fixed problem with distort theme
[xscreensaver] / xscreensaver / hacks / distort.c
1 /* -*- mode: C; tab-width: 4 -*-
2  * xscreensaver, Copyright (c) 1992-2008 Jamie Zawinski <jwz@jwz.org>
3  *
4  * Permission to use, copy, modify, distribute, and sell this software and its
5  * documentation for any purpose is hereby granted without fee, provided that
6  * the above copyright notice appear in all copies and that both that
7  * copyright notice and this permission notice appear in supporting
8  * documentation.  No representations are made about the suitability of this
9  * software for any purpose.  It is provided "as is" without express or 
10  * implied warranty.
11  */
12
13 /* distort
14  * by Jonas Munsin (jmunsin@iki.fi) and Jamie Zawinski <jwz@jwz.org>
15  * TODO:
16  *      -check the allocations in init_round_lense again, maybe make it possible again
17  *       to use swamp without pre-allocating/calculating (although that
18  *       makes it slower) - -swamp is memory hungry
19  *      -more distortion matrices (fortunately, I'm out of ideas :)
20  * Stuff that would be cool but probably too much of a resource hog:
21  *      -some kind of interpolation to avoid jaggies
22  *    -large speed values leaves the image distorted
23  * program idea borrowed from a screensaver on a non-*NIX OS,
24  *
25  * 28 Sep 1999 Jonas Munsin (jmunsin@iki.fi)
26  *    Added about 10x faster algortim for 8, 16 and 32 bpp (modifies pixels
27  *    directly avoiding costly XPutPixle(XGetPixel()) calls, inspired by
28  *    xwhirl made by horvai@clipper.ens.fr (Peter Horvai) and the XFree86
29  *    Xlib sources.
30  *    This piece of code is really horrible, but it works, and at the moment
31  *    I don't have time or inspiration to fix something that works (knock
32  *    on wood).
33  * 08 Oct 1999 Jonas Munsin (jmunsin@iki.fi)
34  *      Corrected several bugs causing references beyond allocated memory.
35  */
36
37 #include <math.h>
38 #include "screenhack.h"
39 /*#include <X11/Xmd.h>*/
40
41 #ifdef HAVE_XSHM_EXTENSION
42 # include "xshm.h"
43 #endif /* HAVE_XSHM_EXTENSION */
44
45 #define CARD32 unsigned int
46 #define CARD16 unsigned short
47 #define CARD8  unsigned char
48
49
50 struct coo {
51         int x;
52         int y;
53         int r, r_change;
54         int xmove, ymove;
55 };
56
57 struct state {
58   Display *dpy;
59   Window window;
60
61   struct coo xy_coo[10];
62
63   int delay, radius, speed, number, blackhole, vortex, magnify, reflect, slow;
64   int duration;
65   time_t start_time;
66
67   XWindowAttributes xgwa;
68   GC gc;
69   unsigned long black_pixel;
70
71   XImage *orig_map, *buffer_map;
72   unsigned long *buffer_map_cache;
73
74   int ***from;
75   int ****from_array;
76   int *fast_from;
77
78   int bpp_size;
79
80 #ifdef HAVE_XSHM_EXTENSION
81   Bool use_shm;
82   XShmSegmentInfo shm_info;
83 #endif /* HAVE_XSHM_EXTENSION */
84
85   void (*effect) (struct state *, int);
86   void (*draw) (struct state *, int);
87   void (*draw_routine) (struct state *st, XImage *, XImage *, int, int, int *);
88
89   async_load_state *img_loader;
90 };
91
92
93 static void move_lense(struct state *, int);
94 static void swamp_thing(struct state *, int);
95 static void new_rnd_coo(struct state *, int);
96 static void init_round_lense(struct state *st);
97 static void reflect_draw(struct state *, int);
98 static void plain_draw(struct state *, int);
99
100 static void fast_draw_8 (struct state *st, XImage *, XImage *, int, int, int *);
101 static void fast_draw_16(struct state *st, XImage *, XImage *, int, int, int *);
102 static void fast_draw_32(struct state *st, XImage *, XImage *, int, int, int *);
103 static void generic_draw(struct state *st, XImage *, XImage *, int, int, int *);
104
105
106 static void distort_finish_loading (struct state *);
107
108
109 static void *
110 distort_init (Display *dpy, Window window)
111 {
112   struct state *st = (struct state *) calloc (1, sizeof(*st));
113         XGCValues gcv;
114         long gcflags;
115         int i;
116     char *s;
117
118     st->dpy = dpy;
119     st->window = window;
120         st->delay = get_integer_resource(st->dpy, "delay", "Integer");
121     st->duration = get_integer_resource (st->dpy, "duration", "Seconds");
122         st->radius = get_integer_resource(st->dpy, "radius", "Integer");
123         st->speed = get_integer_resource(st->dpy, "speed", "Integer");
124         st->number = get_integer_resource(st->dpy, "number", "Integer");
125
126     if (st->delay < 0) st->delay = 0;
127     if (st->duration < 1) st->duration = 1;
128
129 #ifdef HAVE_XSHM_EXTENSION
130         st->use_shm = get_boolean_resource(st->dpy, "useSHM", "Boolean");
131 #endif /* HAVE_XSHM_EXTENSION */
132         
