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[physicsfs] / lzma / CS / 7zip / Compress / LZ / LzInWindow.cs
1 // LzInWindow.cs
2
3 using System;
4
5 namespace SevenZip.Compression.LZ
6 {
7         public class InWindow
8         {
9                 public Byte[] _bufferBase = null; // pointer to buffer with data
10                 System.IO.Stream _stream;
11                 UInt32 _posLimit; // offset (from _buffer) of first byte when new block reading must be done
12                 bool _streamEndWasReached; // if (true) then _streamPos shows real end of stream
13
14                 UInt32 _pointerToLastSafePosition;
15
16                 public UInt32 _bufferOffset;
17
18                 public UInt32 _blockSize; // Size of Allocated memory block
19                 public UInt32 _pos; // offset (from _buffer) of curent byte
20                 UInt32 _keepSizeBefore; // how many BYTEs must be kept in buffer before _pos
21                 UInt32 _keepSizeAfter; // how many BYTEs must be kept buffer after _pos
22                 public UInt32 _streamPos; // offset (from _buffer) of first not read byte from Stream
23
24                 public void MoveBlock()
25                 {
26                         UInt32 offset = (UInt32)(_bufferOffset) + _pos - _keepSizeBefore;
27                         // we need one additional byte, since MovePos moves on 1 byte.
28                         if (offset > 0)
29                                 offset--;
30                         
31                         UInt32 numBytes = (UInt32)(_bufferOffset) + _streamPos - offset;
32
33                         // check negative offset ????
34                         for (UInt32 i = 0; i < numBytes; i++)
35                                 _bufferBase[i] = _bufferBase[offset + i];
36                         _bufferOffset -= offset;
37                 }
38
39                 public virtual void ReadBlock()
40                 {
41                         if (_streamEndWasReached)
42                                 return;
43                         while (true)
44                         {
45                                 int size = (int)((0 - _bufferOffset) + _blockSize - _streamPos);
46                                 if (size == 0)
47                                         return;
48                                 int numReadBytes = _stream.Read(_bufferBase, (int)(_bufferOffset + _streamPos), size);
49                                 if (numReadBytes == 0)
50                                 {
51                                         _posLimit = _streamPos;
52                                         UInt32 pointerToPostion = _bufferOffset + _posLimit;
53                                         if (pointerToPostion > _pointerToLastSafePosition)
54                                                 _posLimit = (UInt32)(_pointerToLastSafePosition - _bufferOffset);
55
56                                         _streamEndWasReached = true;
57                                         return;
58                                 }
59                                 _streamPos += (UInt32)numReadBytes;
60                                 if (_streamPos >= _pos + _keepSizeAfter)
61                                         _posLimit = _streamPos - _keepSizeAfter;
62                         }
63                 }
64
65                 void Free() { _bufferBase = null; }
66
67                 public void Create(UInt32 keepSizeBefore, UInt32 keepSizeAfter, UInt32 keepSizeReserv)
68                 {
69                         _keepSizeBefore = keepSizeBefore;
70                         _keepSizeAfter = keepSizeAfter;
71                         UInt32 blockSize = keepSizeBefore + keepSizeAfter + keepSizeReserv;
72                         if (_bufferBase == null || _blockSize != blockSize)
73                         {
74                                 Free();
75                                 _blockSize = blockSize;
76                                 _bufferBase = new Byte[_blockSize];
77                         }
78                         _pointerToLastSafePosition = _blockSize - keepSizeAfter;
79                 }
80
81                 public void SetStream(System.IO.Stream stream) { _stream = stream; }
82                 public void ReleaseStream() { _stream = null; }
83
84                 public void Init()
85                 {
86                         _bufferOffset = 0;
87                         _pos = 0;
88                         _streamPos = 0;
89                         _streamEndWasReached = false;
90                         ReadBlock();
91                 }
92
93                 public void MovePos()
94                 {
95                         _pos++;
96                         if (_pos > _posLimit)
97                         {
98                                 UInt32 pointerToPostion = _bufferOffset + _pos;
99                                 if (pointerToPostion > _pointerToLastSafePosition)
100                                         MoveBlock();
101                                 ReadBlock();
102                         }
103                 }
104
105                 public Byte GetIndexByte(Int32 index) { return _bufferBase[_bufferOffset + _pos + index]; }
106
107                 // index + limit have not to exceed _keepSizeAfter;
108                 public UInt32 GetMatchLen(Int32 index, UInt32 distance, UInt32 limit)
109                 {
110                         if (_streamEndWasReached)
111                                 if ((_pos + index) + limit > _streamPos)
112                                         limit = _streamPos - (UInt32)(_pos + index);
113                         distance++;
114                         // Byte *pby = _buffer + (size_t)_pos + index;
115                         UInt32 pby = _bufferOffset + _pos + (UInt32)index;
116
117                         UInt32 i;
118                         for (i = 0; i < limit && _bufferBase[pby + i] == _bufferBase[pby + i - distance]; i++);
119                         return i;
120                 }
121
122                 public UInt32 GetNumAvailableBytes() { return _streamPos - _pos; }
123
124                 public void ReduceOffsets(Int32 subValue)
125                 {
126                         _bufferOffset += (UInt32)subValue;
127                         _posLimit -= (UInt32)subValue;
128                         _pos -= (UInt32)subValue;
129                         _streamPos -= (UInt32)subValue;
130                 }
131         }
132 }