+
// entity 0
{
"classname" "worldspawn"
( -288 2568 -16 ) ( -288 2472 -16 ) ( -288 2472 0 ) mtrl/invisible 0 0 0 0.5 0.5 134217728 0 0
( -424 2432 0 ) ( -360 2432 0 ) ( -360 2432 -16 ) mtrl/invisible 0 0 0 0.5 0.5 134217728 0 0
( -416 2568 0 ) ( -416 2472 0 ) ( -416 2472 -16 ) mtrl/invisible 0 0 0 0.5 0.5 134217728 0 0
-( 224 2568 -16 ) ( -944 2568 -16 ) ( -944 2440 -16 ) mtrl/invisible 0 0 0 0.5 0.5 134217728 1 0
+( 224 2568 -8 ) ( -944 2568 -8 ) ( -944 2440 -8 ) mtrl/invisible 0 0 0 0.5 0.5 134217728 1 0
}
// brush 1
{
( -288 2560 0 ) ( -288 2432 0 ) ( -416 2560 0 ) mtrl/mirror-check 0 0 0 0.5 0.5 0 0 0
( -288 2560 24 ) ( -416 2560 24 ) ( -288 2560 -16 ) mtrl/invisible 0 0 0 0.5 0.5 0 0 0
( -288 2560 24 ) ( -288 2560 -16 ) ( -288 2432 24 ) mtrl/invisible 0 0 0 0.5 0.5 0 0 0
-( -416 2432 -16 ) ( -288 2432 -16 ) ( -416 2560 -16 ) mtrl/invisible 0 0 0 0.5 0.5 0 0 0
+( -416 2432 -16 ) ( -288 2432 -16 ) ( -416 2560 -16 ) mtrl/turf-grey 0 0 0 0.5 0.5 0 0 0
( -416 2432 -16 ) ( -416 2432 24 ) ( -288 2432 -16 ) mtrl/invisible 0 0 0 0.5 0.5 0 0 0
( -416 2432 -16 ) ( -416 2560 -16 ) ( -416 2432 24 ) mtrl/invisible 0 0 0 0.5 0.5 0 0 0
}