From: Heli Hyvättinen Date: Wed, 20 Jul 2011 13:16:24 +0000 (+0300) Subject: Added autopause X-Git-Tag: v0.3.0_fremantle~19^2~1 X-Git-Url: https://vcs.maemo.org/git/?p=ghostsoverboard;a=commitdiff_plain;h=3e78e5d189f92bc254bf1e980f17e0e5f2051c87 Added autopause Autopauses after 15 minutes. Restarted at start of level and returning from pause. Timer stopped during paused. --- diff --git a/seascene.cpp b/seascene.cpp index 24c4a0c..b483311 100644 --- a/seascene.cpp +++ b/seascene.cpp @@ -82,6 +82,10 @@ SeaScene::SeaScene(QObject *parent) : connect(pPauseAction_,SIGNAL(toggled(bool)),this,SLOT(pause(bool))); + autopauseTimer.setInterval(15*60*1000); + connect(&autopauseTimer,SIGNAL(timeout()),this,SLOT(forcePause())); + + } void SeaScene::setupMap(int ghosts, int rocks, int octopuses, int octopusSpeed) @@ -208,6 +212,8 @@ void SeaScene::setupMap(int ghosts, int rocks, int octopuses, int octopusSpeed) connect(pOctopus,SIGNAL(droppingGhosts()),pShip,SLOT(dropAllGhosts())); } delete pPosition; + + } void SeaScene::setupMap(Level level) @@ -339,6 +345,8 @@ void SeaScene::pause(bool paused) screenLitKeeper_.keepScreenLit(true); if (pPausetextItem_) pPausetextItem_->hide(); + + autopauseTimer.start(); //Start counting towards autopause } else @@ -353,6 +361,8 @@ void SeaScene::pause(bool paused) qDebug() << "showing pause text"; } else qDebug() << "No pause text available"; + + autopauseTimer.stop(); //No need to count toward autopause when already paused } } @@ -518,6 +528,7 @@ void SeaScene::restartLevel() setupMap(levelList_.value(currentLevel_)); //value() returns default constructor Level if index is invalid, so no risk of crash vibrationActivate(pVibrateAction_->isChecked()); //Vibration effects are lost without this // qDebug() << pVibrateAction_->isChecked(); + autopauseTimer.start(); //reset counting towards autopause } diff --git a/seascene.h b/seascene.h index 5fce73f..0e2a513 100644 --- a/seascene.h +++ b/seascene.h @@ -29,6 +29,7 @@ #include "screenlitkeeper.h" #include "level.h" #include +#include class SeaScene : public QGraphicsScene { @@ -129,6 +130,7 @@ protected: bool pauseForced_; + QTimer autopauseTimer; };