Removed Help button from settings dialog. We didnt use it.
[mevemon] / package / src / ui / fremantle / ui.py
1 #
2 # mEveMon - A character monitor for EVE Online
3 # Copyright (c) 2010  Ryan and Danny Campbell, and the mEveMon Team
4 #
5 # mEveMon is free software; you can redistribute it and/or modify
6 # it under the terms of the GNU General Public License as published by
7 # the Free Software Foundation; either version 3 of the License, or
8 # (at your option) any later version.
9 #
10 # mEveMon is distributed in the hope that it will be useful,
11 # but WITHOUT ANY WARRANTY; without even the implied warranty of
12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 # GNU General Public License for more details.
14 #
15 # You should have received a copy of the GNU General Public License
16 # along with this program.  If not, see <http://www.gnu.org/licenses/>.
17 #
18
19 import sys, time
20
21 import gtk
22 import hildon
23 import gobject
24
25 class BaseUI():
26     
27     about_name = 'mEveMon'
28     about_text = ('Mobile character monitor for EVE Online')
29     about_authors = ['Ryan Campbell', 'Danny Campbell']
30     about_website = 'http://mevemon.garage.maemo.org'
31     app_version = '0.1'
32
33     menu_items = ("Settings", "About", "Refresh")
34
35     def create_menu(self, window): 
36         menu = hildon.AppMenu()
37
38         for command in self.menu_items:
39             # Create menu entries
40             button = hildon.GtkButton(gtk.HILDON_SIZE_AUTO)
41             button.set_label(command)
42
43             if command == "About":
44                 button.connect("clicked", self.about_clicked)
45             elif command == "Settings":
46                 button.connect("clicked", self.settings_clicked, window)
47             elif command == "Refresh":
48                 button.connect("clicked", self.refresh_clicked, window)
49             else:
50                 assert False, command
51
52             # Add entry to the view menu
53             menu.append(button)
54         
55         menu.show_all()
56
57         return menu
58
59     def set_pix(self, filename):
60         pixbuf = gtk.gdk.pixbuf_new_from_file(filename)
61         return pixbuf
62
63     def settings_clicked(self, button, window):
64         dialog = gtk.Dialog()
65     
66         #get the vbox to pack all the settings into
67         vbox = dialog.vbox
68     
69         dialog.set_transient_for(window)
70         dialog.set_title("Settings")
71
72         uidLabel = gtk.Label("User ID:")
73         uidLabel.set_justify(gtk.JUSTIFY_LEFT)
74         vbox.add(uidLabel)
75         
76         uidEntry = hildon.Entry(gtk.HILDON_SIZE_FINGER_HEIGHT)
77         uidEntry.set_placeholder("User ID")
78         uidEntry.set_text(self.controller.get_uid())
79         uidEntry.set_property('is_focus', False)
80         
81         vbox.add(uidEntry)
82
83         apiLabel = gtk.Label("API key:")
84         apiLabel.set_justify(gtk.JUSTIFY_LEFT)
85         vbox.add(apiLabel)
86         
87         apiEntry = hildon.Entry(gtk.HILDON_SIZE_FINGER_HEIGHT)
88         apiEntry.set_placeholder("API Key")
89         apiEntry.set_text(self.controller.get_api_key())
90         apiEntry.set_property('is_focus', False)
91
92         vbox.add(apiEntry)
93        
94         ok_button = dialog.add_button(gtk.STOCK_OK, gtk.RESPONSE_OK)
95
96         dialog.show_all()
97         result = dialog.run()
98         if result == gtk.RESPONSE_OK:
99             self.controller.set_api_key(apiEntry.get_text())
100             self.controller.set_uid(uidEntry.get_text())
101             self.controller.set_auth()
102             self.update_model(self.char_model)
103
104         
105         dialog.destroy()
106
107         return result
108
109     
110     def about_clicked(self, button):
111         dialog = gtk.AboutDialog()
112         dialog.set_website(self.about_website)
113         dialog.set_website_label(self.about_website)
114         dialog.set_name(self.about_name)
115         dialog.set_authors(self.about_authors)
116         dialog.set_comments(self.about_text)
117         dialog.set_version(self.app_version)
118         dialog.run()
119         dialog.destroy()
120
121     def add_label(self, text, box, markup=True, align="left", padding=1):
122         label = gtk.Label(text)
123         if markup:
124             label.set_use_markup(True)
125         if align == "left":
126             label.set_alignment(0, 0.5)
127
128         box.pack_start(label, False, False, padding)
129
130
131 class mEveMonUI(BaseUI):
132
133     def __init__(self, controller):
134         self.controller = controller
135         gtk.set_application_name("mEveMon")
136     
137         #create the main window
138         win = hildon.StackableWindow()
