#include <QList>
#include <QtDebug>
- QTime Engine::endOfTheDay = QTime( 23, 59, 0, 0 ); // end of the day is 11:59pm
+ QTime Engine::endOfTheDay = QTime( 23, 59, 0, 0); // end of the day is 11:59pm
const int IDLE_TIME_MULTIPLIER = 60000; // Multiplies milliseconds to minutes
-Engine::Engine() :
- iClock( 0), iConfiguration(Configuration::instance() ), iCommunication( 0)
-{
- qDebug() << "Engine::Engine()";
- // if reading of configuration fails, signal that initialization failed
- if (iConfiguration == 0)
- {
- QTimer::singleShot( 0, this, SLOT( closeApplication() ));
- return;
+// Macro to help deleting objects. This could be global.
+#define QT_DELETE(X) \
+ if ( X != 0 ) \
+ { \
+ delete X; \
+ X = 0; \
}
- //initialize window manager
- iWindowManager = new WindowManager( iConfiguration );
- connect(iWindowManager, SIGNAL( roomStatusInfoNeeded( Room * ) ), this, SLOT( roomStatusInfoNeeded( Room * ) ));
- connect(iWindowManager, SIGNAL( observedEventDetected() ), this, SLOT( observedEventDetected() ));
- connect(iWindowManager, SIGNAL( meetingActivated( Meeting * ) ), this, SLOT( fetchMeetingDetails( Meeting * ) ));
- connect(iWindowManager, SIGNAL( currentRoomChanged( Room * ) ), this, SLOT( currentRoomChanged( Room * ) ));
- connect(iWindowManager, SIGNAL( shownWeekChanged( QDate ) ), this, SLOT( shownWeekChanged( QDate ) ));
- connect(iWindowManager, SIGNAL( passwordEntered( PasswordDialog::PasswordStatus ) ), this, SLOT( passwordEntered( PasswordDialog::PasswordStatus ) ));
-
- // initialize communication
- iCommunication = new CommunicationManager( *(iConfiguration->connectionSettings()) );
- connect(iCommunication, SIGNAL( error( int, CommunicationManager::CommunicationType ) ), this, SLOT( errorHandler( int ) ));
- connect(iCommunication, SIGNAL( meetingsFetched( const QList<Meeting*>& ) ), this, SLOT( meetingsFetched( const QList<Meeting*>& ) ));
- connect(iCommunication, SIGNAL( meetingDetailsFetched( Meeting& ) ), this, SLOT( meetingDetailsFetched( Meeting& ) ));
+Engine::Engine() :
+ iClock( 0 ), iConfiguration( 0 ), iCommunication( 0 )
+{
+ qDebug() << "Engine::Engine()";
+
+ initConfiguration();
+ initDevice();
+ initCommunication();
+ initUserInterface();
+
//initialize idle time counter
iIdleTimeCounter = new QTimer();
- iIdleTimeCounter->setSingleShot( true);
- iIdleTimeCounter->setInterval(IDLE_TIME_MULTIPLIER
- * iConfiguration->displaySettings()->screensaver() );
+ iIdleTimeCounter->setSingleShot( true );
+ // iIdleTimeCounter->setInterval( IDLE_TIME_MULTIPLIER * iConfiguration->displaySettings()->screensaver() );
+ iIdleTimeCounter->setInterval( 10000 );
iIdleTimeCounter->start();
// create application clock
iClock = new Clock;
- connect(iClock, SIGNAL( tick( QDateTime ) ), this, SLOT( checkStatusOfAllRooms() ));
- connect(iClock, SIGNAL( tick( QDateTime ) ), iWindowManager, SLOT( distributeDateTimeInfo( QDateTime ) ));
+ connect( iClock, SIGNAL( tick( QDateTime ) ), this, SLOT( checkStatusOfAllRooms() ) );
+ // connect( iClock, SIGNAL( tick( QDateTime ) ), iWindowManager, SLOT( distributeDateTimeInfo( QDateTime ) ) );
+ // Create auto refresh timer
iAutoRefresh = new QTimer;
