target += bytesToWrite;
150 if (target > targetEnd) {
151 source = oldSource; /* Back up source pointer! */
152 target -= bytesToWrite; result = targetExhausted; break;
154 switch (bytesToWrite) { /* note: everything falls through. */
155 case 4: *--target = (ch | byteMark) & byteMask; ch >>= 6;
156 case 3: *--target = (ch | byteMark) & byteMask; ch >>= 6;
157 case 2: *--target = (ch | byteMark) & byteMask; ch >>= 6;
158 case 1: *--target = ch | firstByteMark[bytesToWrite];
160 target += bytesToWrite;
162 *sourceStart = source;
163 *targetStart = target;
167 /* --------------------------------------------------------------------- */
170 * Utility routine to tell whether a sequence of bytes is legal UTF-8.
171 * This must be called with the length pre-determined by the first byte.
172 * If not calling this from ConvertUTF8to*, then the length can be set by:
173 * length = trailingBytesForUTF8[*source]+1;
174 * and the sequence is illegal right away if there aren't that many bytes
176 * If presented with a length > 4, this returns false. The Unicode
177 * definition of UTF-8 goes up to 4-byte sequences.
180 static Boolean isLegalUTF8(const UTF8 *source, int length) {
182 const UTF8 *srcptr = source+length;
184 default: return false;
185 /* Everything else falls through when "true"... */
186 case 4: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
187 case 3: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
188 case 2: if ((a = (*--srcptr)) > 0xBF) return false;
190 /* no fall-through in this inner switch */
191 case 0xE0: if (a < 0xA0) return false; break;
192 case 0xF0: if (a < 0x90) return false; break;
193 case 0xF4: if (a > 0x8F) return false; break;
194 default: if (a < 0x80) return false;
196 case 1: if (*source >= 0x80 && *source < 0xC2) return false;
197 if (*source > 0xF4) return false;
202 /* --------------------------------------------------------------------- */
205 * Exported function to return whether a UTF-8 sequence is legal or not.
206 * This is not used here; it's just exported.
208 Boolean isLegalUTF8Sequence(const UTF8 *source, const UTF8 *sourceEnd) {
209 int length = trailingBytesForUTF8[*source]+1;
210 if (source+length > sourceEnd) {
213 return isLegalUTF8(source, length);
216 /* --------------------------------------------------------------------- */
218 ConversionResult ConvertUTF8toUTF16 (
219 const UTF8** sourceStart, const UTF8* sourceEnd,
220 UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) {
221 ConversionResult result = conversionOK;
222 const UTF8* source = *sourceStart;
223 UTF16* target = *targetStart;
224 while (source < sourceEnd) {
226 unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
227 if (source + extraBytesToRead >= sourceEnd) {
228 result = sourceExhausted; break;
230 /* Do this check whether lenient or strict */
231 if (! isLegalUTF8(source, extraBytesToRead+1)) {
232 result = sourceIllegal;
236 * The cases all fall through. See "Note A" below.
238 switch (extraBytesToRead) {
239 case 3: ch += *source++; ch <<= 6;
240 case 2: ch += *source++; ch <<= 6;
241 case 1: ch += *source++; ch <<= 6;
242 case 0: ch += *source++;
244 ch -= offsetsFromUTF8[extraBytesToRead];
246 if (target >= targetEnd) {
247 source -= (extraBytesToRead+1); /* Back up source pointer! */
248 result = targetExhausted; break;
250 if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */
251 if ((flags == strictConversion) && (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END)) {
252 source -= (extraBytesToRead+1); /* return to the illegal value itself */
253 result = sourceIllegal;
256 *target++ = ch; /* normal case */
258 } else if (ch > UNI_MAX_UTF16) {
259 if (flags == strictConversion) {
260 result = sourceIllegal;
261 source -= (extraBytesToRead+1); /* return to the start */
262 break; /* Bail out; shouldn't continue */
264 *target++ = UNI_REPLACEMENT_CHAR;
267 /* target is a character in range 0xFFFF - 0x10FFFF. */
268 if (target + 1 >= targetEnd) {
269 source -= (extraBytesToRead+1); /* Back up source pointer! */
270 result = targetExhausted; break;
273 *target++ = (ch >> halfShift) + UNI_SUR_HIGH_START;
274 *target++ = (ch & halfMask) + UNI_SUR_LOW_START;
277 *sourceStart = source;
278 *targetStart = target;
284 /* ---------------------------------------------------------------------
287 The fall-through switches in UTF-8 reading code save a
288 temp variable, some decrements & conditionals. The switches
289 are equivalent to the following loop:
291 int tmpBytesToRead = extraBytesToRead+1;
295 if (tmpBytesToRead) ch <<= 6;
296 } while (tmpBytesToRead > 0);
298 In UTF-8 writing code, the switches on "bytesToWrite" are
299 similarly unrolled loops.
301 --------------------------------------------------------------------- */