133         st->blackhole = get_boolean_resource(st->dpy, "blackhole", "Boolean");
134         st->vortex = get_boolean_resource(st->dpy, "vortex", "Boolean");
135         st->magnify = get_boolean_resource(st->dpy, "magnify", "Boolean");
136         st->reflect = get_boolean_resource(st->dpy, "reflect", "Boolean");
137         st->slow = get_boolean_resource(st->dpy, "slow", "Boolean");
138         
139     st->effect = NULL;
140     s = get_string_resource(st->dpy, "effect", "String");
141         if (s && !strcasecmp(s,"swamp"))
142       st->effect = &swamp_thing;
143     else if (s && !strcasecmp(s,"bounce"))
144       st->effect = &move_lense;
145     else if (s && !strcasecmp(s,"none"))
146       ;
147     else if (s && *s)
148       fprintf(stderr,"%s: bogus effect: %s\n", progname, s);
149
150         XGetWindowAttributes (st->dpy, st->window, &st->xgwa);
151
152         if (st->effect == NULL && st->radius == 0 && st->speed == 0 && st->number == 0
153                 && !st->blackhole && !st->vortex && !st->magnify && !st->reflect) {
154 /* if no cmdline options are given, randomly choose one of:
155  * -radius 50 -number 4 -speed 1 -bounce
156  * -radius 50 -number 4 -speed 1 -blackhole
157  * -radius 50 -number 4 -speed 1 -vortex
158  * -radius 50 -number 4 -speed 1 -vortex -magnify
159  * -radius 50 -number 4 -speed 1 -vortex -magnify -blackhole
160  * -radius 100 -number 1 -speed 2 -bounce
161  * -radius 100 -number 1 -speed 2 -blackhole
162  * -radius 100 -number 1 -speed 2 -vortex
163  * -radius 100 -number 1 -speed 2 -vortex -magnify
164  * -radius 100 -number 1 -speed 2 -vortex -magnify -blackhole
165  * -radius 80 -number 1 -speed 2 -reflect
166  * -radius 50 -number 3 -speed 2 -reflect
167  * jwz: not these
168  *   -radius 50 -number 4 -speed 2 -swamp
169  *   -radius 50 -number 4 -speed 2 -swamp -blackhole
170  *   -radius 50 -number 4 -speed 2 -swamp -vortex
171  *   -radius 50 -number 4 -speed 2 -swamp -vortex -magnify
172  *   -radius 50 -number 4 -speed 2 -swamp -vortex -magnify -blackhole
173  */
174                 
175                 i = (random() % 12 /* 17 */);
176
177                 st->draw = &plain_draw;
178
179                 switch (i) {
180                         case 0:
181                                 st->radius=50;st->number=4;st->speed=1;
182                                 st->effect=&move_lense;break;
183                         case 1:
184                                 st->radius=50;st->number=4;st->speed=1;st->blackhole=1;
185                                 st->effect=&move_lense;break;
186                         case 2:
187                                 st->radius=50;st->number=4;st->speed=1;st->vortex=1;
188                                 st->effect=&move_lense;break;
189                         case 3:
190                                 st->radius=50;st->number=4;st->speed=1;st->vortex=1;st->magnify=1;
191                                 st->effect=&move_lense;break;
192                         case 4:
193                                 st->radius=50;st->number=4;st->speed=1;st->vortex=1;st->magnify=1;st->blackhole=1;
194                                 st->effect=&move_lense;break;
195                         case 5:
196                                 st->radius=100;st->number=1;st->speed=2;
197                                 st->effect=&move_lense;break;
198                         case 6:
199                                 st->radius=100;st->number=1;st->speed=2;st->blackhole=1;
200                                 st->effect=&move_lense;break;
201                         case 7:
202                                 st->radius=100;st->number=1;st->speed=2;st->vortex=1;
203                                 st->effect=&move_lense;break;
204                         case 8:
205                                 st->radius=100;st->number=1;st->speed=2;st->vortex=1;st->magnify=1;
206                                 st->effect=&move_lense;break;
207                         case 9:
208                                 st->radius=100;st->number=1;st->speed=2;st->vortex=1;st->magnify=1;st->blackhole=1;
209                                 st->effect=&move_lense;break;
210
211                         case 10:
212                                 st->radius=80;st->number=1;st->speed=2;st->reflect=1;
213                                 st->draw = &reflect_draw;st->effect = &move_lense;break;
214                         case 11:
215                                 st->radius=50;st->number=4;st->speed=2;st->reflect=1;
216                                 st->draw = &reflect_draw;st->effect = &move_lense;break;
217
218 #if 0 /* jwz: not these */
219                         case 12:
220                                 st->radius=50;st->number=4;st->speed=2;
