Add a "idle" method to the state structure
[neverball] / data / ball /
2011-07-06 parastiMerge branch 'gles'
2009-08-11 parastiRemove several uninteresting or problematic balls
2008-12-16 elvizRemoved ball/eyeball.png
2008-06-09 parastiVertically flip basic-ball.png and eyeball.png
2008-06-09 parastiInvert vertical texture coordinates in a few OBJs
2008-03-28 parastiAdd alphatest of 0.01 to earth-outer.map
2008-03-17 KrabbyKrapFixed eyeball
2008-03-16 KrabbyKrapFinished reverting and restoring
2008-03-16 KrabbyKrapRemove copies of basic-ball and use only one copy
2008-03-16 KrabbyKrapCorrectly converted this time.
2008-03-16 KrabbyKraprrghhh, conversion didn't work as I expected. Reverted...
2008-03-16 KrabbyKrapConverted bonus-ball, bowling-ball, eyeball, crystal...
2008-03-01 parastiRevert "Finished merging data"
2008-03-01 parastiRevert "Restored basic-ball"
2008-03-01 KrabbyKrapRestored basic-ball
2008-03-01 KrabbyKrapFinished merging data
2008-01-26 rlkAdded uniform sync option.
2008-01-13 rlkFixed electron glow cut off at edge of image.
2008-01-13 rlkFixed sootsprite not occluding halos properly.
2008-01-13 rlkAdded alphatest option to ball renderer.
2008-01-13 rlkMinor tweaks to lava ball.
2008-01-12 rlkFixed accidentally committed high-res lava textures.
2008-01-12 rlkRenamed "zbuffer" option to "depthmask".
2008-01-12 rlkTweaks to ball rendering mechanism.
2008-01-08 rlkMerged ball-test branch.
2008-01-04 jammnroseAdded some new ball skins.
2008-01-04 rlkMoved the ball skins to their own directory.