- iAutoRefresh->setInterval( iConfiguration->connectionSettings()->refreshInterval() * 1000 );
+ iAutoRefresh->setInterval(iConfiguration->connectionSettings()->refreshInterval() * 1000);
iAutoRefresh->start();
- connect(iAutoRefresh, SIGNAL( timeout() ), iAutoRefresh, SLOT( start() ));
- connect(iAutoRefresh, SIGNAL( timeout() ), this, SLOT( fetchMeetings() ));
-
- // create device manager
- iDevice = new DeviceManager( iConfiguration->startupSettings() );
- connect(iDevice, SIGNAL( error( int, const QString& ) ), this, SLOT( errorHandler( int, const QString& ) ));
- connect(iDevice, SIGNAL( changeModeOrdered( DeviceManager::OperationMode ) ), this, SLOT( changeModeOrdered( DeviceManager::OperationMode ) ));
- iDevice->initDeviceManager();
-
- if (iDevice->currentOperationMode() == DeviceManager::KioskMode)
- iWindowManager->fullScreen();
+ connect( iAutoRefresh, SIGNAL( timeout() ), iAutoRefresh, SLOT( start() ) );
+ connect( iAutoRefresh, SIGNAL( timeout() ), this, SLOT( fetchMeetings() ) );
+
+ if( iDevice->currentOperationMode() == DeviceManager::KioskMode )
+ {
+ iWindowManager->setFullscreen();
+ }
- QTimer::singleShot( 0, this, SLOT( fetchMeetings() ));
+ connectSignals();
+
+ QTimer::singleShot( 0, this, SLOT( fetchMeetings() ) );
// TODO: continue implementation
}
{
qDebug() << "Engine::closeApplication()";
// closes application after 1 second
- QTimer::singleShot( 1000, QApplication::instance(), SLOT( quit() ) );
+ QTimer::singleShot( 1000, QApplication::instance(), SLOT( quit() ));
}
-void Engine::observedEventDetected()
-{
- qDebug() << "Engine::observedEventDetected()";
- if ( !iIdleTimeCounter->isActive() )
- {
- iWindowManager->weeklyView()->showCurrentWeek();
- }
- iWindowManager->showWeeklyView();
- // prepare to restart idle counter
- if (iIdleTimeCounter->isActive() )
- {
- iIdleTimeCounter->stop();
- }
- // (re)start idle counter
- iIdleTimeCounter->start();
-}
-
Room* Engine::defaultRoom()
{
qDebug() << "Engine::defaultRoom()";
void Engine::checkStatusOfAllRooms()
{
- qDebug() << "Engine::checkStatusOfAllRooms()";
+// qDebug() << "Engine::checkStatusOfAllRooms()";
// iterate trough on the rooms
- for ( int i = 0; i < iConfiguration->rooms().count(); i++ )
+ for (int i = 0; i < iConfiguration->rooms().count(); i++)
{
// and check the status
- roomStatusInfoNeeded( iConfiguration->rooms().at( i ) );
+ roomStatusInfoNeeded(iConfiguration->rooms().at(i) );
}
}
- int Engine::indexOfMeetingAt( Room *aRoom, QDateTime aAt )
+ int Engine::indexOfMeetingAt(Room *aRoom, QDateTime aAt)
{
- qDebug() << "Engine::indexOfMeetingAt( Room *, QDateTime )";
- for (int i = 0; i < iMeetings.count(); i++)
+// qDebug() << "Engine::indexOfMeetingAt( Room *, QDateTime )";
+ for ( int i = 0; i < iMeetings.count(); i++ )
{
// exchange server ensures that there is only one meeting in a room at a specified time
- if ( aRoom->equals( iMeetings.at( i )->room() )
- && iMeetings.at( i )->startsAt() <= aAt
- && iMeetings.at( i )->endsAt() >= aAt )
+ if (aRoom->equals(iMeetings.at( i )->room() ) && iMeetings.at( i )->startsAt() <= aAt && iMeetings.at( i )->endsAt() >= aAt)
{
return i;
}
return -1;
}
