connect(pView_,SIGNAL(goingBackgroung()),pScene_,SLOT(forcePause()));
connect(pView_,SIGNAL(goingForeground()),pScene_,SLOT(softContinue()));
+ showFullScreen();
+
//the boundaries of the scene are set to match the size of the view window, which is not
// QSize windowsize = pView_->size();
// QRectF rectangle (topleft,windowsize);
- QRectF rectangle(0,0,800,424);
+ QRectF rectangle(0,0,800,480);
pScene_->setSceneRect(rectangle);
pView_->setSceneRect(rectangle);
- // qDebug() << "Initialized boundaries" << rectangle.right() << rectangle.bottom() << pView_->width() << pView_->height();
+// qDebug() << "Initialized boundaries" << rectangle.right() << rectangle.bottom() << pView_->width() << pView_->height();
pScene_->restartLevel();
}