changed struct Actor, init_object, signal logic, Matrix
authortanya <tanya@moshkanov.oblgaz>
Fri, 23 Apr 2010 21:17:25 +0000 (00:17 +0300)
committertanya <tanya@moshkanov.oblgaz>
Fri, 23 Apr 2010 21:17:25 +0000 (00:17 +0300)
applet/src/livewp-common.h
applet/src/livewp-home-widget.c

index 4fe6bc7..53bbecc 100644 (file)
@@ -95,6 +95,7 @@ typedef struct {
     time_t time_start_animation;
     gint duration_animation;
     void (*func_probability)(gpointer);
+    GPtrArray *child;
 
 } Actor;
 #define LIVEWP_SIGNAL_INTERFACE "org.maemo.livewp"
index 590cb2f..3e2f606 100644 (file)
@@ -185,10 +185,12 @@ init_object(AWallpaperPlugin *desktop_plugin,
             gint width, 
             gint height, 
             gboolean visible, 
+            gboolean load_image,
             gint scale, 
             gint opacity, 
             void (*pfunc_change)(Actor*),
-            void (*pfunc_probability)(Actor*)
+            void (*pfunc_probability)(Actor*),
+            GPtrArray *child
            )
 {
   Actor *actor = NULL;
@@ -205,7 +207,8 @@ init_object(AWallpaperPlugin *desktop_plugin,
   actor->name = g_strdup(name);
   actor->func_change = (gpointer)pfunc_change; 
   actor->func_probability = (gpointer)pfunc_probability;
-  if (visible)
+  actor->child = child;
+  if (load_image)
     create_hildon_actor(actor, desktop_plugin);
   else 
     actor->widget = NULL;
@@ -556,6 +559,9 @@ change_window1(Actor * actor, AWallpaperPlugin *desktop_plugin)
 void 
 change_signal(Actor * actor, AWallpaperPlugin *desktop_plugin)
 {
+    gint now = time(NULL);
+    Actor *a;
+#if 0
     gchar *newfile;
     gint now = time(NULL);
     newfile = g_strdup_printf("%s%d.png", actor->name, scene.daytime); 
@@ -567,6 +573,24 @@ change_signal(Actor * actor, AWallpaperPlugin *desktop_plugin)
     actor->filename = newfile;
     change_hildon_actor(actor, desktop_plugin);
     actor->time_start_animation = now + fast_rnd(30) + 10;
+#endif
+    a = g_ptr_array_index(actor->child, 0);
+    //fprintf(stderr, "actor name= %p \n", child->widget);
+    if (a->visible)
+        a->visible = FALSE;
+    else 
+        a->visible = TRUE;
+    hildon_animation_actor_set_show (HILDON_ANIMATION_ACTOR(a->widget), a->visible);
+    
+    a = g_ptr_array_index(actor->child, 1);
+    //fprintf(stderr, "actor name= %s \n", child->name);
+    if (a->visible)
+        a->visible = FALSE;
+    else 
+        a->visible = TRUE;
+    hildon_animation_actor_set_show (HILDON_ANIMATION_ACTOR(a->widget), a->visible);
+
+    actor->time_start_animation = now + fast_rnd(30) + 10;
 }
 
 void
@@ -577,7 +601,6 @@ create_hildon_actor(Actor *actor, AWallpaperPlugin *desktop_plugin)
   GtkWidget *image = NULL;
   gchar     *str = NULL;
 