221                                 effect=&swamp_thing;break;
222                         case 13:
223                                 st->radius=50;st->number=4;st->speed=2;st->blackhole=1;
224                                 effect=&swamp_thing;break;
225                         case 14:
226                                 st->radius=50;st->number=4;st->speed=2;st->vortex=1;
227                                 effect=&swamp_thing;break;
228                         case 15:
229                                 st->radius=50;st->number=4;st->speed=2;st->vortex=1;st->magnify=1;
230                                 effect=&swamp_thing;break;
231                         case 16:
232                                 st->radius=50;st->number=4;st->speed=2;st->vortex=1;st->magnify=1;st->blackhole=1;
233                                 effect=&swamp_thing;break;
234 #endif
235
236             default:
237                 abort(); break;
238                 }
239
240         /* but if the window is small, reduce default radius */
241         if (st->xgwa.width < st->radius * 8)
242           st->radius = st->xgwa.width/8;
243         }
244
245     /* never allow the radius to be too close to the min window dimension
246      */
247     if (st->radius >= st->xgwa.width  * 0.45) st->radius = st->xgwa.width  * 0.45;
248     if (st->radius >= st->xgwa.height * 0.45) st->radius = st->xgwa.height * 0.45;
249
250
251     /* -swamp mode consumes vast amounts of memory, proportional to radius --
252        so throttle radius to a small-ish value (60 => ~30MB.)
253      */
254     if (st->effect == &swamp_thing && st->radius > 60)
255       st->radius = 60;
256
257         if (st->delay < 0)
258                 st->delay = 0;
259         if (st->radius <= 0)
260                 st->radius = 60;
261         if (st->speed <= 0) 
262                 st->speed = 2;
263         if (st->number <= 0)
264                 st->number=1;
265         if (st->number >= 10)
266                 st->number=1;
267         if (st->effect == NULL)
268                 st->effect = &move_lense;
269         if (st->reflect) {
270                 st->draw = &reflect_draw;
271                 st->effect = &move_lense;
272         }
273         if (st->draw == NULL)
274                 st->draw = &plain_draw;
275
276         st->black_pixel = BlackPixelOfScreen( st->xgwa.screen );
277
278         gcv.function = GXcopy;
279         gcv.subwindow_mode = IncludeInferiors;
280         gcflags = GCFunction;
281
282         if (use_subwindow_mode_p(st->xgwa.screen, st->window)) /* see grabscreen.c */
283                 gcflags |= GCSubwindowMode;
284         st->gc = XCreateGC (st->dpy, st->window, gcflags, &gcv);
285
286     st->img_loader = load_image_async_simple (0, st->xgwa.screen, st->window,
287                                               st->window, 0, 0); 
288     st->start_time = time ((time_t) 0);
289     return st;
290 }
291
292 static void
293 distort_finish_loading (struct state *st)
294 {
295     int i;
296
297     st->start_time = time ((time_t) 0);
298
299         st->buffer_map = 0;
300         st->orig_map = XGetImage(st->dpy, st->window, 0, 0, st->xgwa.width, st->xgwa.height,
301                                                  ~0L, ZPixmap);
302         st->buffer_map_cache = malloc(sizeof(unsigned long)*(2*st->radius+st->speed+2)*(2*st->radius+st->speed+2));
303
304         if (st->buffer_map_cache == NULL) {
305                 perror("distort");
306                 exit(EXIT_FAILURE);
307         }
308
309 # ifdef HAVE_XSHM_EXTENSION
310
311         if (st->use_shm)
312           {
313                 st->buffer_map = create_xshm_image(st->dpy, st->xgwa.visual, st->orig_map->depth,
314                                                                            ZPixmap, 0, &st->shm_info,
315                                                                            2*st->radius + st->speed + 2,
316                                                                            2*st->radius + st->speed + 2);
317                 if (!st->buffer_map)
318                   st->use_shm = False;
319           }
320 # endif /* HAVE_XSHM_EXTENSION */
321
322         if (!st->buffer_map)
323           {
324                 st->buffer_map = XCreateImage(st->dpy, st->xgwa.visual,
325                                                                   st->orig_map->depth, ZPixmap, 0, 0,
326                                                                   2*st->radius + st->speed + 2, 2*st->radius + st->speed + 2,
327                                                                   8, 0);
328                 st->buffer_map->data = (char *)
329                   calloc(st->buffer_map->height, st->buffer_map->bytes_per_line);