- int Engine::indexOfMeetingAfter( Room *aRoom, QDateTime aAfter )
+ int Engine::indexOfMeetingAfter(Room *aRoom, QDateTime aAfter)
{
- qDebug() << "Engine::indexOfMeetingAfter( Room *, QDateTime )";
+// qDebug() << "Engine::indexOfMeetingAfter( Room *, QDateTime )";
// seeks for the next meeting on the SAME DAY
int min = -1;
- for ( int i = 0; i < iMeetings.count(); i++ )
+ for (int i = 0; i < iMeetings.count(); i++)
{
// if the meeting is in the same room, on the same day but after the specified time
- if ( aRoom->equals( iMeetings.at( i )->room() )
- && iMeetings.at( i )->startsAt().date() == aAfter.date()
- && iMeetings.at( i )->startsAt() > aAfter )
+ if (aRoom->equals(iMeetings.at( i )->room() ) && iMeetings.at( i )->startsAt().date() == aAfter.date() && iMeetings.at( i )->startsAt() > aAfter)
{
// if there was not any meeting find yet or the previously found is a later one then the (i)th
- if ( min == -1
- || iMeetings.at( min )->startsAt() > iMeetings.at( i )->startsAt() )
+ if (min == -1 || iMeetings.at( min )->startsAt() > iMeetings.at( i )->startsAt() )
{
min = i;
}
return min;
}
- void Engine::roomStatusInfoNeeded( Room *aRoom )
+ void Engine::roomStatusInfoNeeded(Room *aRoom)
{
- qDebug() << "Engine::roomStatusInfoNeeded( Room * )";
- if (aRoom == 0)
+// qDebug() << "Engine::roomStatusInfoNeeded( Room * )";
+ if ( aRoom == 0 )
{
return;
}
- int indexOfCurrentMeeting = indexOfMeetingAt( aRoom, iClock->datetime() );
- int indexOfNextMeeting = indexOfMeetingAfter( aRoom, iClock->datetime() );
+ int indexOfCurrentMeeting = indexOfMeetingAt(aRoom, iClock->datetime() );
+ int indexOfNextMeeting = indexOfMeetingAfter(aRoom, iClock->datetime() );
// if there is no meeting, then status is Free; otherwise Busy
- Room::Status status = ( indexOfCurrentMeeting == -1 ) ? Room::FreeStatus : Room::BusyStatus;
+ Room::Status
+ status =
+ (indexOfCurrentMeeting == -1 ) ? Room::FreeStatus : Room::BusyStatus;
// if room is Busy, then check end time, otherwise...
- QTime until = ( status == Room::BusyStatus ) ? iMeetings.at( indexOfCurrentMeeting )->endsAt().time() :
- // ...if there is meeting following on the same day then check end time, otherwise end is the of the working day
- (( indexOfNextMeeting != -1 ) ? iMeetings.at( indexOfNextMeeting )->startsAt().time() : Engine::endOfTheDay );
+ QTime until = (status == Room::BusyStatus ) ? iMeetings.at( indexOfCurrentMeeting )->endsAt().time() :
+ // ...if there is meeting following on the same day then check end time, otherwise end is the of the working day
+ ((indexOfNextMeeting != -1 ) ? iMeetings.at( indexOfNextMeeting )->startsAt().time() : Engine::endOfTheDay );
//currently works only for deafult room
- if (aRoom->equals( *(defaultRoom() )) )
- iWindowManager->roomStatusChanged(aRoom, status, until);
+// if( aRoom->equals( *(defaultRoom() ) ) )
+// iWindowManager->roomStatusChanged( aRoom, status, until );
}
void Engine::fetchMeetings()
{
Room *room = defaultRoom();
qDebug() << "Engine::fetchMeetings for " << room->name();
- fetchMeetings( iClock->datetime(), iClock->datetime().addDays( 7 ), room );
+ fetchMeetings(iClock->datetime(), iClock->datetime().addDays( 7), room);
}