-  /* fprintf(stderr, "create_hildon_actor %s\n", actor->name);*/
   ha = hildon_animation_actor_new();
   str = g_strdup_printf( "%s/%s/%s", THEME_PATH, 
                         desktop_plugin->priv->theme, actor->filename);
@@ -585,6 +608,7 @@ create_hildon_actor(Actor *actor, AWallpaperPlugin *desktop_plugin)
                                              actor->width, 
                                              actor->height, 
                                              NULL);
+  /*fprintf(stderr, "create_hildon_actor %s %s\n", actor->name, str);*/
   if (str)
       g_free(str);
   if (pixbuf){
@@ -597,10 +621,10 @@ create_hildon_actor(Actor *actor, AWallpaperPlugin *desktop_plugin)
     gtk_container_add (GTK_CONTAINER (ha), image);
   }  
   actor_set_position_full(ha, actor->x, actor->y, actor->z);
-  hildon_animation_actor_set_show (HILDON_ANIMATION_ACTOR(ha), actor->visible);
   hildon_animation_actor_set_scale(HILDON_ANIMATION_ACTOR(ha), (double)actor->scale/100, (double)actor->scale/100);
   realize(ha);
   gtk_widget_show_all(ha);
+  hildon_animation_actor_set_show (HILDON_ANIMATION_ACTOR(ha), actor->visible);
 
   /* TO DO check it */
   /*  gdk_flush (); */
@@ -694,6 +718,42 @@ change_static_actor_with_corner(Actor * actor, AWallpaperPlugin *desktop_plugin)
 }
 
 void
+change_layer(Actor * actor, AWallpaperPlugin *desktop_plugin)
+{
+    gint y;
+    Actor *a;
+
+    a = g_ptr_array_index(actor->child, 0);
+    y = a->y + 10;
+    if (y > 480) y = -480;
+    //fprintf(stderr, "!! %s - %d\n", actor->name, y);
+    actor_set_position_full(a->widget, a->x, y, a->z);
+    a->y = y;
+    
+    a = g_ptr_array_index(actor->child, 1);
+    y = a->y + 10;
+    if (y > 480) y = -480;
+    //fprintf(stderr, "!! %s - %d\n", actor->name, y);
+    actor_set_position_full(a->widget, a->x, y, a->z);
+    a->y = y;
+
+    a = g_ptr_array_index(actor->child, 2);
+    y = a->y + 20;
+    if (y > 480) y = -480;
+    //fprintf(stderr, "!! %s - %d\n", actor->name, y);
+    actor_set_position_full(a->widget, a->x, y, a->z);
+    a->y = y;
+
+    a = g_ptr_array_index(actor->child, 3);
+    y = a->y + 20;
+    if (y > 480) y = -480;
+    //fprintf(stderr, "!! %s - %d\n", actor->name, y);
+    actor_set_position_full(a->widget, a->x, y, a->z);
+    a->y = y;
+
+}
+
+void
 change_layer1(Actor * actor, AWallpaperPlugin *desktop_plugin)
 {
     gint y;
@@ -761,6 +821,7 @@ static void
 init_scene2(AWallpaperPlugin *desktop_plugin)
 {
   Actor *actor;
+  GPtrArray *child;
   gint now = time(NULL);
 
   fprintf(stderr, "init scene2 \n");
@@ -770,43 +831,63 @@ init_scene2(AWallpaperPlugin *desktop_plugin)
   
   actor = init_object(desktop_plugin, "background", "bg.png", 
                       0, 0, 5, 800, 480, 
-                      TRUE, 100, 255, NULL, NULL);
+                      TRUE, TRUE, 100, 255, 
+                      NULL, NULL, NULL);
   scene.actors = g_slist_append(scene.actors, actor);
 
   actor = init_object(desktop_plugin, "symbols", "symbols.png", 
                       0, 0, 10, 800, 480, 
-                      TRUE, 100, 255, NULL, NULL);
+                      TRUE, TRUE, 100, 255, 
+                      NULL, NULL, NULL);
   scene.actors = g_slist_append(scene.actors, actor);
 