139         win.connect("destroy", self.controller.quit)
140         win.show_all()
141         hildon.hildon_gtk_window_set_progress_indicator(win, 1)
142
143         # Create menu
144         menu = self.create_menu(win)
145         # Attach menu to the window
146         win.set_app_menu(menu)
147
148         pannable_area = hildon.PannableArea()
149
150         character_win = CharacterSheetUI(self.controller)
151
152         # gtk.HILDON_UI_MODE_NORMAL -> not selection in the treeview
153         # gtk.HILDON_UI_MODE_EDIT -> selection in the treeview
154         treeview = hildon.GtkTreeView(gtk.HILDON_UI_MODE_NORMAL)
155         treeview.connect('row-activated', character_win.build_window)
156
157         self.char_model = self.create_char_model()
158         treeview.set_model(self.char_model)
159
160         self.add_columns_to_treeview(treeview)
161
162         pannable_area.add(treeview)
163
164         win.add(pannable_area);
165         
166         win.show_all()
167
168         hildon.hildon_gtk_window_set_progress_indicator(win, 0)
169
170
171     def create_char_model(self):
172         lstore = gtk.ListStore(gtk.gdk.Pixbuf, gobject.TYPE_STRING)
173
174         #get icon and name and put in a liststore
175         self.fill_char_model(lstore)
176
177         return lstore
178
179
180     def fill_char_model(self, lstore):
181         char_list = self.controller.get_characters()
182
183         for name, icon in char_list:
184             liter = lstore.append()
185             lstore.set(liter, 1, name, 0, self.set_pix(icon))
186     
187
188     def update_model(self, lstore):
189         lstore.clear()
190         self.fill_char_model(lstore)
191
192     
193     def add_columns_to_treeview(self, treeview):
194         #Column 0 for the treeview
195         renderer = gtk.CellRendererPixbuf()
196         column = gtk.TreeViewColumn()
197         column.pack_start(renderer, True)
198         column.add_attribute(renderer, "pixbuf", 0)
199         treeview.append_column(column)
200
201         #Column 1 for the treeview
202         renderer = gtk.CellRendererText()
203         column = gtk.TreeViewColumn('Character Name', renderer, text=1)
204         column.set_property("expand", True)
205         treeview.append_column(column)
206  
207       
208     def refresh_clicked(self, button, window):
209         self.update_model(self.char_model)
210
211     
212
213 class CharacterSheetUI(BaseUI):
214     
215     def __init__(self, controller):
216         self.controller = controller
217         self.sheet = None
218         self.char_id = None
219         self.skills_model = None
220
221
222     def build_window(self, treeview, path, view_column):
223         # TODO: this is a really long and ugly function, split it up somehow
224
225         win = hildon.StackableWindow()
226         win.show_all() 
227         hildon.hildon_gtk_window_set_progress_indicator(win, 1)
228
229         # Create menu
230         # NOTE: we probably want a window-specific menu for this page, but the
231         # main appmenu works for now
232         menu = self.create_menu(win)
233         # Attach menu to the window        
234         win.set_app_menu(menu)
235
236         pannable_area = hildon.PannableArea()
237
238         model = treeview.get_model()
239         miter = model.get_iter(path)
240         
241         # column 0 is the portrait, column 1 is name
242         char_name = model.get_value(miter, 1)
243         self.char_id = self.controller.char_name2id(char_name)
244         self.sheet = self.controller.get_char_sheet(self.char_id)
245
246         win.set_title(char_name)
247
248
249         hbox = gtk.HBox(False, 0)
250         info_vbox = gtk.VBox(False, 0)
251         stats_vbox = gtk.VBox(False, 0)
252
253         portrait = gtk.Image()
254         portrait.set_from_file(self.controller.get_portrait(char_name, 256))
255         portrait.show()
256
257         hbox.pack_start(portrait, False, False, 10)
258         hbox.pack_start(info_vbox, False, False, 5)
259         hbox.pack_start(stats_vbox, False, False, 15)
260
261         vbox = gtk.VBox(False, 0)
262         pannable_area.add_with_viewport(vbox)
263
264         vbox.pack_start(hbox, False, False, 0)
265
266         self.fill_info(info_vbox)
267         
268         self.fill_stats(stats_vbox)
269         
270         self.add_label("<big>Skill in Training:</big>", vbox, align="normal")
271         skill = self.controller.get_skill_in_training(self.char_id)
272         
273         if skill.skillInTraining:
274
275             skilltree = self.controller.get_skill_tree()
276             
277             # I'm assuming that we will always find a skill with the skill ID
278             for group in skilltree.skillGroups:
