#include <string>
-class GConfWrapper {
+#include <gconf/gconf-client.h>
+
+class GConfItem {
+public:
+ virtual ~GConfItem() {}
+
+protected:
+ GConfItem(); // I do not want to create instances of this class
+
+ static void allocateClient();
+
+protected:
+ // TODO: should I count the references and unref the client when the last user is gone??
+ static GConfClient *ourClient;
+};
+
+class GConfKey : public GConfItem {
public:
- GConfWrapper(const std::string&);
- ~GConfWrapper();
+ GConfKey(const std::string&);
+ GConfKey(const GConfKey&, const std::string&);
+ ~GConfKey() { }
+
+ const std::string& path() const { return myKeyPath; }
+
+ std::string merge(const std::string&) const;
+
+private:
+ const std::string myKeyPath;
+};
+
+class GConfOption : public GConfItem {
+protected:
+ GConfOption(const GConfKey& key, const std::string& path): myIsSynchronized(false), myPath(key.merge(path)) { }
+
+ virtual GConfValueType kind() const = 0;
+
+ void setGConfValue(const GConfValue *);
+ GConfValue *getGConfValue() const;
+ void unsetGConfValue();
+
+protected:
+ mutable bool myIsSynchronized;
+ const std::string myPath;
+};
+
+class GConfStringOption : public GConfOption {
+public:
+ GConfStringOption(const GConfKey&, const std::string&, const std::string&);
+
+ virtual GConfValueType kind() const { return GCONF_VALUE_STRING; }
+
+ const std::string& value() const;
+ const std::string& setValue(const std::string& newValue);
+
+private:
+ mutable std::string myValue;
+ const std::string myDefaultValue;
+};
+
+class GConfBooleanOption : public GConfOption {
+public:
+ GConfBooleanOption(const GConfKey&, const std::string&, bool);
+
+ virtual GConfValueType kind() const { return GCONF_VALUE_BOOL; }
+
+ bool value() const;
+ bool setValue(bool newValue);
+
+private:
+ mutable bool myValue;
+ const bool myDefaultValue;
+};
+
+class GConfIntegerOption : public GConfOption {
+public:
+ GConfIntegerOption(const GConfKey&, const std::string&, int);
+
+ virtual GConfValueType kind() const { return GCONF_VALUE_INT; }
- bool getBool(const std::string& name);
- void setBool(const std::string& name, bool);
+ int value() const;
+ int setValue(int newValue);
- int getInt(const std::string& name);
- void setInt(const std::string& name, int);
+private:
+ mutable int myValue;
+ const int myDefaultValue;
};
#endif