330         }
331
332         if ((st->buffer_map->byte_order == st->orig_map->byte_order)
333                         && (st->buffer_map->depth == st->orig_map->depth)
334                         && (st->buffer_map->format == ZPixmap)
335                         && (st->orig_map->format == ZPixmap)
336                         && !st->slow) {
337                 switch (st->orig_map->bits_per_pixel) {
338                         case 32:
339                                 st->draw_routine = &fast_draw_32;
340                                 st->bpp_size = sizeof(CARD32);
341                                 break;
342                         case 16:
343                                 st->draw_routine = &fast_draw_16;
344                                 st->bpp_size = sizeof(CARD16);
345                                 break;
346                         case 8:
347                                 st->draw_routine = &fast_draw_8;
348                                 st->bpp_size = sizeof(CARD8);
349                                 break;
350                         default:
351                                 st->draw_routine = &generic_draw;
352                                 break;
353                 }
354         } else {
355                 st->draw_routine = &generic_draw;
356         }
357         init_round_lense(st);
358
359         for (i = 0; i < st->number; i++) {
360                 new_rnd_coo(st,i);
361                 if (st->number != 1)
362                         st->xy_coo[i].r = (i*st->radius)/(st->number-1); /* "randomize" initial */
363                 else
364                          st->xy_coo[i].r = 0;
365                 st->xy_coo[i].r_change = st->speed + (i%2)*2*(-st->speed);      /* values a bit */
366                 st->xy_coo[i].xmove = st->speed + (i%2)*2*(-st->speed);
367                 st->xy_coo[i].ymove = st->speed + (i%2)*2*(-st->speed);
368         }
369 }
370
371 /* example: initializes a "see-trough" matrix */
372 /* static void make_null_lense(struct state *st)
373 {
374         int i, j;
375         for (i = 0; i < 2*radius+speed+2; i++) {
376                 for (j = 0 ; j < 2*radius+speed+2 ; j++) {
377                         from[i][j][0]=i;
378                         from[i][j][1]=j;
379                 }
380         } 
381 }
382 */
383 static void convert(struct state *st) 
384 {
385         int *p;
386         int i, j;
387         st->fast_from = calloc(1, sizeof(int)*((st->buffer_map->bytes_per_line/st->bpp_size)*(2*st->radius+st->speed+2) + 2*st->radius+st->speed+2));
388         if (st->fast_from == NULL) {
389                 perror("distort");
390                 exit(EXIT_FAILURE);
391         }
392         p = st->fast_from;
393         for (i = 0; i < 2*st->radius+st->speed+2; i++) {
394                 for (j = 0; j < 2*st->radius+st->speed+2; j++) {
395                         *(p + i + j*st->buffer_map->bytes_per_line/st->bpp_size)
396                                 = st->from[i][j][0] + st->xgwa.width*st->from[i][j][1];
397                         if (*(p + i + j*st->buffer_map->bytes_per_line/st->bpp_size) < 0
398                                         || *(p + i + j*st->buffer_map->bytes_per_line/st->bpp_size) >= st->orig_map->height*st->orig_map->width) {
399                                 *(p + i + j*st->buffer_map->bytes_per_line/st->bpp_size) = 0;
400                         }
401                 }
402         }
403 }
404
405 /* makes a lense with the Radius=loop and centred in
406  * the point (radius, radius)
407  */
408 static void make_round_lense(struct state *st, int radius, int loop)
409 {
410         int i, j;
411
412         for (i = 0; i < 2*radius+st->speed+2; i++) {
413                 for(j = 0; j < ((0 == st->bpp_size) ? (2*radius+st->speed+2) : (st->buffer_map->bytes_per_line/st->bpp_size)); j++) {
414                         double r, d;
415                         r = sqrt ((i-radius)*(i-radius)+(j-radius)*(j-radius));
416                         if (loop == 0)
417                           d=0.0;
418                         else
419                           d=r/loop;
420
421                         if (r < loop-1) {
422
423                                 if (st->vortex) { /* vortex-twist effect */
424                                         double angle;
425                 /* this one-line formula for getting a nice rotation angle is borrowed
426                  * (with permission) from the whirl plugin for gimp,
427                  * Copyright (C) 1996 Federico Mena Quintero
428                  */
429                 /* 5 is just a constant used because it looks good :) */
430                                         angle = 5*(1-d)*(1-d);
431
432         /* Avoid atan2: DOMAIN error message */