-void Engine::fetchMeetingDetails(Meeting *aMeeting)
-{
- qDebug() << "Engine::fetchMeetingDetails( Meeting* )";
- iWindowManager->showProgressBar(tr("Please Wait"), true);
- iWindowManager->updateProgressBar(tr("Fetching Meeting Details...") );
- connect(iWindowManager,
- SIGNAL( progressBarCancelled() ), this,
- SLOT( fetchMeetingDetailsCancelled() ));
- iCommunication->fetchMeetingDetails( *aMeeting);
-}
-
-bool Engine::isMeetingInList(const QList<Meeting*> &aList, const Meeting *aMeeting)
+bool Engine::isMeetingInList( const QList<Meeting*> &aList, const Meeting *aMeeting )
{
- qDebug() << "Engine::isMeetingInList( const QList<Meeting*> &, const Meeting * )";
- for ( int i = 0; i < aList.count(); i++ )
+ qDebug()
+ << "Engine::isMeetingInList( const QList<Meeting*> &, const Meeting * )";
+ for (int i = 0; i < aList.count(); i++)
{
- if ( aMeeting->equals( *(aList.at( i )) ) )
+ if (aMeeting->equals( *(aList.at(i))) )
{
return true;
}
{
// add to the local database =)
Meeting* m = new Meeting( *(aMeetings.at( i )) );
- iMeetings.append( m );
+ iMeetings.append(m);
// and signal the changes
- iWindowManager->insertMeeting(m);
+// iWeeklyView->insertMeeting( m );
}
}
// check if there is any meeting NOT in the list came from the server -> deleted
- for ( int i = 0; i < iMeetings.count(); i++ )
+ for (int i = 0; i < iMeetings.count(); i++)
{
// if the (i)th meeting is in the local but NOT in the server's meeting list
- if ( !isMeetingInList( aMeetings, iMeetings.at( i ) ) )
+ if ( !isMeetingInList(aMeetings, iMeetings.at(i) ) )
{
- Meeting* m = iMeetings.takeAt( i );
+ Meeting* m = iMeetings.takeAt(i);
// signal the changes
- iWindowManager->deleteMeeting(m);
+// iWeeklyView->deleteMeeting( m );
// delete the meeting from the local list
delete m;
}
}
// refresh room status info
- roomStatusInfoNeeded( defaultRoom() );
+ roomStatusInfoNeeded(defaultRoom() );
}
-void Engine::meetingDetailsFetched(Meeting &aDetailedMeeting)
+void Engine::errorHandler( int aCode, const QString &aAddInfo )
- {
- qDebug() << "Engine::ErrorHandler, aCode: " << aCode;
- // inform UI about the problem
- if( aCode >= 100 && aCode <= 150 ) { //communication errors
- //we don't want these to close operation changing
- qDebug() << "CommunicationManager signaled an error:" << aCode;
- }
-
++{
+ iWindowManager->error( ErrorMapper::codeToString( aCode, aAddInfo ) );
+}
+
+void Engine::fetchMeetings( const QDateTime &aFrom, const QDateTime &aUntil, const Room *aIn )
+{
- qDebug() << "Engine::fetchMeetings( const QDateTime &, const QDateTime &, const Room * )";
- iCommunication->fetchMeetings( aFrom, aUntil, *aIn );
++ qDebug()
++ << "Engine::fetchMeetings( const QDateTime &, const QDateTime &, const Room * )";
++ iCommunication->fetchMeetings(aFrom, aUntil, *aIn);
+}
+
+void Engine::fetchMeetingDetails(Meeting *aMeeting)
+{
+ qDebug() << "[Engine::fetchMeetingDetails] <TODO : METHOD NOT IMPLEMENTED>";
+// Meeting tempMeeting = aMeeting;
+// iCommunication->fetchMeetingDetails( tempMeeting );
+}
+
+void Engine::cancelFetchMeetingDetails()
+{
+ iCommunication->cancelFetchMeetingDetails();
+}
+
+void Engine::shownWeekChanged( QDate aFrom )
{
