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tree.map: Fix leaf transparency
2011-05-29
elviz
tree.map: Fix leaf transparency
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2011-03-24
elviz
Reduce width of gradient textures
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2011-03-14
elviz
Nevermania: Texture tweaks
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2011-03-12
elviz
Nevermania: Add ladybirds.map
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tree
2011-03-09
elviz
mapc: Allow more (temporary) edges
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2011-02-27
elviz
Nevermania: Add rings.map
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2011-02-23
elviz
Set svn:eol-style=native for some more text files
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2011-02-23
elviz
Nevermania: Dial down sharpening of level shots
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2011-02-19
elviz
discs.map: Use standard turf texture and switch to...
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2011-02-19
elviz
Nevermania: Replace uses of poof-blue with orb-blue
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2011-02-19
elviz
Add new billboard for marking platform paths
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2011-02-11
elviz
slope.map: Tiny texture fix
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2011-02-09
elviz
sparselines.map: Re-texture level as per RlksNotes
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2011-02-09
elviz
ramps.map: Caution texture tweaks
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2011-02-07
elviz
adventure.map: Reduce decoration overload
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2011-02-06
elviz
hardrise.map: Use standard edge parameters
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tree
2011-02-05
elviz
ufo.map: Reverse order of poof billboards to improve...
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2011-02-05
elviz
discs.map: Use traditional coin pads and add caution...
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2011-01-27
elviz
swarm.map: Tweak
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tree
2011-01-27
elviz
Nevermania: Standardize shape and size of coin markers
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tree
2011-01-24
elviz
Nevermania: Restrict time values to millisecond precision
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tree
2011-01-24
elviz
timer-test_2.map: Add test case
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2011-01-21
elviz
Nevermania: Wrap wood-check around edges
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2011-01-21
elviz
curtain-check-diagonal: Use new force-shadow flag
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2011-01-21
elviz
map-vidski: Set svn:eol-style to native
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2011-01-21
elviz
courses.txt: Use version from golf-jambalaya branch
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2011-01-20
elviz
curtain-check-diagonal: Get rid of material type hack
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2011-01-13
elviz
Nevermania: More consistent use of brick textures
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2011-01-09
elviz
double.ogg: Removed noise at beginning
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2011-01-09
elviz
accordian.map: Move goal lump after edge lumps to prevent...
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2011-01-08
elviz
Rebuilt level shots of several recently modified maps
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tree
2010-12-20
elviz
hardrise.map: Texture fix
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2010-11-19
elviz
paths.map: Structure and texture fixes
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2010-11-11
elviz
accordian.map: Texture fixes
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2010-11-11
elviz
title.map: Removed misplaced chrome from glass bridge
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2010-10-18
elviz
walk-the-plank.map: Updated contributor information
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2010-10-15
elviz
Merged newstairs branch
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2010-10-15
elviz
[newstairs] walk-the-plank.map: Set Medium most-coins...
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2010-10-15
elviz
[newstairs] nostairs.map: Rename to walk-the-plank...
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2010-10-14
elviz
[newstairs] New version of nostairs.map
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2010-10-14
elviz
Create branch for work on nostairs.map
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tree
2010-10-10
elviz
goslow.map: Remove "Click to begin." intro text that...
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2010-08-15
elviz
Removed level-breaking angle attributes
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tree
2010-08-07
elviz
tennis.map: Adjusted Hard fast-unlock high-score
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2010-08-06
elviz
cargo.map: Adjusted Hard fast-unlock high-score
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2010-07-29
elviz
AUTHORS: Limit propagation of forum name
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2010-07-22
elviz
adventure.map: Extended teleporter fence and doubled...
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2010-07-22
elviz
oddities.map: Adjusted Hard fast-unlock high-score
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2010-05-25
elviz
adventure.map: Modified cage platform (invalidates...
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2010-05-13
elviz
Nevermania: Adjusted some more Hard best times
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2010-05-10
elviz
Nevermania: Adjusted some Hard best times
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2010-05-10
elviz
hallways.map: Fixed two invisible edges
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2010-04-18
elviz
circuit2.map: Fixed ramp texturing
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2010-04-04
elviz
nostairs.map: Eliminated gap between top and bottom...
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2010-03-28
elviz
de.po: Fixed incorrect backslashes in r3152
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2010-03-27
elviz
de.po: Updated Nevermania set description
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2010-03-06
elviz
blockers.map: Updated level shot
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2010-02-28
elviz
Nevermania: Bring set description in line with the...
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2010-02-19
elviz
Set svn:eol-style to native for (the remaining) map...
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2010-02-16
elviz
curved.map/fence.map: Fixed some small edging glitches
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2010-02-08
elviz
rails.map: New version (invalidates replays)
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2010-02-08
elviz
adventure.map: Use new goal texture
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2010-02-08
elviz
Added hi-res goal texture (to reduce upscaling artifacts...
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2010-01-25
elviz
adventure.map: Simplified lump structure, reducing...
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2010-01-13
elviz
ufo.map: Tweak
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tree
2010-01-13
elviz
ufo.map: New version (invalidates replays)
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tree
2010-01-13
elviz
Nevermania: Reordered high-score meta-data
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tree
2010-01-07
elviz
oddities.map: Tweak
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tree
2010-01-06
elviz
Nevermania: New floor marker for one-way teleporter...
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2010-01-06
elviz
Nevermania: Rebuilt level shots with better quality...
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2009-12-30
elviz
Nevermania: Reordered some lumps to improve transparency...
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tree
2009-10-13
elviz
multicurves.map: Texture fix
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2009-09-06
elviz
maze2.map, runstop.map: Increased version number
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2009-09-04
elviz
Removed the now unused green-glass texture
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tree
2009-09-04
elviz
ufo.map: Replaced uses of red-glass and green-glass
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2009-08-09
elviz
Updated DejaVu font to v2.29
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2009-07-09
elviz
coneskeleton.map: Changed goal_hs times that were based...
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2009-07-08
elviz
spacetime.map: Small fixes
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2009-06-26
elviz
mtrl/green: Corrected material values (were identical...
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2009-06-24
elviz
title.map: Aligned stray coin to the 32-unit grid
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2009-06-09
elviz
ufo.map: Tiny texture fix
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2009-04-17
elviz
ball/st_help.c: Fixed label corners
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2009-04-17
elviz
ball/util.c: Corrected (unused) array index
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2009-04-17
elviz
ball/demo.c: Delete array element if file is unreadable...
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2009-03-26
elviz
st_play.c: Fixed HUD display of selected camera
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2009-03-19
elviz
adventure.map: Rearranged several coins (invalidates...
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2009-03-10
elviz
ufo.map: Change to reduce stress on the physics engine...
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2008-12-22
elviz
Nevermania: Updated level shots
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2008-12-16
elviz
Removed ball/eyeball.png
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2008-12-16
elviz
billiard.map: Optimized lump count
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2008-12-08
elviz
billiard.map: Tweaks
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2008-12-07
elviz
Removed coin-pad-ring textures
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2008-12-06
elviz
billiard.map: Rebuilt level with smooth curves
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2008-12-05
elviz
oddities.map: New Hard unlock-goal high-score preset
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2008-12-05
elviz
oddities.map: Tweak
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2008-12-01
elviz
map-misc: Added timer test level
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2008-11-29
elviz
oddities.map: Partial fix for "fleeing coin platform...
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2008-11-12
elviz
rails.map: Repositioned pusher
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2008-11-10
elviz
ramps.map: Tweaks
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2008-11-08
elviz
Nevermania: Further reduced height of markers to 0.5
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