adding arm asm scaler
authorJavier S. Pedro <maemo@javispedro.com>
Sun, 27 Sep 2009 23:10:23 +0000 (01:10 +0200)
committerJavier S. Pedro <maemo@javispedro.com>
Sun, 27 Sep 2009 23:10:23 +0000 (01:10 +0200)
debian/rules
gui/advanced.c
platform/hgw.cpp
platform/sdlv.cpp

index 2858a19..71b8b4a 100755 (executable)
@@ -111,6 +111,8 @@ binary-arch: build install
 #      dh_installexamples
 #      dh_installman
        dh_gconf
+#      Fixes a nasty bug with dh_gconf & busybox
+       rm -f $(CURDIR)/debian/drnoksnes.postrm.debhelper
        dh_link
        dh_strip --dbg-package=drnoksnes-dbg
        dh_compress
index f4f023f..1e09908 100644 (file)
@@ -47,7 +47,7 @@ static void load_settings()
        hildon_check_button_set_active(accu_check,
                gconf_client_get_bool(gcc, kGConfTransparency, NULL));
 #else
-       gtk_toggle_button_set_active(xsp_check,
+       gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(xsp_check),
                gconf_client_get_bool(gcc, kGConfXSP, NULL));
 #endif
 }
@@ -79,7 +79,6 @@ void advanced_dialog(GtkWindow* parent)
                GTK_STOCK_OK, GTK_RESPONSE_OK,
                GTK_STOCK_CANCEL, GTK_RESPONSE_CANCEL, NULL));
 
-
 #if MAEMO_VERSION >= 5
        accu_check = HILDON_CHECK_BUTTON(hildon_check_button_new(
                HILDON_SIZE_FULLSCREEN_WIDTH | HILDON_SIZE_FINGER_HEIGHT));
index 022b857..cfaaa5f 100644 (file)
@@ -87,7 +87,7 @@ void HgwConfig()
 
 #if CONF_XSP
        char xsp = TRUE;
-       if (hgw_conf_request_bool(hgw, kGConfXSP, xsp) == HGW_ERR_NONE) {
+       if (hgw_conf_request_bool(hgw, kGConfXSP, &xsp) == HGW_ERR_NONE) {
                if (!xsp) {
                        free(Config.scaler);
                        Config.scaler = strdup("2x");
index e48c6fa..149d091 100644 (file)
@@ -64,7 +64,7 @@ public:
        ScalerFactory() { };
        virtual ~ScalerFactory() { };
        virtual const char * getName() const = 0;
-       virtual bool canEnable(int w, int h) const = 0;
+       virtual bool canEnable(int bpp, int w, int h) const = 0;
        virtual Scaler* instantiate(SDL_Surface* screen, int w, int h) const = 0;
 };
 
@@ -91,7 +91,7 @@ public:
                        return "none";
                }
 
-               bool canEnable(int w, int h) const
+               bool canEnable(int bpp, int w, int h) const
                {
                        return true;
                }
@@ -143,6 +143,143 @@ public:
 };
 const DummyScaler::Factory DummyScaler::factory;
 
