Fix SDL problems with BGR displays (Avi Kivity)
authoraliguori <aliguori@c046a42c-6fe2-441c-8c8c-71466251a162>
Wed, 23 Jul 2008 13:24:33 +0000 (13:24 +0000)
committeraliguori <aliguori@c046a42c-6fe2-441c-8c8c-71466251a162>
Wed, 23 Jul 2008 13:24:33 +0000 (13:24 +0000)
revert qemu's sdl.c rev 1.40

this fixes problems with bgr displays.

Signed-off-by: Avi Kivity <avi@qumranet.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>

git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@4925 c046a42c-6fe2-441c-8c8c-71466251a162

sdl.c

diff --git a/sdl.c b/sdl.c
index bac60ea..719e2bd 100644 (file)
--- a/sdl.c
+++ b/sdl.c
@@ -89,7 +89,7 @@ static void sdl_resize(DisplayState *ds, int w, int h)
     ds->data = screen->pixels;
     ds->linesize = screen->pitch;
     ds->depth = screen->format->BitsPerPixel;
-    if (screen->format->Bshift > screen->format->Rshift) {
+    if (ds->depth == 32 && screen->format->Rshift == 0) {
         ds->bgr = 1;
     } else {
         ds->bgr = 0;