*/
#include <QDebug>
+#include <QLayout>
#include <QPainter>
#include <QPropertyAnimation>
#include <QStateMachine>
{
qDebug() << __PRETTY_FUNCTION__;
- m_state = StateOpening;
- m_animation->setDirection(QAbstractAnimation::Forward);
- m_animation->start();
+ if (m_contextButtons->layout()->count() > 0) {
+ m_state = StateOpening;
+ m_animation->setDirection(QAbstractAnimation::Forward);
+ m_animation->start();
+ }
}