+#ifdef __arm__
+class ARMScaler : public Scaler
+{
+       SDL_Surface * m_screen;
+       SDL_Rect m_area;
+       uint8 * m_surface;
+       const int m_w, m_h, m_Bpp;
+
+       ARMScaler(SDL_Surface* screen, int w, int h)
+       : m_screen(screen), m_w(w), m_h(h),
+        m_Bpp(m_screen->format->BitsPerPixel / 8)
+       {
+               centerRectangle(m_area, GUI.Width, GUI.Height, w * 2, h * 2);
+               m_surface = reinterpret_cast<uint8*>(malloc(w * h * m_Bpp));
+       }
+public:
+       ~ARMScaler()
+       {
+               free(m_surface);
+       };
+
+       class Factory : public ScalerFactory
+       {
+               const char * getName() const
+               {
+                       return "2x";
+               }
+
+               bool canEnable(int bpp, int w, int h) const
+               {
+                       return bpp == 16 && w * 2 < GUI.Width && h * 2 < GUI.Height;
+               }
+
+               Scaler* instantiate(SDL_Surface* screen, int w, int h) const
+               {
+                       return new ARMScaler(screen, w, h);
+               }
+       };
+
+       static const Factory factory;
+
+       const char * getName() const
+       {
+               return "software ARM 2x scaling";
+       }
+
+       uint8* getDrawBuffer() const
+       {
+               return m_surface;
+       };
+
+       unsigned int getDrawBufferPitch() const
+       {
+               return m_w * m_Bpp;
+       };
+
+       void getRenderedGUIArea(unsigned short & x, unsigned short & y,
+                                                       unsigned short & w, unsigned short & h) const
+       {
+               x = m_area.x; y = m_area.y; w = m_area.w; h = m_area.h;
+       };
+
+       int getRatio() const
+       {
+               return 2;
+       };
+
+       void prepare() { };
+
+       void finish()
+       {
+               uint16 * src = reinterpret_cast<uint16*>(m_surface);
+               uint16 * dst = reinterpret_cast<uint16*>(
+                       ((uint8*) m_screen->pixels)
+                       + (m_area.x * m_Bpp)
+                       + (m_area.y * m_screen->pitch));
+               const int src_pitch = m_w;
+               const int dst_pitch = m_screen->pitch / m_Bpp;
+               int y;
+
+               for (y = 0; y < m_h*2; y++) {
+                       asm volatile
+                       (
+                               "mov r0, %0; mov r1, %1; mov r2, %2;"
+                               "stmdb r13!,{r4,r5,r6,r7,r8,r9,r10,r11,r12,r14};"
+                               "1:     ldmia r1!,{r3,r4,r5,r6,r7,r8,r9,r10};"
+                               "mov r14,r5,lsr #16;"
+                               "mov r12,r5,lsl #16;"
+                               "orr r14,r14,r14,lsl #16;"
+                               "orr r12,r12,r12,lsr #16;"
+                               "mov r11,r4,lsr #16;"
+                               "mov r5,r4,lsl #16;"
+                               "orr r11,r11,r11,lsl #16;"
+                               "orr r5,r5,r5,lsr #16;"
+                               "mov r4,r3,lsr #16;"
+                               "mov r3,r3,lsl #16;"
+                               "orr r4,r4,r4,lsl #16;"
+                               "orr r3,r3,r3,lsr #16;"
+                               "stmia r0!,{r3,r4,r5,r11,r12,r14};"
+                               "mov r3,r6,lsl #16;"
+                               "mov r4,r6,lsr #16;"
+                               "orr r3,r3,r3,lsr #16;"
+                               "orr r4,r4,r4,lsl #16;"
+                               "mov r5,r7,lsl #16;"
+                               "mov r6,r7,lsr #16;"
+                               "orr r5,r5,r5,lsr #16;"
+                               "orr r6,r6,r6,lsl #16;"
+                               "mov r7,r8,lsl #16;"
+                               "mov r8,r8,lsr #16;"
+                               "orr r7,r7,r7,lsr #16;"
+                               "orr r8,r8,r8,lsl #16;"
+                               "mov r12,r10,lsr #16;"
+                               "mov r11,r10,lsl #16;"
+                               "orr r12,r12,r12,lsl #16;"
+                               "orr r11,r11,r11,lsr #16;"
+                               "mov r10,r9,lsr #16;"
+                               "mov r9,r9,lsl #16;"
+                               "orr r10,r10,r10,lsl #16;"
+                               "orr r9,r9,r9,lsr #16;"
+                               "stmia r0!,{r3,r4,r5,r6,r7,r8,r9,r10,r11,r12};"
+                               "subs r2,r2,#16;"
+                               "bhi 1b;"
+                               "ldmia r13!,{r4,r5,r6,r7,r8,r9,r10,r11,r12,r14};"
+                       :
+                       : "r" (dst), "r" (src), "r" (m_w)
+                       : "r0", "r1", "r2", "r3"
+                       );
+                       dst += dst_pitch;
+                       if (y&1) src += src_pitch;
+               }
+
+               SDL_UpdateRects(m_screen, 1, &m_area);
+       };
+};
+const ARMScaler::Factory ARMScaler::factory;
+#endif
+
 class SWScaler : public Scaler
 {
        SDL_Surface * m_screen;
@@ -167,10 +304,10 @@ public:
        {
                const char * getName() const
                {
-                       return "2x";
+                       return "soft2x";
                }
 
-               bool canEnable(int w, int h) const
+               bool canEnable(int bpp, int w, int h) const
                {
                        return w * 2 < GUI.Width && h * 2 < GUI.Height;
                }
@@ -279,7 +416,7 @@ public:
                        return "xsp";
                }
 
-               bool canEnable(int w, int h) const
+               bool canEnable(int bpp, int w, int h) const
                {
                        return w * 2 < GUI.Width && h * 2 < GUI.Height;
                };
@@ -336,11 +473,14 @@ static const ScalerFactory* scalers[] = {
 #if CONF_XSP
        &XSPScaler::factory,
 #endif
+#ifdef __arm__
+       &ARMScaler::factory,
+#endif
        &SWScaler::factory,
        &DummyScaler::factory
 };
 
-static const ScalerFactory* searchForScaler(int w, int h)
+static const ScalerFactory* searchForScaler(int bpp, int w, int h)
 {
        const int n = sizeof(scalers) / sizeof(ScalerFactory*);
        int i;
@@ -356,17 +496,17 @@ static const ScalerFactory* searchForScaler(int w, int h)
                // We prefer a specific scaler
                for (i = 0; i < n; i++) {
                        if (strcasecmp(scalers[i]->getName(), Config.scaler) == 0) {
-                               if (!scalers[i]->canEnable(w, h)) {
+                               if (!scalers[i]->canEnable(bpp, w, h)) {
                                        DIE("Cannot use selected scaler");
                                }
                                return scalers[i];
                        }
                }
-               DIE("Select scaler does not exist");
+               DIE("Selected scaler '%s' does not exist", Config.scaler);
        } else {
                // Just try them all
                for (i = 0; i < n; i++) {
-                       if (scalers[i]->canEnable(w, h)) {
+                       if (scalers[i]->canEnable(bpp, w, h)) {
                                return scalers[i];
                        }
                }
@@ -468,7 +608,8 @@ static void setupVideoSurface()
        if (gameHeight > GUI.Height || gameWidth > GUI.Width)
                DIE("Video is larger than window size!");
 
-       const ScalerFactory* sFactory = searchForScaler(gameWidth, gameHeight);
+       const ScalerFactory* sFactory =
+               searchForScaler(Settings.SixteenBit ? 16 : 8, gameWidth, gameHeight);
 
        screen = SDL_SetVideoMode(GUI.Width, GUI.Height,
                                                                Settings.SixteenBit ? 16 : 8,