void setAutomaticUpdate(bool);
signals:
- void updateFinished(void);
+ void updateFinished(int);
void updateStarted(void);
public slots:
QDateTime m_lastUpdate;
QTimer m_updateTimer;
QNetworkAccessManager* m_netaccmgr;
+ bool m_initialUpdateDone;
static const int INTERVAL_FAST;
void parsePage (QString htmlstr);
+ void parseScore(Match* match, QString scorehtml);
int secsToNextGame(void);
private slots: