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Fix shadow in Neverputt
[neverball]
/
share
/
2011-05-25
parasti
Fix shadow in Neverputt
tree
|
commitdiff
2011-05-25
parasti
Fix shadow config
tree
|
commitdiff
2011-05-25
parasti
Fix crash on missing level background
tree
|
commitdiff
2011-04-18
parasti
Fix shadow for non-standard ball radii
tree
|
commitdiff
2011-04-18
parasti
Fix color cache initialization for default and particle...
tree
|
commitdiff
2011-04-18
parasti
Track material state in a structure
tree
|
commitdiff
2011-04-09
parasti
Set GL pixel row alignment to be 1, not the default 4
tree
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commitdiff
2011-04-09
parasti
Bump minimum supported SOL version
tree
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commitdiff
2011-04-09
parasti
Fix compilation with particle VBOs
tree
|
commitdiff
2011-04-09
parasti
Fix remaining errors when compiling against GL ES 1...
tree
|
commitdiff
2011-04-09
parasti
Fix mapc dependence on share/glext.h
tree
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commitdiff
2011-04-05
rlk
Optimization to sol_apply_mtrl.
tree
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commitdiff
2011-04-05
rlk
Fixed the level fade-out.
tree
|
commitdiff
2011-04-04
rlk
Implemented an ugly hack to silence a C warning about...
tree
|
commitdiff
2011-04-04
rlk
Added a test to enable conditional compilation of OpenG...
tree
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commitdiff
2011-04-03
rlk
Flattened the alpha of the background gradients to...
tree
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commitdiff
2011-04-03
rlk
Optional use of vertex arrays in the particle system.
tree
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commitdiff
2011-04-03
rlk
Converted putt vector to SOL.
tree
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commitdiff
2011-04-03
rlk
Several minor changes for ES compatibility.
tree
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commitdiff
2011-04-03
rlk
Pushed the mtrl tracking code down through the entire...
tree
|
commitdiff
2011-04-02
rlk
Enabled SOL billboards on items.
tree
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commitdiff
2011-04-02
rlk
Converted the remaining particle usage (coin bursts...
tree
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commitdiff
2011-04-01
rlk
Minor tweaks to geom.c.
tree
|
commitdiff
2011-03-31
rlk
Sketched in possible alternatives for jump and goal...
tree
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commitdiff
2011-03-31
rlk
Added a per-rendering pass mesh count to the body draw...
tree
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commitdiff
2011-03-31
rlk
Rewrote all mtrl files to use flag names instead of...
tree
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commitdiff
2011-03-31
rlk
Finished GUI rewrite.
tree
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commitdiff
2011-03-30
rlk
Tiny tweaks to eliminate pointless transforms.
tree
|
commitdiff
2011-03-30
rlk
GUI rewrite is mostly complete. Removed all display...
tree
|
commitdiff
2011-03-29
rlk
Added default material to enable SOL files that don...
tree
|
commitdiff
2011-03-29
rlk
Converted mark GL into SOL.
tree
|
commitdiff
2011-03-28
rlk
Fixed flag SOL. The culprit was a lack of texture...
tree
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commitdiff
2011-03-28
rlk
CURRENTLY BROKEN DUE TO FLAG GEOM.
tree
|
commitdiff
2011-03-27
rlk
Testing a SOL-based goal renderer as an efficient alter...
tree
|
commitdiff
2011-03-27
rlk
Added a billboard VBO to the draw structure.
tree
|
commitdiff
2011-03-27
rlk
Fixed rendering decals after opaque material and before...
tree
|
commitdiff
2011-03-26
rlk
Fixed the shadow, though the shadow clip is still broken.
tree
|
commitdiff
2011-03-26
rlk
Converted the SOL renderer to use VBOs.
tree
|
commitdiff
2011-03-17
rlk
Added struct b_offs to solid_base.
tree
|
commitdiff
2011-03-13
parasti
Clip shadow above ball with a texture
tree
|
commitdiff
2011-03-13
parasti
Tweak shadow code to keep the transforms in one place
tree
|
commitdiff
2011-03-13
parasti
Move lines around
tree
|
commitdiff
2011-03-11
parasti
Generate texture coordinates for ball shadow
tree
|
commitdiff
2011-03-09
elviz
mapc: Allow more (temporary) edges
tree
|
commitdiff
2011-02-25
parasti
Fix naming inconsistency
tree
|
commitdiff
2011-02-24
parasti
Opt not to crash when loading level SOLs with no balls
tree
|
commitdiff
2011-02-12
parasti
Fix crash on attemp to render missing background
tree
|
commitdiff
2011-02-11
parasti
Implement particle interpolation
tree
|
commitdiff
2011-02-11
parasti
Track command state in a structure
tree
|
commitdiff
2011-02-11
parasti
Fix missing do-while wrappers for macros
tree
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commitdiff
2011-02-11
parasti
Orthonormalize the interpolated reference frame
tree
|
commitdiff
2011-02-10
parasti
Implement game state interpolation (WIP)
tree
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commitdiff
2011-02-10
parasti
Move reflective flag to SOL draw structure
tree
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commitdiff
2011-02-10
parasti
Split SOL data structures into base, varying and render...