433                                         if ((radius-j) == 0.0 && (radius-i) == 0.0) {
434                                                 st->from[i][j][0] = radius + cos(angle)*r;
435                                                 st->from[i][j][1] = radius + sin(angle)*r;
436                                         } else {
437                                                 st->from[i][j][0] = radius +
438                                                         cos(angle - atan2(radius-j, -(radius-i)))*r;
439                                                 st->from[i][j][1] = radius +
440                                                         sin(angle - atan2(radius-j, -(radius-i)))*r;
441                                         }
442                                         if (st->magnify) {
443                                                 r = sin(d*M_PI_2);
444                                                 if (st->blackhole && r != 0) /* blackhole effect */
445                                                         r = 1/r;
446                                                 st->from[i][j][0] = radius + (st->from[i][j][0]-radius)*r;
447                                                 st->from[i][j][1] = radius + (st->from[i][j][1]-radius)*r;
448                                         }
449                                 } else { /* default is to magnify */
450                                         r = sin(d*M_PI_2);
451                                 
452         /* raising r to different power here gives different amounts of
453          * distortion, a negative value sucks everything into a black hole
454          */
455                                 /*      r = r*r; */
456                                         if (st->blackhole && r != 0) /* blackhole effect */
457                                                 r = 1/r;
458                                                                         /* bubble effect (and blackhole) */
459                                         st->from[i][j][0] = radius + (i-radius)*r;
460                                         st->from[i][j][1] = radius + (j-radius)*r;
461                                 }
462                         } else { /* not inside loop */
463                                 st->from[i][j][0] = i;
464                                 st->from[i][j][1] = j;
465                         }
466                 }
467         }
468
469         /* this is really just a quick hack to keep both the compability mode with all depths and still
470          * allow the custom optimized draw routines with the minimum amount of work */
471         if (0 != st->bpp_size) {
472                 convert(st);
473         }
474 }
475
476 #ifndef EXIT_FAILURE
477 # define EXIT_FAILURE -1
478 #endif
479
480 static void allocate_lense(struct state *st)
481 {
482         int i, j;
483         int s = ((0 != st->bpp_size) ? (st->buffer_map->bytes_per_line/st->bpp_size) : (2*st->radius+st->speed+2));
484         /* maybe this should be redone so that from[][][] is in one block;
485          * then pointers could be used instead of arrays in some places (and
486          * maybe give a speedup - maybe also consume less memory)
487          */
488         st->from = (int ***)malloc(s*sizeof(int **));
489         if (st->from == NULL) {
490                 perror("distort");
491                 exit(EXIT_FAILURE);
492         }
493         for (i = 0; i < s; i++) {
494                 st->from[i] = (int **)malloc((2*st->radius+st->speed+2) * sizeof(int *));
495                 if (st->from[i] == NULL) {
496                         perror("distort");
497                         exit(EXIT_FAILURE);
498                 }
499                 for (j = 0; j < s; j++) {
500                         st->from[i][j] = (int *)malloc(2 * sizeof(int));
501                         if (st->from[i][j] == NULL) {
502                                 perror("distort");
503                                 exit(EXIT_FAILURE);
504                         }
505                 }
506         }
507 }
508
509 /* from_array in an array containing precalculated from matrices,
510  * this is a double faced mem vs speed trade, it's faster, but eats
511  * _a lot_ of mem for large radius (is there a bug here? I can't see it)
512  */
513 static void init_round_lense(struct state *st)
514 {
515         int k;
516
517         if (st->effect == &swamp_thing) {
518                 st->from_array = (int ****)malloc((st->radius+1)*sizeof(int ***));
519                 for (k=0; k <= st->radius; k++) {
520                         allocate_lense(st);
521                         make_round_lense(st, st->radius, k);
522                         st->from_array[k] = st->from;
