#include <QtCore>
#include <settings.hpp>
+#include "globals.hpp"
+
+// --------------------------------------------------
+// Language
+// --------------------------------------------------
+QString Language::title () const
+{
+ return Settings::tr (_title.toUtf8 ());
+}
+
+
+// --------------------------------------------------
+// Settings
+// --------------------------------------------------
static Settings* _settings;
Settings::Settings ()
+ : _ts (NULL)
{
load ();
}
}
+// This routine called before any translations loaded, so strings must be translated explicitly.
void Settings::makeDefault ()
{
_regionID = "1"; // Default city
QStringList res;
res.append (tr ("Never"));
- res.append (tr ("1 min"));
- res.append (tr ("2 min"));
- res.append (tr ("5 min"));
- res.append (tr ("15 min"));
- res.append (tr ("30 min"));
+ res.append (tr ("1 minute"));
+ res.append (tr ("2 minutes"));
+ res.append (tr ("5 minutes"));
+ res.append (tr ("15 minutes"));
+ res.append (tr ("30 minutes"));
+ res.append (tr ("1 hour"));
+ res.append (tr ("2 hours"));
return res;
}
int Settings::intervalIndex2Minutes (int index) const
{
- int int2min[] = { -1, 1, 2, 5, 15, 30 };
+ int int2min[] = { -1, 1, 2, 5, 15, 30, 60, 120 };
if (index < 0 || sizeof (int2min) / sizeof (int2min[0]) <= (unsigned int)index)
return -1;
return 4;
case 30:
return 5;
+ case 60:
+ return 6;
+ case 120:
+ return 7;
default:
return 0;
}
_langIndex = 0;
else
_langIndex = index;
+
+ // load settings
+ if (_ts) {
+ QCoreApplication::removeTranslator (_ts);
+ _ts = NULL;
+ }
+
+ QString alias = _langs[_langIndex].alias ();
+ QString fileName = QString (APPLICATION_NAME) + "_";
+
+ _ts = new QTranslator;
+
+ if (alias.isEmpty ())
+ fileName += QLocale::system ().name ();
+ else
+ fileName += alias;
+
+ if (_ts->load (fileName, TRANSLATION_PATH)) {
+ QCoreApplication::installTranslator (_ts);
+ translationsUpdated ();
+ }
+ else {
+ delete _ts;
+ _ts = NULL;
+ }
+}
+
+
+QString Settings::regionName (const QString &id) const
+{
+ return Settings::tr (_cities[id].toUtf8 ());
}