Fix redundant glTexEnv calls
[neverball] / ball / game_server.h
2011-03-07 parastiCache and share base SOL data
2011-02-17 parastiRandom cleanup
2011-02-10 parastiImplement game state interpolation (WIP)
2011-02-10 parastiSplit SOL data structures into base, varying and render...
2010-11-09 parastiRemove obsolete input value conversion to/from short...
2010-11-09 parastiUse normalized floats to represent joystick axis values
2010-08-02 parastiTurn fly-in handling into (proper) shared code
2009-06-12 parastiImplement a Quake-like virtual file system layer
2009-01-09 parastiImplement a server/client-like game/replay architecture