2 scp lordsawar-0.1.7.tar.gz benasselstine@dl.sv.nongnu.org:/releases/lordsawar/
6 armies fight out of order somehow
8 properties: 8 attackers fighting with 13 defenders
10 both have special units
13 error happened on attacker
15 8 attackers fighting with 7 defenders
17 both have special units
21 heroes had same id. this was fixed.
24 check to see what happens when i pass a larger attacker/defender list of stacks to fight. it only seems to use 1!
26 moving the ai maybe* methods into realplayer, so that the smart ai player can use them
27 maybe they belong in AI_Allocate
28 the danger stuff looks redundant
30 ai_smart could have a scoreArmyType method as an input parameter
31 so that it could have a different personalities
32 needs to be used for what to buy and what to produce
34 when next to an enemy city, just attack it
35 calculate to city should be different for enemy cities
36 friendly should go to the free spot that we can merge with
37 while enemy should go to the nearest corner
40 bug: showing neutral battles *Again*
41 favour cheaper army units for production when we don't have much money
44 upload to dl.sv.gnu.org. cd /releases/lordsawar