import logging
+import gobject
import gtk
import gtk_toolbox
import hildonize
import util.misc as misc_utils
+import presenter
+
_moduleLogger = logging.getLogger(__name__)
+class NavControl(gobject.GObject):
+
+
+ __gsignals__ = {
+ 'home' : (
+ gobject.SIGNAL_RUN_LAST,
+ gobject.TYPE_NONE,
+ (),
+ ),
+ 'jump-to' : (
+ gobject.SIGNAL_RUN_LAST,
+ gobject.TYPE_NONE,
+ (gobject.TYPE_PYOBJECT, ),
+ ),
+ }
+
+ def __init__(self, player, store):
+ gobject.GObject.__init__(self)
+
+ self._store = store
+
+ self._player = player
+ self._player.connect("state-change", self._on_player_state_change)
+ self._player.connect("title-change", self._on_player_title_change)
+
+ self._controlButton = store.get_image_from_store(store.STORE_LOOKUP["small_play"])
+
+ self._controlBox = presenter.NavigationBox()
+ self._controlBox.toplevel.add(self._controlButton)
+ self._controlBox.connect("action", self._on_nav_action)
+ self._controlBox.connect("navigating", self._on_navigating)
+
+ self._titleButton = gtk.Label("")
+
+ self._displayBox = presenter.NavigationBox()
+ self._displayBox.toplevel.add(self._titleButton)
+ self._displayBox.connect("action", self._on_nav_action)
+ self._displayBox.connect("navigating", self._on_navigating)
+
+ self._layout = gtk.HBox()
+ self._layout.pack_start(self._controlBox.toplevel, False, False)
+ self._layout.pack_start(self._displayBox.toplevel, False, True)
+
+ def refresh(self):
+ if not self._player.title:
+ self.toplevel.hide()
+
+ @property
+ def toplevel(self):
+ return self._layout
+
+ def set_orientation(self, orientation):
+ pass
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_player_state_change(self, player, newState):
+ if self._controlBox.is_active() or self._displayBox.is_active():
+ return
+
+ if newState == "play":
+ stateImage = self._store.STORE_LOOKUP["small_play"]
+ self._store.set_image_from_store(self._controlButton, stateImage)
+ self.toplevel.show()
+ elif newState == "pause":
+ stateImage = self._store.STORE_LOOKUP["small_pause"]
+ self._store.set_image_from_store(self._controlButton, stateImage)
+ self.toplevel.show()
+ elif newState == "stop":
+ self._titleButton.set_label("")
+ self.toplevel.hide()
+ else:
+ _moduleLogger.info("Unhandled player state %s" % newState)
+ stateImage = self._store.STORE_LOOKUP["small_pause"]
+ self._store.set_image_from_store(self._controlButton, stateImage)
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_player_title_change(self, player, newState):
+ self._titleButton.set_label(self._player.title)
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_navigating(self, widget, navState):
+ if navState == "down":
+ imageName = "small_home"
+ elif navState == "up":
+ imageName = "small_play"
+ elif navState == "clicking" or not self._player.can_navigate:
+ if widget is self._controlBox:
+ if self._player.state == "play":
+ imageName = "small_pause"
+ else:
+ imageName = "small_play"
+ elif widget is self._displayBox:
+ if self._player.state == "play":
+ imageName = "small_play"
+ else:
+ imageName = "small_pause"
+ else:
+ raise NotImplementedError()
+ elif navState == "left":
+ imageName = "small_next"
+ elif navState == "right":
+ imageName = "small_prev"
+
+ imagePath = self._store.STORE_LOOKUP[imageName]
+ self._store.set_image_from_store(self._controlButton, imagePath)
+
+ @misc_utils.log_exception(_moduleLogger)
+ def _on_nav_action(self, widget, navState):
+ if self._player.state == "play":
+ imageName = "small_play"
+ else:
+ imageName = "small_pause"
+ imagePath = self._store.STORE_LOOKUP[imageName]
+ self._store.set_image_from_store(self._controlButton, imagePath)
+
+ if navState == "clicking":
+ if widget is self._controlBox:
+ if self._player.state == "play":
+ self._player.pause()
+ else:
+ self._player.play()
+ elif widget is self._displayBox:
+ self.emit("jump-to", self._player.node)
+ else:
+ raise NotImplementedError()
+ elif navState == "down":
+ self.emit("home")
+ elif navState == "up":
+ pass
+ elif navState == "left":
+ self._player.next()
+ elif navState == "right":
+ self._player.back()
+
+
+gobject.type_register(NavControl)
+
+
class PlayControl(object):
def __init__(self, player, store):
self._player.connect("state-change", self._on_player_state_change)
self._player.connect("title-change", self._on_player_nav_change)
- img = store.get_image_from_store(store.STORE_LOOKUP["prev"])
+ img = store.get_image_from_store(store.STORE_LOOKUP["small_prev"])
self._back = gtk.Button()
self._back.set_image(img)
self._back.connect("clicked", self._on_back_clicked)
- img = store.get_image_from_store(store.STORE_LOOKUP["stop"])
+ img = store.get_image_from_store(store.STORE_LOOKUP["small_stop"])
self._stop = gtk.Button()
self._stop.set_image(img)
self._stop.connect("clicked", self._on_stop_clicked)
- img = store.get_image_from_store(store.STORE_LOOKUP["pause"])
+ img = store.get_image_from_store(store.STORE_LOOKUP["small_pause"])
self._pause = gtk.Button()
self._pause.set_image(img)
self._pause.connect("clicked", self._on_pause_clicked)
- img = store.get_image_from_store(store.STORE_LOOKUP["play"])
+ img = store.get_image_from_store(store.STORE_LOOKUP["small_play"])
self._play = gtk.Button()
self._play.set_image(img)
self._play.connect("clicked", self._on_play_clicked)
- img = store.get_image_from_store(store.STORE_LOOKUP["next"])
+ img = store.get_image_from_store(store.STORE_LOOKUP["small_next"])
self._next = gtk.Button()
self._next.set_image(img)
self._next.connect("clicked", self._on_next_clicked)