*/
#include "snes9x.h"
#include "memmap.h"
-#include "display.h"
#include "cpuexec.h"
#include "apu.h"
#include "spc700.h"
S9xAPUOPrint (buffer, IAPU.PC - IAPU.RAM);
#endif
- sprintf (String, "Sound CPU in unknown state executing %s at %p\n%s\n", s, IAPU.PC - IAPU.RAM, buffer);
+ sprintf (String, "Sound CPU in unknown state executing %s at 0x%tx\n%s\n", s, IAPU.PC - IAPU.RAM, buffer);
S9xMessage (S9X_ERROR, S9X_APU_STOPPED, String);
APU.TimerEnabled[0] = APU.TimerEnabled[1] = APU.TimerEnabled[2] = FALSE;
CPU.APU_APUExecuting = FALSE;