-/*
- * Main Mancala Program Module Header -- main.h
- * $Id: main.h,v 1.1.2.8 2004/01/16 20:49:30 sparrow_hawk Exp $
- *
- * Copyright (C) 2003 Kevin Riggle
- * http://cmancala.sourcefoge.net
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2, or (at your option) any
- * later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details, a copy of which may be found in
- * the file COPYING provided in the main directory of this release.
- *
- */
+/*
+* for Maemo renamed to play.h and adapted (2009, Reto Zingg)
+*
+* Main Mancala Program Module Header -- main.h
+* $Id: main.h,v 1.1.2.8 2004/01/16 20:49:30 sparrow_hawk Exp $
+*
+* Copyright (C) 2003 Kevin Riggle
+* http://cmancala.sourcefoge.net
+*
+* This program is free software; you can redistribute it and/or modify it
+* under the terms of the GNU General Public License as published by the
+* Free Software Foundation; either version 2, or (at your option) any
+* later version.
+*
+* This program is distributed in the hope that it will be useful, but
+* WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* General Public License for more details, a copy of which may be found in
+* the file COPYING provided in the main directory of this release.
+*
+*/
/* path to resource files */
#define RES_PATH "/usr/share/pixmaps/mancala"
-#define FONT_PATH "/usr/share/fonts/bitstream-vera"
+#define FONT_PATH "/usr/share/fonts/"
/* various constants */
#define STRING_MAX 1000
#define STONE_MAX 10
#define DELAY_MAX 1
+#define DELAY_AI 3000
/* font sizes */
#define TITLE_SIZE 75
#define HOME_SIZE 50
#define BOARD_SIZE 35
-/* End main.h */
+#define HMN_WAIT 1
+#define HMN_MOVE 2
+#define CMP_WAIT 3
+#define CMP_MOVE 4
+#define GAME_WON 0
+
+#define Y_OFFSET 70
+
+extern int play();
+