#include "../platform/hgw.h"
#include "plugin.h"
+#include "i18n.h"
static GtkWidget * load_plugin(void);
static void unload_plugin(void);
controls_dialog(get_parent_window());
}
-static void advanced_item_callback(GtkWidget * button, gpointer data)
+static void settings_item_callback(GtkWidget * button, gpointer data)
{
- advanced_dialog(get_parent_window());
+ settings_dialog(get_parent_window());
}
static void about_item_callback(GtkWidget * button, gpointer data)
sound_check =
HILDON_CHECK_BUTTON(hildon_check_button_new(
HILDON_SIZE_AUTO_WIDTH | HILDON_SIZE_FINGER_HEIGHT));
- gtk_button_set_label(GTK_BUTTON(sound_check), "Sound");
+ gtk_button_set_label(GTK_BUTTON(sound_check), _("Sound"));
framerate_picker = HILDON_PICKER_BUTTON(hildon_picker_button_new(
HILDON_SIZE_AUTO_WIDTH | HILDON_SIZE_FINGER_HEIGHT,
HILDON_BUTTON_ARRANGEMENT_HORIZONTAL));
- hildon_button_set_title(HILDON_BUTTON(framerate_picker), "Target framerate");
+ hildon_button_set_title(HILDON_BUTTON(framerate_picker),
+ _("Target framerate"));
HildonTouchSelector* framerate_sel =
HILDON_TOUCH_SELECTOR(hildon_touch_selector_new_text());
display_fps_check =
HILDON_CHECK_BUTTON(hildon_check_button_new(HILDON_SIZE_FINGER_HEIGHT));
gtk_button_set_label(GTK_BUTTON(display_fps_check),
- "Show while in game");
+ _("Show while in game"));
turbo_check =
HILDON_CHECK_BUTTON(hildon_check_button_new(HILDON_SIZE_FINGER_HEIGHT));
gtk_button_set_label(GTK_BUTTON(turbo_check),
*nitems = 3;
g_signal_connect(G_OBJECT(menu_items[0]), "clicked",
- G_CALLBACK(advanced_item_callback), NULL);
+ G_CALLBACK(settings_item_callback), NULL);
g_signal_connect(G_OBJECT(menu_items[1]), "clicked",
G_CALLBACK(controls_item_callback), NULL);
g_signal_connect(G_OBJECT(menu_items[2]), "clicked",
g_signal_connect(G_OBJECT(controls_item), "activate",
G_CALLBACK(controls_item_callback), NULL);
g_signal_connect(G_OBJECT(advanced_item), "activate",
- G_CALLBACK(advanced_item_callback), NULL);
+ G_CALLBACK(settings_item_callback), NULL);
g_signal_connect(G_OBJECT(menu_items[1]), "activate",
G_CALLBACK(about_item_callback), NULL);
#endif