- qDebug() << "Engine::meetingDetailsFetched( Meeting & )";
- iWindowManager->closeProgressBar();
- iWindowManager->showMeetingInfo( &aDetailedMeeting);
+ qDebug() << "[Engine::shownWeekChanged] <Invoked>";
+ QDateTime from( aFrom );
+ QDateTime to( aFrom.addDays( 7 ), QTime( 23, 59 ) );
+ qDebug() << "[Engine::shownWeekChanged] <From " << aFrom.toString( "d.m. h:mm" ) << " to " << to.toString( "d.m. h:mm" ) << ">";
+ iCommunication->fetchMeetings( from, to, *defaultRoom() );
+// fetchMeetings( from, to, iWindowManager->weeklyView()->currentRoom() );
}
-void Engine::errorHandler(int aCode, const QString &aAddInfo)
+void Engine::changeDeviceMode( bool aChange )
{
- qDebug() << "Engine::ErrorHandler, aCode: " << aCode;
- // inform UI about the problem
- if( aCode >= 100 && aCode <= 150 ) { //communication errors
- //we don't want these to close operation changing
- qDebug() << "CommunicationManager signaled an error:" << aCode;
- iWindowManager->closeProgressBar();
+ if ( aChange )
+ {
+ connect( iDevice, SIGNAL( changingModeFailed() ), this, SLOT( changeModeFailed() ) );
+ iAutoRefresh->stop(); // Stop the meeting update
}
- iWindowManager->error(ErrorMapper::codeToString(aCode, aAddInfo) );
+ iDevice->changeMode( aChange );
}
-void Engine::currentRoomChanged(Room *aCurrentRoom)
+void Engine::changeModeFailed()
{
- qDebug() << "Engine::currentRoomChanged to " << aCurrentRoom->name();
- QDateTime from(iWindowManager->weeklyView()->beginnigOfShownWeek() );
- QDateTime to(from.addDays( 8) );
- fetchMeetings(from, to, aCurrentRoom);
+ qDebug() << "Engine::progressBarCancelled()";
+ iDevice->changeMode( false );
+ iAutoRefresh->start(); //we start the metting updating
}
-void Engine::fetchMeetings(const QDateTime &aFrom, const QDateTime &aUntil, const Room *aIn)
+void Engine::initUserInterface()
{
- qDebug()
- << "Engine::fetchMeetings( const QDateTime &, const QDateTime &, const Room * )";
- iCommunication->fetchMeetings(aFrom, aUntil, *aIn);
+ qDebug() << "[Engine::initUserInterface] <Invoked>";
+
+ // Initialize the window manager and connect what ever signals can be connected
+ iWindowManager = new WindowManager;
+ // Create the UIManager which internally handles most of the UI actions
+ iUIManager = new UIManager( this, iWindowManager );
+
+ connect( iWindowManager, SIGNAL( eventDetected() ), this, SLOT( handleViewEvent() ) );
+ connect( iWindowManager, SIGNAL( previousViewRestored() ), iUIManager, SLOT( previousViewRestored() ) );
+ connect( iWindowManager, SIGNAL( dialogActivated() ), this, SLOT( dialogActivated() ) );
+ connect( iWindowManager, SIGNAL( dialogDeactivated() ), this, SLOT( dialogDeactivated() ) );
+
+ // Show the UI
+ iWindowManager->setWindowState( Qt::WindowMaximized );
+ iWindowManager->show();
+ iUIManager->showMainView();
+
+ qDebug() << "[Engine::initUserInterface] <Finished>";
}
-void Engine::shownWeekChanged(QDate aFrom)
+void Engine::handleViewEvent()
{
- qDebug() << "Engine::shownWeekChanged( QDate )";
- QDateTime from(aFrom);
- QDateTime to(aFrom.addDays( 7), QTime( 23, 59) );
- qDebug() << "Engine::shownWeekChanged " << aFrom.toString("d.m. h:mm")
- << " to " << to.toString("d.m. h:mm");
