3 #ifndef __BRANCH_CODER_H
4 #define __BRANCH_CODER_H
6 #include "Common/MyCom.h"
7 #include "Common/Types.h"
9 #include "../../ICoder.h"
11 class CBranchConverter:
12 public ICompressFilter,
17 virtual void SubInit() {}
18 virtual UInt32 SubFilter(Byte *data, UInt32 size) = 0;
22 STDMETHOD_(UInt32, Filter)(Byte *data, UInt32 size);
25 #define MyClassEncoderA(Name) class C ## Name: public CBranchConverter \
26 { public: UInt32 SubFilter(Byte *data, UInt32 size); };
28 #define MyClassDecoderA(Name) class C ## Name: public CBranchConverter \
29 { public: UInt32 SubFilter(Byte *data, UInt32 size); };
31 #define MyClassEncoderB(Name, ADD_ITEMS, ADD_INIT) class C ## Name: public CBranchConverter, public ADD_ITEMS \
32 { public: UInt32 SubFilter(Byte *data, UInt32 size); ADD_INIT};
34 #define MyClassDecoderB(Name, ADD_ITEMS, ADD_INIT) class C ## Name: public CBranchConverter, public ADD_ITEMS \
35 { public: UInt32 SubFilter(Byte *data, UInt32 size); ADD_INIT};
37 #define MyClassA(Name, id, subId) \
38 MyClassEncoderA(Name ## _Encoder) \
39 MyClassDecoderA(Name ## _Decoder)
41 #define MyClassB(Name, id, subId, ADD_ITEMS, ADD_INIT) \
42 MyClassEncoderB(Name ## _Encoder, ADD_ITEMS, ADD_INIT) \
43 MyClassDecoderB(Name ## _Decoder, ADD_ITEMS, ADD_INIT)