523                 }
524         } else { /* just allocate one from[][][] */
525                 allocate_lense(st);
526                 make_round_lense(st, st->radius,st->radius);
527         }
528 }
529
530 /* If fast_draw_8, fast_draw_16 or fast_draw_32 are to be used, the following properties
531  * of the src and dest XImages must hold (otherwise the generic, slooow, method provided
532  * by X is to be used):
533  *      src->byte_order == dest->byte_order
534  *      src->format == ZPixmap && dest->format == ZPixmap
535  *      src->depth == dest->depth == the depth the function in question asumes
536  * x and y is the coordinates in src from where to cut out the image from,
537  * distort_matrix is a precalculated array of how to distort the matrix
538  */
539
540 static void fast_draw_8(struct state *st, XImage *src, XImage *dest, int x, int y, int *distort_matrix)
541 {
542         CARD8 *u = (CARD8 *)dest->data;
543         CARD8 *t = (CARD8 *)src->data + x + y*src->bytes_per_line/sizeof(CARD8);
544
545         while (u < (CARD8 *)(dest->data + sizeof(CARD8)*dest->height
546                                 *dest->bytes_per_line/sizeof(CARD8))) {
547                 *u++ = t[*distort_matrix++];
548         }
549 }
550
551 static void fast_draw_16(struct state *st, XImage *src, XImage *dest, int x, int y, int *distort_matrix)
552 {
553         CARD16 *u = (CARD16 *)dest->data;
554         CARD16 *t = (CARD16 *)src->data + x + y*src->bytes_per_line/sizeof(CARD16);
555
556         while (u < (CARD16 *)(dest->data + sizeof(CARD16)*dest->height
557                                 *dest->bytes_per_line/sizeof(CARD16))) {
558                 *u++ = t[*distort_matrix++];
559         }
560 }
561
562 static void fast_draw_32(struct state *st, XImage *src, XImage *dest, int x, int y, int *distort_matrix)
563 {
564         CARD32 *u = (CARD32 *)dest->data;
565         CARD32 *t = (CARD32 *)src->data + x + y*src->bytes_per_line/sizeof(CARD32);
566
567         while (u < (CARD32 *)(dest->data + sizeof(CARD32)*dest->height
568                                 *dest->bytes_per_line/sizeof(CARD32))) {
569                 *u++ = t[*distort_matrix++];
570         }
571 }
572
573 static void generic_draw(struct state *st, XImage *src, XImage *dest, int x, int y, int *distort_matrix)
574 {
575         int i, j;
576         for (i = 0; i < dest->width; i++)
577                 for (j = 0; j < dest->height; j++)
578                         if (st->from[i][j][0] + x >= 0 &&
579                                         st->from[i][j][0] + x < src->width &&
580                                         st->from[i][j][1] + y >= 0 &&
581                                         st->from[i][j][1] + y < src->height)
582                                 XPutPixel(dest, i, j,
583                                                 XGetPixel(src,
584                                                         st->from[i][j][0] + x,
585                                                         st->from[i][j][1] + y));
586 }
587
588 /* generate an XImage of from[][][] and draw it on the screen */
589 static void plain_draw(struct state *st, int k)
590 {
591         if (st->xy_coo[k].x+2*st->radius+st->speed+2 > st->orig_map->width ||
592                         st->xy_coo[k].y+2*st->radius+st->speed+2 > st->orig_map->height)
593                 return;
594
595         st->draw_routine(st, st->orig_map, st->buffer_map, st->xy_coo[k].x, st->xy_coo[k].y, st->fast_from);
596
597 # ifdef HAVE_XSHM_EXTENSION
598         if (st->use_shm)
599                 XShmPutImage(st->dpy, st->window, st->gc, st->buffer_map, 0, 0, st->xy_coo[k].x, st->xy_coo[k].y,
600                                 2*st->radius+st->speed+2, 2*st->radius+st->speed+2, False);
601         else
602
603         if (!st->use_shm)
604 # endif
605                 XPutImage(st->dpy, st->window, st->gc, st->buffer_map, 0, 0, st->xy_coo[k].x, st->xy_coo[k].y,
606                                 2*st->radius+st->speed+2, 2*st->radius+st->speed+2);
607
608 }
609
610
611 /* generate an XImage from the reflect algoritm submitted by
612  * Randy Zack <randy@acucorp.com>
613  * draw really got too big and ugly so I split it up
614  * it should be possible to use the from[][] to speed it up
615  * (once I figure out the algorithm used :)
616  */
617 static void reflect_draw(struct state *st, int k)
618 {
619         int i, j;
620         int     cx, cy;
621         int     ly, lysq, lx, ny, dist, rsq = st->radius * st->radius;
622
623         cx = cy = st->radius;
624         if (st->xy_coo[k].ymove > 0)
625                 cy += st->speed;
626         if (st->xy_coo[k].xmove > 0)
627                 cx += st->speed;
628
629         for(i = 0 ; i < 2*st->radius+st->speed+2; i++) {