+  child = g_ptr_array_sized_new(4);
   actor = init_object(desktop_plugin, "layer1", "layer1_2.png", 
                       0, -480, 6, 800, 960, 
-                      TRUE, 100, 255, (gpointer)&change_layer1, NULL);
-  actor->time_start_animation = now;
-  actor->duration_animation = G_MAXINT;
-  scene.actors = g_slist_append(scene.actors, actor);
+                      TRUE, TRUE, 100, 255, 
+                      NULL, NULL, NULL);
+  //actor->time_start_animation = now;
+  //actor->duration_animation = G_MAXINT;
+  //scene.actors = g_slist_append(scene.actors, actor);
+  g_ptr_array_add(child, actor);
 
   actor = init_object(desktop_plugin, "layer1", "layer1_1.png", 
                       0, (-480 - 480), 7, 800, 960, 
-                      TRUE, 100, 255, (gpointer)&change_layer1, NULL);
-  actor->time_start_animation = now;
-  actor->duration_animation = G_MAXINT;
-  scene.actors = g_slist_append(scene.actors, actor);
+                      TRUE, TRUE, 100, 255, 
+                      NULL, NULL, NULL);
+  //actor->time_start_animation = now;
+  //actor->duration_animation = G_MAXINT;
+  //scene.actors = g_slist_append(scene.actors, actor);
+  g_ptr_array_add(child, actor);
 
   actor = init_object(desktop_plugin, "layer2", "layer2_2.png", 
                       0, -480, 8, 800, 960, 
-                      TRUE, 100, 255, (gpointer)&change_layer2, NULL);
-  actor->time_start_animation = now;
-  actor->duration_animation = G_MAXINT;
-  scene.actors = g_slist_append(scene.actors, actor);
+                      TRUE, TRUE, 100, 255, 
+                      NULL, NULL, NULL);
+  //actor->time_start_animation = now;
+  //actor->duration_animation = G_MAXINT;
+  //scene.actors = g_slist_append(scene.actors, actor);
+  g_ptr_array_add(child, actor);
 
   actor = init_object(desktop_plugin, "layer2", "layer2_1.png", 
                       0, (-480 - 480), 9, 800, 960, 
-                      TRUE, 100, 255, (gpointer)&change_layer2, NULL);
+                      TRUE, TRUE, 100, 255, 
+                      NULL, NULL, NULL);
+  //actor->time_start_animation = now;
+  //actor->duration_animation = G_MAXINT;
+  //scene.actors = g_slist_append(scene.actors, actor);
+  g_ptr_array_add(child, actor);
+
+  actor = init_object(desktop_plugin, "layers", "", 
+                      0, (-480 - 480), 9, 800, 960, 
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_layer, NULL, child);
   actor->time_start_animation = now;
   actor->duration_animation = G_MAXINT;
   scene.actors = g_slist_append(scene.actors, actor);
 
   run_long_timeout(desktop_plugin);
+
 }
 /* Init Modern Scene */
 static void
@@ -825,15 +906,19 @@ init_scene(AWallpaperPlugin *desktop_plugin)
   /* init value for random */
   scene.seed = time(NULL);
 
-  
 
-  actor = init_object(desktop_plugin, "sky", "sky0.png", 0, 0, 5, 800, 480, 
-                      TRUE, 100, 255, (gpointer)&change_static_actor, NULL);
+  actor = init_object(desktop_plugin, "sky", "sky0.png", 
+                      0, 0, 5, 800, 480, 
+                      TRUE, TRUE, 100, 255, 
+                      (gpointer)&change_static_actor, NULL, NULL);
   change_static_actor(actor, desktop_plugin);
   scene.actors = g_slist_append(scene.actors, actor);
 
-  actor = init_object(desktop_plugin, "sun", "sun.png", 0, 0, 6, 88, 88, 
-                      TRUE, 100, 255, (gpointer)&change_sun, &probability_sun);
+  actor = init_object(desktop_plugin, "sun", "sun.png", 
+                      0, 0, 6, 88, 88, 
+                      TRUE, TRUE, 100, 255, 
+                      (gpointer)&change_sun, &probability_sun, NULL);
   actor->time_start_animation = now;
   actor->duration_animation = G_MAXINT;
   change_sun(actor, desktop_plugin);
@@ -843,48 +928,64 @@ init_scene(AWallpaperPlugin *desktop_plugin)
     //                  TRUE, 100, 255, NULL, NULL);
   //scene.actors = g_slist_append(scene.actors, actor);
   
-  actor = init_object(desktop_plugin, "cloud1", "cloud1.png", 0, fast_rnd(300)-97, 7, 150, 97, 
-                      FALSE, 100, 255, (gpointer)&change_cloud, NULL);
+  actor = init_object(desktop_plugin, "cloud1", "cloud1.png", 
+                      0, fast_rnd(300)-97, 7, 150, 97, 
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_cloud, NULL, NULL);
   actor->time_start_animation = now + fast_rnd(180);
   actor->duration_animation = 3*60;
   scene.actors = g_slist_append(scene.actors, actor);
   
-  actor = init_object(desktop_plugin, "cloud2", "cloud2.png", 0, fast_rnd(300)-75, 7, 188, 75, 
-                      FALSE, 100, 255, (gpointer)&change_cloud, NULL);
+  actor = init_object(desktop_plugin, "cloud2", "cloud2.png", 
+                      0, fast_rnd(300)-75, 7, 188, 75, 
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_cloud, NULL, NULL);
   actor->time_start_animation = now + fast_rnd(180);
   actor->duration_animation = 3*60;
   scene.actors = g_slist_append(scene.actors, actor);
 
-  actor = init_object(desktop_plugin, "cloud4", "cloud4.png", 0, fast_rnd(300)-75, 7, 150, 75, 
-                      FALSE, 100, 255, (gpointer)&change_cloud, NULL);
+  actor = init_object(desktop_plugin, "cloud4", "cloud4.png", 
+                      0, fast_rnd(300)-75, 7, 150, 75, 
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_cloud, NULL, NULL);
   actor->time_start_animation = now + fast_rnd(180);
   actor->duration_animation = 5*60;
   scene.actors = g_slist_append(scene.actors, actor);
 
 
-  actor = init_object(desktop_plugin, "town", "town0.png", 0, 0, 8, 800, 480, 
-                      TRUE, 100, 255, (gpointer)&change_static_actor, NULL);
+  actor = init_object(desktop_plugin, "town", "town0.png", 
+                      0, 0, 8, 800, 480, 
+                      TRUE, TRUE, 100, 255, 
+                      (gpointer)&change_static_actor, NULL, NULL);
   change_static_actor(actor, desktop_plugin);
   scene.actors = g_slist_append(scene.actors, actor);
 
-  actor = init_object(desktop_plugin, "tram", "tram.png", -300, 225, 9, 350, 210, 
-                      FALSE, 100, 255, (gpointer)&change_tram, NULL);
+  actor = init_object(desktop_plugin, "tram", "tram.png", 
+                      -300, 225, 9, 350, 210, 
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_tram, NULL, NULL);
   actor->time_start_animation = time(NULL) + fast_rnd(10); 
   actor->duration_animation = 60;
   scene.actors = g_slist_append(scene.actors, actor);
 
-  actor = init_object(desktop_plugin, "border", "border0.png", 0, 480-79, 10, 800, 79,
-                      TRUE, 100, 255, (gpointer)&change_static_actor_with_corner, NULL);
+  actor = init_object(desktop_plugin, "border", "border0.png", 
+                      0, 480-79, 10, 800, 79,
+                      TRUE, TRUE, 100, 255, 
+                      (gpointer)&change_static_actor_with_corner, NULL, NULL);
   change_static_actor_with_corner(actor, desktop_plugin);
   scene.actors = g_slist_append(scene.actors, actor);
   
