void setViewLocation();
};
+/// \brief Test converting tile numbers to scene coordinates
+/// Also uses different zoom levels
void TestMapEngine::convertTileNumberToSceneCoordinate()
{
- MapEngine mapEngine;
-
- QCOMPARE(mapEngine.convertTileNumberToSceneCoordinate(18, QPoint(0,0)), QPoint(0,0));
- QCOMPARE(mapEngine.convertTileNumberToSceneCoordinate(18, QPoint(1,2)), QPoint(256,512));
- QCOMPARE(mapEngine.convertTileNumberToSceneCoordinate(16, QPoint(3,4)), QPoint(3072,4096));
+ QCOMPARE(MapEngine::convertTileNumberToSceneCoordinate(18, QPoint(0,0)), QPoint(0,0));
+ QCOMPARE(MapEngine::convertTileNumberToSceneCoordinate(18, QPoint(1,2)), QPoint(256,512));
+ QCOMPARE(MapEngine::convertTileNumberToSceneCoordinate(16, QPoint(3,4)), QPoint(3072,4096));
}
+/// \brief Doesn't actually test anything.
+/// \todo Actual test should be added when there is something to be tested
void TestMapEngine::setViewLocation()
{
MapView mapView;