A bit less difficulty...
Conflicts:
timercontrolledgraphicspixmapobject.cpp
levelList.append(set2level1);
Level set2level2(8,20,4,50);
levelList.append(set2level2);
levelList.append(set2level1);
Level set2level2(8,20,4,50);
levelList.append(set2level2);
- Level set2level3(8,20,5,100);
+ Level set2level3(8,20,5,80);
levelList.append(set2level3);
levelList.append(set2level3);
- Level set2level4(8,20,6,150);
+ Level set2level4(8,20,6,120);
levelList.append(set2level4);
levelList.append(set2level4);
- Level set2level5(8,25,8,200);
+ Level set2level5(8,25,8,150);
levelList.append(set2level5);
Levelset set2("Difficult",levelList);
levelList.append(set2level5);
Levelset set2("Difficult",levelList);