Contents of /trunk/src/converter.c

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Revision 32 - (hide annotations)
Tue Jul 28 13:21:22 2009 UTC (14 years, 10 months ago) by harbaum
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osm-gps-map integration
1 harbaum 32 /* -*- Mode: C; indent-tabs-mode: nil; c-basic-offset: 4; tab-width: 4 -*- */
2     /* vim:set et sw=4 ts=4 cino=t0,(0: */
3     /*
4     * converter.c
5     * Copyright (C) Marcus Bauer 2008 <marcus.bauer@gmail.com>
6     * Copyright (C) John Stowers 2008 <john.stowers@gmail.com>
7     *
8     * osm-gps-map.c is free software: you can redistribute it and/or modify it
9     * under the terms of the GNU General Public License as published by the
10     * Free Software Foundation, either version 3 of the License, or
11     * (at your option) any later version.
12     *
13     * osm-gps-map.c is distributed in the hope that it will be useful, but
14     * WITHOUT ANY WARRANTY; without even the implied warranty of
15     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
16     * See the GNU General Public License for more details.
17     *
18     * You should have received a copy of the GNU General Public License along
19     * with this program. If not, see <http://www.gnu.org/licenses/>.
20     */
21    
22     #include <math.h>
23     #include <stdio.h>
24    
25     #include "osm-gps-map-types.h"
26     #include "converter.h"
27    
28    
29     float
30     deg2rad(float deg)
31     {
32     return (deg * M_PI / 180.0);
33     }
34    
35     float
36     rad2deg(float rad)
37     {
38     return (rad / M_PI * 180.0);
39     }
40    
41    
42     int
43     lat2pixel( int zoom,
44     float lat)
45     {
46     float lat_m;
47     int pixel_y;
48    
49     lat_m = atanh(sin(lat));
50    
51     /* the formula is
52     *
53     * pixel_y = -(2^zoom * TILESIZE * lat_m) / 2PI + (2^zoom * TILESIZE) / 2
54     */
55     pixel_y = -(int)( (lat_m * TILESIZE * (1 << zoom) ) / (2*M_PI)) +
56     ((1 << zoom) * (TILESIZE/2) );
57    
58    
59     return pixel_y;
60     }
61    
62    
63     int
64     lon2pixel( int zoom,
65     float lon)
66     {
67     int pixel_x;
68    
69     /* the formula is
70     *
71     * pixel_x = (2^zoom * TILESIZE * lon) / 2PI + (2^zoom * TILESIZE) / 2
72     */
73     pixel_x = (int)(( lon * TILESIZE * (1 << zoom) ) / (2*M_PI)) +
74     ( (1 << zoom) * (TILESIZE/2) );
75     return pixel_x;
76     }
77    
78     float
79     pixel2lon( float zoom,
80     int pixel_x)
81     {
82     float lon;
83    
84     lon = ((pixel_x - ( exp(zoom * M_LN2) * (TILESIZE/2) ) ) *2*M_PI) /
85     (TILESIZE * exp(zoom * M_LN2) );
86    
87     return lon;
88     }
89    
90     float
91     pixel2lat( float zoom,
92     int pixel_y)
93     {
94     float lat, lat_m;
95    
96     lat_m = (-( pixel_y - ( exp(zoom * M_LN2) * (TILESIZE/2) ) ) * (2*M_PI)) /
97     (TILESIZE * exp(zoom * M_LN2));
98    
99     lat = asin(tanh(lat_m));
100    
101     return lat;
102     }