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Clip shadow above ball with a texture
2011-03-13
parasti
Clip shadow above ball with a texture
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2011-03-13
parasti
Tweak shadow code to keep the transforms in one place
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2011-03-13
parasti
Move lines around
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2011-03-11
parasti
Generate texture coordinates for ball shadow
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2011-03-07
parasti
Cache and share base SOL data
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2011-02-25
parasti
Fix naming inconsistency
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2011-02-24
parasti
Opt not to crash when loading level SOLs with no balls
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2011-02-24
parasti
Tolerate mismatching number of levels in the score...
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2011-02-17
parasti
Fix lookaround mode without changing lerp alpha, also...
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2011-02-17
parasti
Fix lookaround mode
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2011-02-17
parasti
Random cleanup
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2011-02-15
parasti
Fix interpolation in fall-out and goal screens
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2011-02-12
parasti
Fix crash on attemp to render missing background
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2011-02-11
parasti
Fix misnamed function
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2011-02-11
parasti
Fix interpolation in title screen replays
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2011-02-11
parasti
Implement particle interpolation
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2011-02-11
parasti
Fix glitches in teleport interpolation
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2011-02-11
parasti
Track command state in a structure
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2011-02-11
parasti
Pass the interpolation blend factor differently
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2011-02-11
parasti
Fix missing do-while wrappers for macros
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2011-02-11
parasti
Orthonormalize the interpolated reference frame
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2011-02-10
parasti
Implement game state interpolation (WIP)
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2011-02-10
parasti
Move reflective flag to SOL draw structure
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2011-02-10
parasti
Split SOL data structures into base, varying and rendering...
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2011-01-30
parasti
Remove an unnecessary widget extent check
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2011-01-30
parasti
Implement arbitrary GUI fillers and fix ball screen...
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2011-01-30
parasti
Fix a crash in replay screen on empty replay directory
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2011-01-24
parasti
share/common.h: add illusion of sanity
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2011-01-24
parasti
Fix corner cases like 0.251f in seconds-to-milliseconds...
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2011-01-23
parasti
Convert all path-related (body, switch) logic to use...
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2011-01-21
parasti
Add a material flag to force shadowing even on transparent...
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2011-01-20
parasti
Fix shadow geom code that was never executed
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2011-01-14
parasti
Neverputt: use directional light (like Neverball does)
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2011-01-13
parasti
Neverputt: tweak course selection layout logic
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2011-01-13
parasti
Avoid sending multiple commands per path node
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2011-01-13
parasti
Also change ball config screen to say "Ball Model"
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2011-01-10
parasti
Reduce more duplication
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2011-01-09
parasti
Fix looping path node traversal (wasn't walking all...
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2011-01-09
parasti
Factor duplicate path node traversal into a function
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2011-01-09
parasti
Demonstrate faulty path_corner traversal
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2011-01-03
parasti
Fix requirement to pad descriptions with empty lines
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2010-12-29
parasti
Move key event handling into functions just for readability
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2010-12-29
parasti
Fix missing switch breaks for key-up events
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2010-12-18
parasti
Factor out one more widget
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2010-12-18
parasti
Factor out common state code in conf screen
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2010-12-18
parasti
Make a separate screen for video settings
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2010-12-18
parasti
Factor out common widgets in conf screen
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2010-12-18
parasti
Rename the "ball" option to "ball model" in conf screen
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2010-12-18
parasti
Determine the parent screen of resolution conf screen...
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2010-12-11
parasti
Remove some redundant variables
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2010-12-04
parasti
Finalize the first update at server init, no point...
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2010-11-29
parasti
Fix structure access beyond its lifetime
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2010-11-29
parasti
Call the standalone level 00, not 99
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2010-11-29
parasti
Provide default values for the %s and %l replacements...
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2010-11-29
parasti
Fix an assertion failure due to a NULL sets array
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2010-11-29
parasti
Promote ad-hoc OS-to-VFS path translation function
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2010-11-29
parasti
Very important optimization
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2010-11-28
parasti
Slightly clean up ball/set.c
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2010-11-28
parasti
Fix score loader improperly reading player names with...
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2010-11-25
parasti
Document worldspawn keys "back" and "grad"
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2010-11-25
parasti
Add level testing to the default build menu in Radiant
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2010-11-25
parasti
Reimplement loading of standalone levels from the command...
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2010-11-25
parasti
Fix path separator finding in Windows
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2010-11-25
parasti
Remove unused state structure member
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2010-11-25
parasti
Add a catch-all state for exiting the level
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2010-11-25
parasti
Move include lines around
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2010-11-24
parasti
Merge fall-out and time-out states
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2010-11-24
parasti
Bump
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2010-11-16
parasti
Document ENABLE_FS
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2010-11-16
parasti
Implement a stdio-based backend for the VFS (no archive...
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2010-11-16
parasti
Fix fs_gets to return NULL on encountering EOF with...
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2010-11-16
parasti
Rewrite directory scanner to use linked lists
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2010-11-16
parasti
Split VFS into a backend-dependent and a backend-independent...
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2010-11-16
parasti
Remove unused path_resolve routine
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2010-11-12
parasti
Fix time scaling relying on floating-point quirks
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2010-11-11
parasti
Fix speed GUI not being greyed out on zero speed
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2010-11-11
parasti
Port adjustable replay playback speed from Nuncabola
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2010-11-09
parasti
Fix inconsistent naming
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2010-11-09
parasti
Move joystick-recentered tracking to share/state
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2010-11-09
parasti
Remove obsolete input value conversion to/from short...
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2010-11-09
parasti
Use normalized floats to represent joystick axis values
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2010-11-09
parasti
Fix awkward requirement for non-zero joystick axis...
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2010-11-01
parasti
Add a macro for copying strings to static arrays
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2010-11-01
parasti
Remove unused replay header field "goal enabled"
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2010-11-01
parasti
Clean up demo_play_init
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2010-11-01
parasti
Remove commented out demo_rename_player body
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2010-11-01
parasti
Clean up some macro defs and usage
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2010-11-01
parasti
Mostly switch from using level sequence numbers to...
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2010-11-01
parasti
Make write routines take ints, floats and shorts by...
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2010-11-01
parasti
Plug a couple of display list leaks
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2010-10-29
parasti
Fix teleporter test stopping prematurely upon seeing...
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2010-10-29
parasti
Correctly check switch test return value in Neverputt
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2010-10-29
parasti
Fix accidental switch/teleporter behavior changes
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2010-10-28
parasti
Stop recording if game init failed
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2010-10-28
parasti
PO update
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2010-10-28
parasti
Load the level even when the replay file could not...
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2010-10-28
parasti
share/solid_all: clean up intersection tests
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2010-10-28
parasti
Revert "share/solid: wrap all structs with typedefs"
This reverts r3328 by
parasti
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2010-10-27
parasti
Slightly clean up game_run_cmd
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2010-10-27
parasti
share/solid: wrap all structs with typedefs
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