Bugfix (segfault when starting a game after finishing all levels).
[evilplumber] / src / main.ui
1 <?xml version="1.0" encoding="UTF-8"?>
2 <ui version="4.0">
3  <class>Main</class>
4  <widget class="QWidget" name="Main">
5   <property name="geometry">
6    <rect>
7     <x>0</x>
8     <y>0</y>
9     <width>800</width>
10     <height>430</height>
11    </rect>
12   </property>
13   <property name="contextMenuPolicy">
14    <enum>Qt::NoContextMenu</enum>
15   </property>
16   <property name="windowTitle">
17    <string>Evil Plumber</string>
18   </property>
19   <widget class="QWidget" name="startWidget" native="true">
20    <property name="enabled">
21     <bool>true</bool>
22    </property>
23    <property name="geometry">
24     <rect>
25      <x>0</x>
26      <y>0</y>
27      <width>800</width>
28      <height>430</height>
29     </rect>
30    </property>
31   </widget>
32   <widget class="QWidget" name="collectionWidget" native="true">
33    <property name="enabled">
34     <bool>true</bool>
35    </property>
36    <property name="geometry">
37     <rect>
38      <x>0</x>
39      <y>0</y>
40      <width>800</width>
41      <height>430</height>
42     </rect>
43    </property>
44   </widget>
45   <widget class="QWidget" name="gameWidget" native="true">
46    <property name="enabled">
47     <bool>true</bool>
48    </property>
49    <property name="geometry">
50     <rect>
51      <x>0</x>
52      <y>0</y>
53      <width>800</width>
54      <height>430</height>
55     </rect>
56    </property>
57   </widget>
58  </widget>
59  <resources/>
60  <connections/>
61 </ui>