added sdl_gles_get/setattribute calls
[sdlhildon] / sdlgles / src / attribs.inc
1 /* List of EGL attributes we care about */
2 A(0,    EGL_BUFFER_SIZE,                        0)
3 A(1,    EGL_RED_SIZE,                           0)
4 A(2,    EGL_GREEN_SIZE,                         0)
5 A(3,    EGL_BLUE_SIZE,                          0)
6 A(4,    EGL_LUMINANCE_SIZE,                     0)
7 A(5,    EGL_ALPHA_SIZE,                         0)
8 A(6,    EGL_CONFIG_CAVEAT,                      EGL_DONT_CARE)
9 A(7,    EGL_CONFIG_ID,                          EGL_DONT_CARE)
10 A(8,    EGL_DEPTH_SIZE,                         0)
11 A(9,    EGL_LEVEL,                                      0)
12 A(10,   EGL_NATIVE_RENDERABLE,          EGL_DONT_CARE)
13 A(11,   EGL_NATIVE_VISUAL_TYPE,         EGL_DONT_CARE)
14 A(12,   EGL_RENDERABLE_TYPE,            0)
15 A(13,   EGL_SAMPLE_BUFFERS,                     0)
16 A(14,   EGL_SAMPLES,                            0)
17 A(15,   EGL_STENCIL_SIZE,                       0)
18 A(16,   EGL_SURFACE_TYPE,                       EGL_WINDOW_BIT)
19 A(17,   EGL_TRANSPARENT_TYPE,           EGL_NONE)
20 A(18,   EGL_TRANSPARENT_RED_VALUE,      EGL_DONT_CARE)
21 A(19,   EGL_TRANSPARENT_GREEN_VALUE,EGL_DONT_CARE)
22 A(20,   EGL_TRANSPARENT_BLUE_VALUE,     EGL_DONT_CARE)