Add a "idle" method to the state structure
[neverball] / data / shot-mym /
2010-05-18 mymmap-mym/descent: rounded thwomp's edges
2009-09-05 mymmaze2.map, runstop.map: replaced pane of glass with...
2009-02-21 mymturn.map: full rebuild to prevent a bothering camera...
2009-01-28 parastiUpdate level shots
2008-09-26 mymloop1: prevent obvious shortcuts
2008-09-01 mymrunning: tweaks
2008-08-02 mymmym's sets: apply wood glossy textures
2008-08-02 mymupdate all shots
2008-06-14 mymending shots name switch
2008-06-14 mymshots name switch
2007-06-07 mymdance2: texture modifications
2007-05-25 mymhard, up: texture tweaks
2007-05-12 mymmym1: various tweaks ; mym2: change set shot
2007-05-10 mymturn: yet another texture configuration
2007-05-09 mymhard: lot of minor tweaks
2007-05-07 mymassault, running: texture tweaks
2007-05-05 mymadd texture arrow-filled-light and adjust mym1/mym2...
2007-05-04 mymlengthen many bottom and top lumps in some maps
2007-05-03 mymturn: tweaks
2007-04-15 mymrunning: changes near the end
2007-04-14 mymdance1, translation: graphical tweaks
2007-04-14 mymmym1: update some shots
2007-04-11 mymmym1 and mym2 global improvements
2007-04-11 mymmym1: tweaks and new background order
2006-03-19 mymlight reorder in mym and mym2 to fit more the bonus...
2006-02-18 mymgraphic tweaks and mym shots regenerated
2006-02-10 mymTI corrections and shots updates
2006-02-09 mymgit-svn-id: https://s.snth.net/svn/neverball/trunk...
2006-01-28 rlkInitial import.