2 * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
4 * (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and
5 * Jerremy Koot (jkoot@snes9x.com)
7 * Super FX C emulator code
8 * (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and
10 * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
12 * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
13 * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
14 * C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com).
16 * DOS port code contains the works of other authors. See headers in
19 * Snes9x homepage: http://www.snes9x.com
21 * Permission to use, copy, modify and distribute Snes9x in both binary and
22 * source form, for non-commercial purposes, is hereby granted without fee,
23 * providing that this license information and copyright notice appear with
24 * all copies and any derived work.
26 * This software is provided 'as-is', without any express or implied
27 * warranty. In no event shall the authors be held liable for any damages
28 * arising from the use of this software.
30 * Snes9x is freeware for PERSONAL USE only. Commercial users should
31 * seek permission of the copyright holders first. Commercial use includes
32 * charging money for Snes9x or software derived from Snes9x.
34 * The copyright holders request that bug fixes and improvements to the code
35 * should be forwarded to them so everyone can benefit from the modifications
38 * Super NES and Super Nintendo Entertainment System are trademarks of
39 * Nintendo Co., Limited and its subsidiary companies.
48 void DrawTile16 (uint32 Tile, tile_offset_t Offset, uint32 StartLine,
50 void DrawClippedTile16 (uint32 Tile, tile_offset_t Offset,
51 uint32 StartPixel, uint32 Width,
52 uint32 StartLine, uint32 LineCount);
53 void DrawLargePixel16 (uint32 Tile, tile_offset_t Offset,
54 uint32 StartPixel, uint32 Pixels,
55 uint32 StartLine, uint32 LineCount);
57 void DrawTile16Add (uint32 Tile, tile_offset_t Offset, uint32 StartLine,
60 void DrawClippedTile16Add (uint32 Tile, tile_offset_t Offset,
61 uint32 StartPixel, uint32 Width,
62 uint32 StartLine, uint32 LineCount);
64 void DrawTile16Add1_2 (uint32 Tile, tile_offset_t Offset, uint32 StartLine,
67 void DrawClippedTile16Add1_2 (uint32 Tile, tile_offset_t Offset,
68 uint32 StartPixel, uint32 Width,
69 uint32 StartLine, uint32 LineCount);
71 void DrawTile16FixedAdd1_2 (uint32 Tile, tile_offset_t Offset, uint32 StartLine,
74 void DrawClippedTile16FixedAdd1_2 (uint32 Tile, tile_offset_t Offset,
75 uint32 StartPixel, uint32 Width,
76 uint32 StartLine, uint32 LineCount);
78 void DrawTile16Sub (uint32 Tile, tile_offset_t Offset, uint32 StartLine,
81 void DrawClippedTile16Sub (uint32 Tile, tile_offset_t Offset,
82 uint32 StartPixel, uint32 Width,
83 uint32 StartLine, uint32 LineCount);
85 void DrawTile16Sub1_2 (uint32 Tile, tile_offset_t Offset, uint32 StartLine,
88 void DrawClippedTile16Sub1_2 (uint32 Tile, tile_offset_t Offset,
89 uint32 StartPixel, uint32 Width,
90 uint32 StartLine, uint32 LineCount);
92 void DrawTile16FixedSub1_2 (uint32 Tile, tile_offset_t Offset, uint32 StartLine,
95 void DrawClippedTile16FixedSub1_2 (uint32 Tile, tile_offset_t Offset,
96 uint32 StartPixel, uint32 Width,
97 uint32 StartLine, uint32 LineCount);
99 void DrawLargePixel16Add (uint32 Tile, tile_offset_t Offset,
100 uint32 StartPixel, uint32 Pixels,
101 uint32 StartLine, uint32 LineCount);
103 void DrawLargePixel16Add1_2 (uint32 Tile, tile_offset_t Offset,
104 uint32 StartPixel, uint32 Pixels,
105 uint32 StartLine, uint32 LineCount);
107 void DrawLargePixel16Sub (uint32 Tile, tile_offset_t Offset,
108 uint32 StartPixel, uint32 Pixels,
109 uint32 StartLine, uint32 LineCount);
111 void DrawLargePixel16Sub1_2 (uint32 Tile, tile_offset_t Offset,
112 uint32 StartPixel, uint32 Pixels,
113 uint32 StartLine, uint32 LineCount);
115 void DrawHiResClippedTile16 (uint32 Tile, tile_offset_t Offset,
116 uint32 StartPixel, uint32 Width,
117 uint32 StartLine, uint32 LineCount);
119 void DrawHiResTile16 (uint32 Tile, tile_offset_t Offset,
120 uint32 StartLine, uint32 LineCount);