2 #include <VP_Os/vp_os_types.h>
4 #include <VLIB/video_codec.h>
5 #include "p264_layers.h"
7 typedef struct _p264_codec_t {
8 // Compatibility with video_codec_t structure
9 encode_blockline_fc encode_blockline;
10 decode_blockline_fc decode_blockline;
12 cache_stream_fc cache_stream;
14 // Private data (see video source coding algorithm p.9)
15 p264_picture_layer_t picture_layer;
16 vp_api_picture_t ref_picture; // contains the reference picture used to decode inter frames
17 vp_api_picture_t decoded_picture; // contains the current decoded picture
18 uint32_t ip_counter; // counter used to switch between P&I frames
23 void p264_codec_alloc( video_controller_t* controller );
24 void p264_codec_free( video_controller_t* controller );
26 C_RESULT p264_pack_controller( video_controller_t* controller );
27 C_RESULT p264_unpack_controller( video_controller_t* controller );
29 C_RESULT p264_encode_blockline( video_controller_t* controller, const vp_api_picture_t* blockline, bool_t picture_complete );
30 C_RESULT p264_decode_blockline( video_controller_t* controller, vp_api_picture_t* picture, bool_t* got_image );
31 C_RESULT p264_update( video_controller_t* controller );
32 C_RESULT p264_cache( video_controller_t* controller, video_stream_t* ex_stream);