- fetchMeetings(from, to, iWindowManager->weeklyView()->currentRoom() );
+ if ( iIdleTimeCounter != 0 )
+ {
+ // Restart the idle time counter when view event is received
+ iIdleTimeCounter->stop();
+ iIdleTimeCounter->start();
+ }
}
-void Engine::changeModeOrdered(DeviceManager::OperationMode aMode)
+void Engine::initConfiguration()
{
- qDebug() << "Engine::changeModeOrdered( DeviceManager::OperationMode )";
- QString message = tr( "You are about to change operation mode to %1." )
- .arg(iDevice->operationModeToString(aMode) );
+ iConfiguration = Configuration::instance();
+ if ( iConfiguration == 0 )
+ {
+ QTimer::singleShot( 0, this, SLOT( closeApplication() ) );
+ }
+}
+
+void Engine::connectSignals()
+{
+ // Connect engine objects signals to UIManager
+ connect( iClock, SIGNAL( tick( QDateTime ) ), iUIManager, SLOT( updateTime( QDateTime ) ) );
+ connect( iIdleTimeCounter, SIGNAL( timeout() ) , iUIManager, SLOT( roomStatusIndicatorRequested() ) );
+
+ iUIManager->connectDeviceManager( iDevice );
+ iUIManager->connectCommunicationManager( iCommunication );
+}
+
+void Engine::initCommunication()
+{
+ // initialize communication
+ iCommunication = new CommunicationManager( *(iConfiguration->connectionSettings()) );
+ connect( iCommunication, SIGNAL( error( int, CommunicationManager::CommunicationType ) ),
+ this, SLOT( errorHandler( int ) ) );
+ connect( iCommunication, SIGNAL( meetingsFetched( const QList<Meeting*>& ) ),
+ this, SLOT( meetingsFetched( const QList<Meeting*>& ) ) );
+}
+
+void Engine::initDevice()
+{
+ // create device manager
+ iDevice = new DeviceManager( iConfiguration->startupSettings() );
+ connect( iDevice, SIGNAL( error( int, const QString& ) ), this, SLOT( errorHandler( int, const QString& ) ) );
+ iDevice->initDeviceManager();
+}
- iWindowManager->showPasswordDialog(iConfiguration->adminPassword(), message);
+void Engine::dialogActivated()
+{
+ if ( iIdleTimeCounter != 0 )
+ {
+ iIdleTimeCounter->stop();
+ }
}
-void Engine::passwordEntered(PasswordDialog::PasswordStatus aPasswordStatus)
+void Engine::dialogDeactivated()
{
- qDebug() << "Engine::passwordEntered( PasswordDialog::PasswordStatus )";
- iWindowManager->closePasswordDialog();
+ if ( iIdleTimeCounter != 0 )
+ {
+ iIdleTimeCounter->start();
+ }
+}
- switch (aPasswordStatus)
+void Engine::previousViewRestored()
+{
+ if ( iIdleTimeCounter != 0 )
{
- case PasswordDialog::Correct:
- {
- iAutoRefresh->stop(); //we stop the metting updating
- iWindowManager->showProgressBar( "Changing current operation mode." );
- connect(iDevice, SIGNAL( changingMode( const QString & ) ), iWindowManager, SLOT( updateProgressBar( const QString & ) ));
- connect( iDevice, SIGNAL( changingMode( const QString & ) ),
- iWindowManager, SLOT( updateProgressBar( const QString & ) ) );
- connect( iDevice, SIGNAL( changeModeFailed() ), this, SLOT( changeModeFailed() ) );
- iDevice->changeMode( true);
- break;
- }
- case PasswordDialog::Incorrect:
- {
- iWindowManager->error(tr("Incorrect password.") );
- iDevice->changeMode( false);
- break;
- }
- default: //case PasswordDialog::Canceled
- {
- iDevice->changeMode( false);
- }
+ iIdleTimeCounter->start();
}
}