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HEAD
Upload 2.0.2
[physicsfs]
/
lzma
/
CPP
/
Windows
/
Handle.h
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// Windows/Handle.h
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#ifndef __WINDOWS_HANDLE_H
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#define __WINDOWS_HANDLE_H
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namespace NWindows {
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class CHandle
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{
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protected:
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HANDLE _handle;
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public:
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operator HANDLE() { return _handle; }
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CHandle(): _handle(NULL) {}
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~CHandle() { Close(); }
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bool Close()
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{
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if (_handle == NULL)
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return true;
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if (!::CloseHandle(_handle))
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return false;
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_handle = NULL;
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return true;
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}
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void Attach(HANDLE handle)
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{ _handle = handle; }
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HANDLE Detach()
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{
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HANDLE handle = _handle;
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_handle = NULL;
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return handle;
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}
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};
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}
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#endif