9 #define DIE(format, ...) do { \
10 fprintf(stderr, "Died at %s:%d: ", __FILE__, __LINE__ ); \
11 fprintf(stderr, format "\n", ## __VA_ARGS__); \
17 static HgwContext *hgw;
19 static void createActionMappingsOnly();
20 static void parseGConfKeyMappings();
24 // hildon-games-wrapper sets this env variable for itself.
25 char* service = getenv("HGW_EXEC_SERVICE");
28 // Not launched from hildon-games-wrapper
33 hgw = hgw_context_init();
36 fprintf(stderr, "Error opening hgw context\n");
41 printf("Loading in HGW mode\n");
46 if (!hgwLaunched) return;
48 hgw_context_destroy(hgw,
49 (Config.snapshotSave ? HGW_BYE_PAUSED : HGW_BYE_INACTIVE));
56 if (!hgwLaunched) return;
58 Config.fullscreen = true;
60 char romFile[PATH_MAX + 1];
61 if (hgw_conf_request_string(hgw, kGConfRomFile, romFile) == HGW_ERR_NONE
62 && strlen(romFile) > 0) {
63 S9xSetRomFile(romFile);
65 printf("Exiting gracefully because there's no ROM in Gconf\n");
71 if (hgw_conf_request_bool(hgw, kGConfSound, &sound) == HGW_ERR_NONE) {
72 Config.enableAudio = sound ? true : false;
76 if (hgw_conf_request_bool(hgw, kGConfTurboMode, &turbo) == HGW_ERR_NONE) {
77 Settings.TurboMode = turbo ? TRUE : FALSE;
81 if (hgw_conf_request_int(hgw, kGConfFrameskip, &frameskip) == HGW_ERR_NONE) {
82 Settings.SkipFrames = (frameskip > 0 ? frameskip : AUTO_FRAMERATE);
85 char transparency = FALSE;
86 if (hgw_conf_request_bool(hgw, kGConfTransparency, &transparency) == HGW_ERR_NONE) {
87 Settings.Transparency = transparency ? TRUE : FALSE;
90 char scaler[NAME_MAX];
91 if (hgw_conf_request_bool(hgw, kGConfScaler, scaler) == HGW_ERR_NONE
92 && strlen(scaler) > 0) {
94 Config.scaler = strdup(scaler);
97 char displayFramerate = FALSE;
98 if (hgw_conf_request_bool(hgw, kGConfDisplayFramerate, &displayFramerate) == HGW_ERR_NONE) {
99 Settings.DisplayFrameRate = displayFramerate ? TRUE : FALSE;
102 char displayControls = FALSE;
103 if (hgw_conf_request_bool(hgw, kGConfDisplayControls, &displayControls) == HGW_ERR_NONE) {
104 Config.touchscreenShow = displayControls ? true : false;
108 if (hgw_conf_request_int(hgw, kGConfSpeedhacks, &speedhacks) == HGW_ERR_NONE) {
109 if (speedhacks <= 0) {
110 Settings.HacksEnabled = FALSE;
111 Settings.HacksFilter = FALSE;
112 } else if (speedhacks == 1) {
113 Settings.HacksEnabled = TRUE;
114 Settings.HacksFilter = TRUE;
116 Settings.HacksEnabled = TRUE;
117 Settings.HacksFilter = FALSE;
120 if (Settings.HacksEnabled && !Config.hacksFile) {
121 // Provide a default speedhacks file
122 if (asprintf(&Config.hacksFile, "%s/snesadvance.dat", dirname(romFile))
124 Config.hacksFile = 0; // malloc error.
126 // romFile[] is garbled from now on.
130 if (hgw_conf_request_int(hgw, kGConfMapping, &mappings) == HGW_ERR_NONE) {
133 // Do nothing, leave mappings as is.
