m_mapFetcher, SLOT(enqueueFetchMapImage(int, int, int)));
connect(m_mapFetcher, SIGNAL(mapImageReceived(int, int, int, QPixmap)),
this, SLOT(mapImageReceived(int, int, int, QPixmap)));
+ connect(m_mapFetcher, SIGNAL(error(QString)),
+ this, SIGNAL(error(QString)));
m_ownLocation = new OwnLocationItem();
m_ownLocation->hide(); // hide until first location info is received