630                 ly = i - cy;
631                 lysq = ly * ly;
632                 ny = st->xy_coo[k].y + i;
633                 if (ny >= st->orig_map->height) ny = st->orig_map->height-1;
634                 for(j = 0 ; j < 2*st->radius+st->speed+2 ; j++) {
635                         lx = j - cx;
636                         dist = lx * lx + lysq;
637                         if (dist > rsq ||
638                                 ly < -st->radius || ly > st->radius ||
639                                 lx < -st->radius || lx > st->radius)
640                                 XPutPixel( st->buffer_map, j, i,
641                                                    XGetPixel( st->orig_map, st->xy_coo[k].x + j, ny ));
642                         else if (dist == 0)
643                                 XPutPixel( st->buffer_map, j, i, st->black_pixel );
644                         else {
645                                 int     x = st->xy_coo[k].x + cx + (lx * rsq / dist);
646                                 int     y = st->xy_coo[k].y + cy + (ly * rsq / dist);
647                                 if (x < 0 || x >= st->xgwa.width ||
648                                         y < 0 || y >= st->xgwa.height)
649                                         XPutPixel( st->buffer_map, j, i, st->black_pixel );
650                                 else
651                                         XPutPixel( st->buffer_map, j, i,
652                                                            XGetPixel( st->orig_map, x, y ));
653                         }
654                 }
655         }
656
657         XPutImage(st->dpy, st->window, st->gc, st->buffer_map, 0, 0, st->xy_coo[k].x, st->xy_coo[k].y,
658                         2*st->radius+st->speed+2, 2*st->radius+st->speed+2);
659 }
660
661 /* create a new, random coordinate, that won't interfer with any other
662  * coordinates, as the drawing routines would be significantly slowed
663  * down if they were to handle serveral layers of distortions
664  */
665 static void new_rnd_coo(struct state *st, int k)
666 {
667         int i;
668
669         st->xy_coo[k].x = (random() % (st->xgwa.width-2*st->radius));
670         st->xy_coo[k].y = (random() % (st->xgwa.height-2*st->radius));
671         
672         for (i = 0; i < st->number; i++) {
673                 if (i != k) {
674                         if ((abs(st->xy_coo[k].x - st->xy_coo[i].x) <= 2*st->radius+st->speed+2)
675                          && (abs(st->xy_coo[k].y - st->xy_coo[i].y) <= 2*st->radius+st->speed+2)) {
676                                 st->xy_coo[k].x = (random() % (st->xgwa.width-2*st->radius));
677                                 st->xy_coo[k].y = (random() % (st->xgwa.height-2*st->radius));
678                                 i=-1; /* ugly */
679                         } 
680                 }
681         }
682 }
683
684 /* move lens and handle bounces with walls and other lenses */
685 static void move_lense(struct state *st, int k)
686 {
687         int i;
688
689         if (st->xy_coo[k].x + 2*st->radius + st->speed + 2 >= st->xgwa.width)
690                 st->xy_coo[k].xmove = -abs(st->xy_coo[k].xmove);
691         if (st->xy_coo[k].x <= st->speed) 
692                 st->xy_coo[k].xmove = abs(st->xy_coo[k].xmove);
693         if (st->xy_coo[k].y + 2*st->radius + st->speed + 2 >= st->xgwa.height)
694                 st->xy_coo[k].ymove = -abs(st->xy_coo[k].ymove);
695         if (st->xy_coo[k].y <= st->speed)
696                 st->xy_coo[k].ymove = abs(st->xy_coo[k].ymove);
697
698         st->xy_coo[k].x = st->xy_coo[k].x + st->xy_coo[k].xmove;
699         st->xy_coo[k].y = st->xy_coo[k].y + st->xy_coo[k].ymove;
700
701         /* bounce against othe lenses */
702         for (i = 0; i < st->number; i++) {
703                 if ((i != k)
704                 
705 /* This commented test is for rectangular lenses (not currently used) and
706  * the one used is for circular ones
707                 && (abs(xy_coo[k].x - xy_coo[i].x) <= 2*radius)
708                 && (abs(xy_coo[k].y - xy_coo[i].y) <= 2*radius)) { */
709
710                 && ((st->xy_coo[k].x - st->xy_coo[i].x)*(st->xy_coo[k].x - st->xy_coo[i].x)
711                   + (st->xy_coo[k].y - st->xy_coo[i].y)*(st->xy_coo[k].y - st->xy_coo[i].y)
712                         <= 2*st->radius*2*st->radius)) {
713
714                         int x, y;
715                         x = st->xy_coo[k].xmove;
716                         y = st->xy_coo[k].ymove;
717                         st->xy_coo[k].xmove = st->xy_coo[i].xmove;
718                         st->xy_coo[k].ymove = st->xy_coo[i].ymove;
719                         st->xy_coo[i].xmove = x;
720                         st->xy_coo[i].ymove = y;