-  actor = init_object(desktop_plugin, "moon", "moon1.png", 400, 20, 6, 60, 60, 
-                      FALSE, 100, 255, (gpointer)&change_moon, NULL);
+  actor = init_object(desktop_plugin, "moon", "moon1.png", 
+                      400, 20, 6, 60, 60, 
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_moon, NULL, NULL);
   change_moon(actor, desktop_plugin);
   scene.actors = g_slist_append(scene.actors, actor);
 
-  actor = init_object(desktop_plugin, "wind", "", 0, 0, 5, 0, 0, 
-                      FALSE, 100, 255, (gpointer)&change_wind, NULL);
+  actor = init_object(desktop_plugin, "wind", "", 
+                      0, 0, 5, 0, 0, 
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_wind, NULL, NULL);
   change_wind(actor, desktop_plugin);
   scene.actors = g_slist_append(scene.actors, actor);
 
@@ -931,7 +1032,8 @@ init_scene(AWallpaperPlugin *desktop_plugin)
     for (i=0; i<13; i++){
         actor = init_object(desktop_plugin, "window1", "window1.png", 
                             winds[i][0], winds[i][1], 8, 8, 10, 
-                            FALSE, 100, 255, (gpointer)&change_window1, NULL);
+                            FALSE, FALSE, 100, 255, 
+                            (gpointer)&change_window1, NULL, NULL);
         //change_window1(actor, desktop_plugin);
         actor->time_start_animation = now + fast_rnd(30);
         scene.actors = g_slist_append(scene.actors, actor);
@@ -966,7 +1068,8 @@ init_scene(AWallpaperPlugin *desktop_plugin)
     for (i=0; i<8; i++){
         actor = init_object(desktop_plugin, "window2", "window2.png", 
                             winds[i][0], winds[i][1], 8, 8, 10, 
-                            FALSE, 100, 255, (gpointer)&change_window1, NULL);
+                            FALSE, FALSE, 100, 255, 
+                            (gpointer)&change_window1, NULL, NULL);
         //change_window1(actor, desktop_plugin);
         actor->time_start_animation = now + fast_rnd(30);
         scene.actors = g_slist_append(scene.actors, actor);
@@ -1008,7 +1111,8 @@ init_scene(AWallpaperPlugin *desktop_plugin)
     for (i=0; i<10; i++){
         actor = init_object(desktop_plugin, "window3", "window3.png", 
                             winds[i][0], winds[i][1], 8, 8, 10, 
-                            FALSE, 100, 255, (gpointer)&change_window1, NULL);
+                            FALSE, FALSE, 100, 255, 
+                            (gpointer)&change_window1, NULL, NULL);
         //change_window1(actor, desktop_plugin);
         actor->time_start_animation = now + fast_rnd(30);
         scene.actors = g_slist_append(scene.actors, actor);
@@ -1041,7 +1145,8 @@ init_scene(AWallpaperPlugin *desktop_plugin)
     for (i=0; i<7; i++){
         actor = init_object(desktop_plugin, "window4", "window4.png", 
                             winds[i][0], winds[i][1], 8, 8, 10, 
-                            FALSE, 100, 255, (gpointer)&change_window1, NULL);
+                            FALSE, FALSE, 100, 255, 
+                            (gpointer)&change_window1, NULL, NULL);
         //change_window1(actor, desktop_plugin);
         actor->time_start_animation = now + fast_rnd(30);
         scene.actors = g_slist_append(scene.actors, actor);
@@ -1071,7 +1176,8 @@ init_scene(AWallpaperPlugin *desktop_plugin)
     for (i=0; i<6; i++){
         actor = init_object(desktop_plugin, "window5", "window5.png", 
                             winds[i][0], winds[i][1], 8, 8, 10, 
-                            FALSE, 100, 255, (gpointer)&change_window1, NULL);
+                            FALSE, FALSE, 100, 255, 
+                            (gpointer)&change_window1, NULL, NULL);
         //change_window1(actor, desktop_plugin);
         actor->time_start_animation = now + fast_rnd(30);
         scene.actors = g_slist_append(scene.actors, actor);
@@ -1079,6 +1185,7 @@ init_scene(AWallpaperPlugin *desktop_plugin)
     }
 
