From d571083742421bb5a86a02a58e05a3625d896cfb Mon Sep 17 00:00:00 2001 From: tanya Date: Sat, 10 Apr 2010 08:46:03 +0300 Subject: [PATCH] replaced sky --- applet/src/livewp-common.h | 2 +- applet/src/livewp-home-widget.c | 11 +++++------ 2 files changed, 6 insertions(+), 7 deletions(-) diff --git a/applet/src/livewp-common.h b/applet/src/livewp-common.h index 407a5db..a5ef9da 100644 --- a/applet/src/livewp-common.h +++ b/applet/src/livewp-common.h @@ -35,7 +35,7 @@ //#define LONG_TIMER 10*60*1000 /* 10 minutes */ #define LONG_TIMER 10*1000 /* 10 minutes */ enum { SHORT_TIMER_TYPE, LONG_TIMER_TYPE }; -#define SKY_LEVEL 0 +#define SKY_LEVEL 0 #define SUN_LEVEL 2 #define TOWN_LEVEL 4 #define TRAM_LEVEL 6 diff --git a/applet/src/livewp-home-widget.c b/applet/src/livewp-home-widget.c index 1ce9127..e4dce2b 100644 --- a/applet/src/livewp-home-widget.c +++ b/applet/src/livewp-home-widget.c @@ -570,6 +570,11 @@ init_scene1(AWallpaperPlugin *desktop_plugin) scene.daytime = get_daytime(); scene.actors = NULL; + + actor = init_object(desktop_plugin, "sky", "sky.png", 0, 0, SKY_LEVEL, 800, 480, + TRUE, 100, 255, &change_static_actor, NULL); + change_static_actor(actor, desktop_plugin); + scene.actors = g_slist_append(scene.actors, actor); actor = init_object(desktop_plugin, "sun", "sun.png", 0, 0, SUN_LEVEL, 88, 88, TRUE, 100, 255, &change_sun, &probability_sun); actor->time_start_animation = time(NULL); @@ -577,11 +582,6 @@ init_scene1(AWallpaperPlugin *desktop_plugin) change_sun(actor, desktop_plugin); scene.actors = g_slist_append(scene.actors, actor); - actor = init_object(desktop_plugin, "sky", "sky.png", 0, 0, SKY_LEVEL, 800, 480, - TRUE, 100, 255, &change_static_actor, NULL); - change_static_actor(actor, desktop_plugin); - scene.actors = g_slist_append(scene.actors, actor); - actor = init_object(desktop_plugin, "town", "town.png", 0, 0, TOWN_LEVEL, 800, 480, TRUE, 100, 255, &change_static_actor, NULL); @@ -592,7 +592,6 @@ init_scene1(AWallpaperPlugin *desktop_plugin) FALSE, 100, 255, &change_moon, NULL); change_moon(actor, desktop_plugin); scene.actors = g_slist_append(scene.actors, actor); - //scene.dynamic_actors = g_slist_append(scene.dynamic_actors, G_OBJECT(actor)); /* -- 1.7.9.5