279                 found_skill = group.skills.Get(skill.trainingTypeID, False)
280                 if found_skill:
281                     skill_name = found_skill.typeName
282                     break
283                 
284             self.add_label("%s <small>(Level %d)</small>" % (skill_name, skill.trainingToLevel),
285                     vbox, align="normal")
286             self.add_label("<small>start time: %s\t\tend time: %s</small>" %(time.ctime(skill.trainingStartTime),
287                 time.ctime(skill.trainingEndTime)), vbox, align="normal")
288         else:
289             self.add_label("<small>No skills are currently being trained</small>", vbox, align="normal")
290
291         self.add_label("<big>Skills:</big>", vbox, align="normal")
292
293         win.show_all()
294
295         skills_treeview = hildon.GtkTreeView(gtk.HILDON_UI_MODE_NORMAL)
296         self.skills_model = self.create_skills_model()
297         skills_treeview.set_model(self.skills_model)
298         self.add_columns_to_skills_view(skills_treeview)
299         vbox.pack_start(skills_treeview, False, False, 1)
300
301         win.add(pannable_area)
302         win.show_all()
303
304         hildon.hildon_gtk_window_set_progress_indicator(win, 0)
305
306     def fill_info(self, box):
307         self.add_label("<big><big>%s</big></big>" % self.sheet.name, box)
308         self.add_label("<small>%s %s %s</small>" % (self.sheet.gender, self.sheet.race, self.sheet.bloodLine), box)
309         self.add_label("", box, markup=False)
310         self.add_label("<small><b>Corp:</b> %s</small>" % self.sheet.corporationName, box)
311         self.add_label("<small><b>Balance:</b> %s ISK</small>" % self.sheet.balance, box)
312
313
314     def fill_stats(self, box):
315         self.add_label("", box, markup=False)
316         self.add_label("", box, markup=False)
317         self.add_label("", box, markup=False)
318         self.add_label("<small><b>Intelligence: </b>%d</small>" % self.sheet.attributes.intelligence, box)
319         self.add_label("<small><b>Memory:</b>\t%d</small>" % self.sheet.attributes.memory, box)
320         self.add_label("<small><b>Charisma:</b>\t%d</small>" % self.sheet.attributes.charisma, box)
321         self.add_label("<small><b>Perception:</b>\t%d</small>" % self.sheet.attributes.perception, box)
322         self.add_label("<small><b>Willpower:</b>\t%d</small>" % self.sheet.attributes.willpower, box)
323
324
325     def add_columns_to_skills_view(self, treeview):
326         #Column 0 for the treeview
327         renderer = gtk.CellRendererText()
328         column = gtk.TreeViewColumn('Skill Name', renderer, markup=0)
329         column.set_property("expand", True)
330         treeview.append_column(column)
331         
332         #Column 1 for the treeview
333         renderer = gtk.CellRendererText()
334         column = gtk.TreeViewColumn('Skill Info', renderer, text=1)
335         column.set_property("expand", True)
336         treeview.append_column(column)
337
338
339     def create_skills_model(self):
340    
341         lstore = gtk.ListStore(gobject.TYPE_STRING, gobject.TYPE_STRING)
342         
343         self.fill_skills_model(lstore)
344     
345         return lstore
346
347     
348     def fill_skills_model(self, lstore):
349         skilltree = self.controller.get_skill_tree()
350        
351         sp = [0, 250, 1414, 8000, 45255, 256000]
352
353         for g in skilltree.skillGroups:
354
355             skills_trained_in_this_group = False
356
357             for skill in g.skills:
358
359                 trained = self.sheet.skills.Get(skill.typeID, False)
360                 
361                 if trained:
362
363                     if not skills_trained_in_this_group:
364
365                         #TODO: add as a heading/category
366                         skills_trained_in_this_group = True
367                     
368                     # add row for this skill
369                     liter = lstore.append()
370                     lstore.set(liter, 0, "%s <small>(Rank %d)</small>" % (skill.typeName, skill.rank),
371                                       1, "SP: %d Level %d" %
372                                                  (trained.skillpoints,
373                                                   trained.level))
374
375
376     
377     def update_model(self, lstore):
378         lstore.clear()
379         self.sheet = self.controller.get_char_sheet(self.char_id)
380         self.fill_skills_model(lstore)
381
382
383     def refresh_clicked(self, button, window):
384         hildon.hildon_gtk_window_set_progress_indicator(window, 1)
385         self.update_model(self.skills_model)
386         hildon.hildon_gtk_window_set_progress_indicator(window, 0)
387
388 if __name__ == "__main__":
389     main()