     run_long_timeout(desktop_plugin);
+
 #if 0    
   anim = g_new0(Animation, 1);
   anim->count = 1;
@@ -1096,10 +1203,11 @@ init_scene(AWallpaperPlugin *desktop_plugin)
 static void
 init_scene1(AWallpaperPlugin *desktop_plugin)
 {
-  Actor *actor;
+  Actor *actor, *actor1, *actor2;
   gint now = time(NULL);
   gint i; 
   gint winds[13][2];
+  GPtrArray *child = NULL;
 
   scene.daytime = get_daytime();
   scene.actors = NULL;
@@ -1110,13 +1218,15 @@ init_scene1(AWallpaperPlugin *desktop_plugin)
 
   
   actor = init_object(desktop_plugin, "sky", "sky.png", 0, 0, 5, 800, 480, 
-                      TRUE, 100, 255, (gpointer)&change_static_actor, NULL);
+                      TRUE, TRUE, 100, 255, 
+                      (gpointer)&change_static_actor, NULL, NULL);
   change_static_actor(actor, desktop_plugin);
   scene.actors = g_slist_append(scene.actors, actor);
 
   
   actor = init_object(desktop_plugin, "sun", "sun.png", 0, 0, 6, 88, 88, 
-                      TRUE, 100, 255, (gpointer)&change_sun, &probability_sun);
+                      TRUE, TRUE, 100, 255, 
+                      (gpointer)&change_sun, &probability_sun, NULL);
   actor->time_start_animation = time(NULL);
   actor->duration_animation = G_MAXINT;
   change_sun(actor, desktop_plugin);
@@ -1129,55 +1239,79 @@ init_scene1(AWallpaperPlugin *desktop_plugin)
 #endif
 
   actor = init_object(desktop_plugin, "moon", "moon1.png", 400, 15, 6, 60, 60, 
-                      FALSE, 100, 255, (gpointer)&change_moon, NULL);
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_moon, NULL, NULL);
   change_moon(actor, desktop_plugin);
   scene.actors = g_slist_append(scene.actors, actor);
   
   actor = init_object(desktop_plugin, "cloud1", "cloud1.png", 0, fast_rnd(300)-97, 7, 150, 97, 
-                      FALSE, 100, 255, (gpointer)&change_cloud, NULL);
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_cloud, NULL, NULL);
   actor->time_start_animation = now + fast_rnd(180);
   actor->duration_animation = 3*60;
   scene.actors = g_slist_append(scene.actors, actor);
   
   actor = init_object(desktop_plugin, "cloud2", "cloud2.png", 0, fast_rnd(300)-75, 7, 188, 75, 
-                      FALSE, 100, 255, (gpointer)&change_cloud, NULL);
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_cloud, NULL, NULL);
   actor->time_start_animation = now + fast_rnd(180);
   actor->duration_animation = 3*60;
   scene.actors = g_slist_append(scene.actors, actor);
 
   actor = init_object(desktop_plugin, "cloud4", "cloud4.png", 0, fast_rnd(300)-75, 7, 150, 75, 
-                      FALSE, 100, 255, (gpointer)&change_cloud, NULL);
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_cloud, NULL, NULL);
   actor->time_start_animation = now + fast_rnd(180);
   actor->duration_animation = 5*60;
   scene.actors = g_slist_append(scene.actors, actor);
 
  
   actor = init_object(desktop_plugin, "plane2", "plane3.png", 0, 45, 8, 160, 50, 
-                      FALSE, 100, 255, (gpointer)&change_plane2, NULL);
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_plane2, NULL, NULL);
   actor->time_start_animation = now + probability_plane();
   actor->duration_animation = 60;
   scene.actors = g_slist_append(scene.actors, actor);
   