tree
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commitdiff
2011-01-30
parasti
Remove an unnecessary widget extent check
tree
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commitdiff
2011-01-30
parasti
Implement arbitrary GUI fillers and fix ball screen...
tree
|
commitdiff
2011-01-30
parasti
Fix a crash in replay screen on empty replay directory
tree
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commitdiff
2011-01-24
parasti
share/common.h: add illusion of sanity
tree
|
commitdiff
2011-01-24
parasti
Fix corner cases like 0.251f in seconds-to-milliseconds...
tree
|
commitdiff
2011-01-23
parasti
Convert all path-related (body, switch) logic to use...
tree
|
commitdiff
2011-01-21
parasti
Add a material flag to force shadowing even on transpar...
tree
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commitdiff
2011-01-20
parasti
Fix shadow geom code that was never executed
tree
|
commitdiff
2011-01-13
parasti
Avoid sending multiple commands per path node
tree
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commitdiff
2011-01-10
parasti
Reduce more duplication
tree
|
commitdiff
2011-01-09
parasti
Fix looping path node traversal (wasn't walking all...
tree
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commitdiff
2011-01-09
parasti
Factor duplicate path node traversal into a function
tree
|
commitdiff
2011-01-03
parasti
Fix requirement to pad descriptions with empty lines
tree
|
commitdiff
2010-12-18
parasti
Determine the parent screen of resolution conf screen...
tree
|
commitdiff
2010-11-29
parasti
Promote ad-hoc OS-to-VFS path translation function
tree
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commitdiff
2010-11-29
parasti
Very important optimization
tree
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commitdiff
2010-11-25
parasti
Reimplement loading of standalone levels from the comma...
tree
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commitdiff
2010-11-25
parasti
Fix path separator finding in Windows
tree
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commitdiff
2010-11-25
parasti
Remove unused state structure member
tree
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commitdiff
2010-11-24
parasti
Bump
tree
|
commitdiff
2010-11-16
parasti
Implement a stdio-based backend for the VFS (no archive...
tree
|
commitdiff
2010-11-16
parasti
Fix fs_gets to return NULL on encountering EOF with...
tree
|
commitdiff
2010-11-16
parasti
Rewrite directory scanner to use linked lists
tree
|
commitdiff
2010-11-16
parasti
Split VFS into a backend-dependent and a backend-indepe...
tree
|
commitdiff
2010-11-16
parasti
Remove unused path_resolve routine
tree
|
commitdiff
2010-11-09
parasti
Fix inconsistent naming
tree
|
commitdiff
2010-11-09
parasti
Move joystick-recentered tracking to share/state
tree
|
commitdiff
2010-11-09
parasti
Use normalized floats to represent joystick axis values
tree
|
commitdiff
2010-11-09
parasti
Fix awkward requirement for non-zero joystick axis...
tree
|
commitdiff
2010-11-01
parasti
Add a macro for copying strings to static arrays
tree
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commitdiff
2010-11-01
parasti
Clean up some macro defs and usage
tree
|
commitdiff
2010-11-01
parasti
Make write routines take ints, floats and shorts by...
tree
|
commitdiff
2010-11-01
parasti
Plug a couple of display list leaks
tree
|
commitdiff
2010-10-29
parasti
Fix teleporter test stopping prematurely upon seeing...
tree
|
commitdiff
2010-10-29
parasti
Fix accidental switch/teleporter behavior changes
tree
|
commitdiff
2010-10-28
parasti
share/solid_all: clean up intersection tests
tree
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commitdiff
2010-10-28
parasti
Revert "share/solid: wrap all structs with typedefs"
tree
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commitdiff
2010-10-27
parasti
share/solid: wrap all structs with typedefs
tree
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commitdiff
2010-10-26
parasti
Fix simulation lockup when the ball gets pinched betwee...
tree
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commitdiff
2010-10-25
parasti
Fix undefined C usage
tree
|
commitdiff
2010-10-22
parasti
Add a hack to work around path change problems
tree
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commitdiff
2010-10-22
parasti
Reorganize the main simulation loop
tree
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commitdiff
2010-10-22
parasti
Improve rotation behavior under constant centrifugal...
tree
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commitdiff
2010-10-21
parasti
Update copyright headers
tree
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commitdiff
2010-10-20
parasti
Remove "geometry" option
tree
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commitdiff
2010-10-14
parasti
Fix impact point computation result stored in the wrong...
tree
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commitdiff
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