721                 }
722         }
723
724 }
725
726 /* make xy_coo[k] grow/shrink */
727 static void swamp_thing(struct state *st, int k)
728 {
729         if (st->xy_coo[k].r >= st->radius)
730                 st->xy_coo[k].r_change = -abs(st->xy_coo[k].r_change);
731         
732         if (st->xy_coo[k].r <= 0) {
733                 st->from = st->from_array[0];
734                 st->draw(st,k); 
735                 st->xy_coo[k].r_change = abs(st->xy_coo[k].r_change);
736                 new_rnd_coo(st,k);
737                 st->xy_coo[k].r=st->xy_coo[k].r_change;
738                 return;
739         }
740
741         st->xy_coo[k].r = st->xy_coo[k].r + st->xy_coo[k].r_change;
742
743         if (st->xy_coo[k].r >= st->radius)
744                 st->xy_coo[k].r = st->radius;
745         if (st->xy_coo[k].r <= 0)
746                 st->xy_coo[k].r=0;
747
748         st->from = st->from_array[st->xy_coo[k].r];
749 }
750
751
752 static unsigned long
753 distort_draw (Display *dpy, Window window, void *closure)
754 {
755   struct state *st = (struct state *) closure;
756   int k;
757
758   if (st->img_loader)   /* still loading */
759     {
760       st->img_loader = load_image_async_simple (st->img_loader, 0, 0, 0, 0, 0);
761       if (! st->img_loader) {  /* just finished */
762         distort_finish_loading (st);
763       }
764       return st->delay;
765     }
766
767   if (!st->img_loader &&
768       st->start_time + st->duration < time ((time_t) 0)) {
769     st->img_loader = load_image_async_simple (0, st->xgwa.screen, st->window,
770                                               st->window, 0, 0);
771     return st->delay;
772   }
773
774   for (k = 0; k < st->number; k++) {
775     st->effect(st,k);
776     st->draw(st,k);
777   }
778   return st->delay;
779 }
780
781 static void
782 distort_reshape (Display *dpy, Window window, void *closure, 
783                  unsigned int w, unsigned int h)
784 {
785 }
786
787 static Bool
788 distort_event (Display *dpy, Window window, void *closure, XEvent *event)
789 {
790   return False;
791 }
792
793 static void
794 distort_free (Display *dpy, Window window, void *closure)
795 {
796   struct state *st = (struct state *) closure;
797   XFreeGC (st->dpy, st->gc);
798   if (st->orig_map) XDestroyImage (st->orig_map);
799   if (st->buffer_map) XDestroyImage (st->buffer_map);
800   if (st->from) free (st->from);
801   if (st->fast_from) free (st->fast_from);
802   if (st->from_array) free (st->from_array);
803   free (st);
804 }
805
806
807 \f
808
809 static const char *distort_defaults [] = {
810         "*dontClearRoot:                True",
811         "*background:                   Black",
812     "*fpsSolid:                         true",
813 #ifdef __sgi    /* really, HAVE_READ_DISPLAY_EXTENSION */
814         "*visualID:                     Best",
815 #endif
816
817         "*delay:                        20000",
818     "*duration:                 120",
819         "*radius:                       0",
820         "*speed:                        0",
821         "*number:                       0",
822         "*slow:                         False",
823         "*vortex:                       False",
824         "*magnify:                      False",
825         "*reflect:                      False",
826         "*blackhole:            False",
827         "*effect:                   none",
828 #ifdef HAVE_XSHM_EXTENSION
829         "*useSHM:                       False",         /* xshm turns out not to help. */
830 #endif /* HAVE_XSHM_EXTENSION */
831         0
832 };
833
834 static XrmOptionDescRec distort_options [] = {
835   { "-delay",     ".delay",       XrmoptionSepArg, 0 },
836   { "-duration",  ".duration",    XrmoptionSepArg, 0 },
837   { "-radius",    ".radius",      XrmoptionSepArg, 0 },
838   { "-speed",     ".speed",       XrmoptionSepArg, 0 },
839   { "-number",    ".number",      XrmoptionSepArg, 0 },
840
841   { "-effect",    ".effect",      XrmoptionSepArg, 0 },
842   { "-swamp",     ".effect",      XrmoptionNoArg, "swamp"  },
843   { "-bounce",    ".effect",      XrmoptionNoArg, "bounce" },
844
845   { "-reflect",   ".reflect",     XrmoptionNoArg, "True" },
846   { "-vortex",    ".vortex",      XrmoptionNoArg, "True" },
847   { "-magnify",   ".magnify",     XrmoptionNoArg, "True" },
848   { "-blackhole", ".blackhole",   XrmoptionNoArg, "True" },
849   { "-slow",      ".slow",        XrmoptionNoArg, "True" },
850 #ifdef HAVE_XSHM_EXTENSION
851   { "-shm",       ".useSHM",      XrmoptionNoArg, "True" },
852   { "-no-shm",    ".useSHM",      XrmoptionNoArg, "False" },
853 #endif /* HAVE_XSHM_EXTENSION */
854   { 0, 0, 0, 0 }
855 };
856
857 XSCREENSAVER_MODULE ("Distort", distort)