   actor = init_object(desktop_plugin, "plane1", "tu154.png", 620, 233, 9, 300, 116, 
-                      FALSE, 100, 255, (gpointer)&change_plane1, NULL);
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_plane1, NULL, NULL);
   actor->time_start_animation = now + probability_plane();
   actor->duration_animation = 30;
   scene.actors = g_slist_append(scene.actors, actor);
 
   actor = init_object(desktop_plugin, "town", "town.png", 0, 0, 10, 800, 480, 
-                      TRUE, 100, 255, (gpointer)&change_static_actor_with_corner, NULL);
+                      TRUE, TRUE, 100, 255, 
+                      (gpointer)&change_static_actor_with_corner, NULL, NULL);
   change_static_actor_with_corner(actor, desktop_plugin);
   scene.actors = g_slist_append(scene.actors, actor);
 
   actor = init_object(desktop_plugin, "wind", "", 0, 0, 5, 0, 0, 
-                      FALSE, 100, 255, (gpointer)&change_wind, NULL);
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_wind, NULL, NULL);
   change_wind(actor, desktop_plugin);
   scene.actors = g_slist_append(scene.actors, actor);
 
-  actor = init_object(desktop_plugin, "signal", "red.png", 486, 425, 10, 18, 38, 
-                      TRUE, 100, 255, (gpointer)&change_signal, NULL);
-  actor->time_start_animation = now + fast_rnd(30) + 10;  
-  scene.actors = g_slist_append(scene.actors, actor);winds[0][0] = 717;
+  actor1 = init_object(desktop_plugin, "signal_red", "red.png", 
+                      486, 425, 10, 18, 38, 
+                      FALSE, TRUE, 100, 255, NULL, NULL, NULL);
+  //actor->time_start_animation = now + fast_rnd(30) + 10;  
+  //scene.actors = g_slist_append(scene.actors, actor);
+   
+  actor2 = init_object(desktop_plugin, "signal_green", "green.png", 
+                      486, 425, 10, 18, 38, 
+                      TRUE, TRUE, 100, 255, NULL, NULL, NULL);
+  //actor->time_start_animation = now + fast_rnd(30) + 10;  
+  //scene.actors = g_slist_append(scene.actors, actor1);
+  child = g_ptr_array_sized_new(2);
+  g_ptr_array_add(child, actor1);
+  g_ptr_array_add(child, actor2);
+  actor = init_object(desktop_plugin, "signal", "",
+                      486, 425, 10, 18, 38,
+                      FALSE, FALSE, 100, 255, 
+                      (gpointer)&change_signal, NULL, child);
+  actor->time_start_animation = now + fast_rnd(30) + 10;
+  scene.actors = g_slist_append(scene.actors, actor);
     
     winds[0][0] = 389;
     winds[0][1] = 305;
@@ -1221,7 +1355,8 @@ init_scene1(AWallpaperPlugin *desktop_plugin)
     for (i=0; i<13; i++){
         actor = init_object(desktop_plugin, "window", "window.png", 
                             winds[i][0], winds[i][1], 10, 8, 9, 
-                            FALSE, 100, 255, (gpointer)&change_window1, NULL);
+                            FALSE, TRUE, 100, 255, 
+                            (gpointer)&change_window1, NULL, NULL);
         //change_window1(actor, desktop_plugin);
         actor->time_start_animation = now + fast_rnd(30);
         scene.actors = g_slist_append(scene.actors, actor);
@@ -1464,7 +1599,7 @@ animation_wallpaper_plugin_init (AWallpaperPlugin *desktop_plugin)
     priv->desktop_plugin = desktop_plugin;
     priv->visible = TRUE;
     priv->short_timer = 0;
-    priv->theme = g_strdup("Berlin");
+    priv->theme = g_strdup("Modern");
     desktop_plugin->priv->main_widget = gtk_fixed_new();
 
     gtk_widget_set_size_request(desktop_plugin->priv->main_widget, 100, 32);