Merge branch 'master' into contact_dialog
[situare] / src / engine / engine.cpp
index 2ea01e3..d94ebfd 100644 (file)
@@ -29,6 +29,7 @@
 
 #include "application.h"
 #include "common.h"
+#include "contactmanager.h"
 #include "../error.h"
 #include "facebookservice/facebookauthentication.h"
 #include "gps/gpsposition.h"
@@ -132,6 +133,9 @@ SituareEngine::SituareEngine()
 
     m_mce = new MCE(this);
     connect(m_mce, SIGNAL(displayOff(bool)), this, SLOT(setPowerSaving(bool)));
+    
+    m_contactManager = new ContactManager(this);
+    m_contactManager->requestContactGuids();
 }
 
 SituareEngine::~SituareEngine()
@@ -567,6 +571,19 @@ void SituareEngine::setPowerSaving(bool enabled)
         m_mapEngine->setAutoCentering(!enabled);
 }
 
+void SituareEngine::showContactDialog(const QString &facebookId)
+{
+    qDebug() << __PRETTY_FUNCTION__;
+
+    QString guid = m_contactManager->contactGuid(facebookId);
+
+    if (!guid.isEmpty())
+        m_ui->showContactDialog(guid);
+    else
+        m_ui->buildInformationBox(tr("Unable to find contact.\nYou must have Facebook "
+                                     "chat account to be able to open contact dialog."), true);
+}
+
 void SituareEngine::signalsFromFacebookAuthenticator()
 {
     qDebug() << __PRETTY_FUNCTION__;
@@ -705,6 +722,10 @@ void SituareEngine::signalsFromMainWindow()
     // signal from search location dialog
     connect(m_ui, SIGNAL(searchForLocation(QString)),
             this, SLOT(locationSearch(QString)));
+
+    // signal from friend list panel
+    connect(m_ui, SIGNAL(requestContactDialog(const QString &)),
+            this, SLOT(showContactDialog(const QString &)));
 }
 
 void SituareEngine::signalsFromMapEngine()