2 # mEveMon - A character monitor for EVE Online
3 # Copyright (c) 2010 Ryan and Danny Campbell, and the mEveMon Team
5 # mEveMon is free software; you can redistribute it and/or modify
6 # it under the terms of the GNU General Public License as published by
7 # the Free Software Foundation; either version 3 of the License, or
8 # (at your option) any later version.
10 # mEveMon is distributed in the hope that it will be useful,
11 # but WITHOUT ANY WARRANTY; without even the implied warranty of
12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 # GNU General Public License for more details.
15 # You should have received a copy of the GNU General Public License
16 # along with this program. If not, see <http://www.gnu.org/licenses/>.
23 from ui.fremantle.characterSheet import CharacterSheetUI
24 import ui.models as models
25 from ui.fremantle.menu import Menu
28 def __init__(self, controller):
29 self.controller = controller
30 gtk.set_application_name("mEveMon")
33 # create the main window
34 self.win = hildon.StackableWindow()
35 self.win.connect("destroy", self.controller.quit)
37 hildon.hildon_gtk_window_set_progress_indicator(self.win, 1)
40 menu = Menu(self.win, self.controller)
41 # Attach menu to the window
42 self.win.set_app_menu(menu)
44 pannable_area = hildon.PannableArea()
46 # gtk.HILDON_UI_MODE_NORMAL -> not selection in the treeview
47 # gtk.HILDON_UI_MODE_EDIT -> selection in the treeview
48 self.treeview = CharactersTreeView(gtk.HILDON_UI_MODE_NORMAL, self.controller)
49 self.treeview.connect('row-activated', self.do_charactersheet)
51 pannable_area.add(self.treeview)
52 self.win.add(pannable_area);
55 hildon.hildon_gtk_window_set_progress_indicator(self.win, 0)
57 def refresh_clicked(self, button):
58 hildon.hildon_gtk_window_set_progress_indicator(self.win, 1)
59 self.treeview.refresh()
60 hildon.hildon_gtk_window_set_progress_indicator(self.win, 0)
62 def do_charactersheet(self, treeview, path, view_column):
63 model = treeview.get_model()
64 miter = model.get_iter(path)
66 # column 0 is the portrait, column 1 is name
67 char_name = model.get_value(miter, 1)
68 uid = model.get_value(miter, 2)
71 CharacterSheetUI(self.controller, char_name, uid)
76 class CharactersTreeView(hildon.GtkTreeView):
77 def __init__(self, mode, controller):
78 self.controller = controller
79 hildon.GtkTreeView.__init__(self, mode)
81 self.char_model = models.CharacterListModel(self.controller)
82 self.set_model(self.char_model)
85 def add_columns(self):
86 #Column 0 for the treeview
87 renderer = gtk.CellRendererPixbuf()
88 column = gtk.TreeViewColumn()
89 column.pack_start(renderer, True)
90 column.add_attribute(renderer, "pixbuf",
91 models.CharacterListModel.C_PORTRAIT)
92 self.append_column(column)
94 #Column 1 for the treeview
95 renderer = gtk.CellRendererText()
96 column = gtk.TreeViewColumn('Character Name', renderer,
97 text=models.CharacterListModel.C_NAME)
98 column.set_property("expand", True)
99 self.append_column(column)
102 self.char_model.get_characters()