136 parseGConfKeyMappings();
138 case 2: // Touchscreen
139 Config.touchscreenInput = true;
140 createActionMappingsOnly();
142 case 3: // Touchscreen + keys
143 Config.touchscreenInput = true;
144 parseGConfKeyMappings();
147 Settings.Mouse = TRUE;
148 Settings.ControllerOption = SNES_MOUSE_SWAPPED;
149 createActionMappingsOnly();
151 case 5: // Mouse + keys
152 Settings.Mouse = TRUE;
153 Settings.ControllerOption = SNES_MOUSE;
154 parseGConfKeyMappings();
159 HgwStartCommand cmd = hgw_context_get_start_command(hgw);
162 case HGW_COMM_NONE: // called from libosso
164 Config.snapshotLoad = true;
165 Config.snapshotSave = true;
167 case HGW_COMM_RESTART:
168 Config.snapshotLoad = false;
169 Config.snapshotSave = true;
173 Config.snapshotLoad = false;
174 Config.snapshotSave = false;
175 Config.quitting = true;
182 if (!hgwLaunched) return;
185 HgwMessageFlags flags = HGW_MSG_FLAG_NONE;
187 if ( hgw_msg_check_incoming(hgw, &msg, flags) == HGW_ERR_COMMUNICATION ) {
188 // Message Incoming, process msg
191 case HGW_MSG_TYPE_CBREQ:
195 Config.quitting = true;
199 case HGW_MSG_TYPE_DEVSTATE:
201 case HGW_DEVICE_STATE_SHUTDOWN:
202 Config.quitting = true; // try to quit gracefully
211 hgw_msg_free_data(&msg);
215 // For now, please keep this in sync with ../gui/controls.c
216 typedef struct ButtonEntry {
221 #define BUTTON_INITIALIZER(button, name) \
222 { kGConfKeysPath "/" name, SNES_##button##_MASK, false }
223 #define ACTION_INITIALIZER(action, name) \
224 { kGConfKeysPath "/" name, kAction##action, true }
225 #define BUTTON_LAST \
227 static const ButtonEntry buttons[] = {
228 BUTTON_INITIALIZER(A, "a"),
229 BUTTON_INITIALIZER(B, "b"),
230 BUTTON_INITIALIZER(X, "x"),
231 BUTTON_INITIALIZER(Y, "y"),
232 BUTTON_INITIALIZER(TL, "l"),
233 BUTTON_INITIALIZER(TR, "r"),
234 BUTTON_INITIALIZER(START, "start"),
235 BUTTON_INITIALIZER(SELECT, "select"),
236 BUTTON_INITIALIZER(UP, "up"),
237 BUTTON_INITIALIZER(DOWN, "down"),
238 BUTTON_INITIALIZER(LEFT, "left"),
239 BUTTON_INITIALIZER(RIGHT, "right"),
240 ACTION_INITIALIZER(Quit, "quit"),
241 ACTION_INITIALIZER(ToggleFullscreen, "fullscreen"),
242 ACTION_INITIALIZER(QuickLoad1, "quickload1"),
243 ACTION_INITIALIZER(QuickSave1, "quicksave1"),
244 ACTION_INITIALIZER(QuickLoad2, "quickload2"),
245 ACTION_INITIALIZER(QuickSave2, "quicksave2"),
249 static void createActionMappingsOnly()
251 // Discard any other mapping
252 ZeroMemory(Config.joypad1Mapping, sizeof(Config.joypad1Mapping));
253 ZeroMemory(Config.action, sizeof(Config.action));
255 // Map quit to fullscreen, escape and task switch.
256 Config.action[72] = kActionQuit;
257 Config.action[9] = kActionQuit;
258 Config.action[71] = kActionQuit;
261 static void parseGConfKeyMappings()
263 // Discard any other mapping
264 ZeroMemory(Config.joypad1Mapping, sizeof(Config.joypad1Mapping));
265 ZeroMemory(Config.action, sizeof(Config.action));
267 // If the user does not map fullscreen or quit
268 bool quit_mapped = false;
270 printf("Hgw: Using gconf key mappings\n");
273 for (i = 0; buttons[i].gconf_key; i++) {
274 if (hgw_conf_request_int(hgw, buttons[i].gconf_key, &scancode) == HGW_ERR_NONE) {
275 if (scancode <= 0 || scancode > 255) continue;
277 if (buttons[i].is_action) {
278 Config.action[scancode] |= buttons[i].mask;
279 if (buttons[i].mask & (kActionQuit | kActionToggleFullscreen)) {
283 Config.joypad1Mapping[scancode] |= buttons[i].mask;
290 // Newbie user won't know how to quit game.
291 if (!Config.joypad1Mapping[72] && !Config.action[72]) {
292 // Fullscreen key is not mapped, map
293 Config.action[72] = kActionQuit;
296 if (!quit_mapped && !Config.joypad1Mapping[9] && !Config.action[9]) {
297 // Escape key is not mapped, map
298 // But only if we couldn't map quit to fullscreen. Some people
299 // actually want Quit not to be mapped.
300 Config.action[9] = kActionQuit;
304 // Force mapping of fullscreen to Quit if can't map anywhere else.
305 Config.joypad1Mapping[72] = 0;
306 Config.action[72] = kActionQuit;
310 // If task switch key is not mapped, map it to Quit by default.
311 if (!Config.action[71] && !Config.joypad1Mapping[71]) {
312 Config.action[71] = kActionQuit;