welcomeLabel_->setAlignment( Qt::AlignCenter);
welcomeLabel_->setVisible( true ); // Show welcome message
- // Pause button
- pauseButton_ = new QToolButton;
- pauseButton_->setIcon( QIcon(":/rc/pic/pausebutton.png"));
- pauseButton_->setIconSize(QSize(75,75));
- connect(pauseButton_, SIGNAL(clicked()), this, SLOT(pause()));
- pauseButton_->setVisible(false);
+//For Harmattan pause button is moved to the toolbar (in QML)
+
+// // Pause button
+// pauseButton_ = new QToolButton;
+// pauseButton_->setIcon( QIcon(":/rc/pic/pausebutton.png"));
+// pauseButton_->setIconSize(QSize(75,75));
+// connect(pauseButton_, SIGNAL(clicked()), this, SLOT(pause()));
+// pauseButton_->setVisible(false);
// Put all in layout
QVBoxLayout* mainLayout = new QVBoxLayout;
extraLayout->addWidget(pauseLabel_);
extraLayout->addWidget(welcomeLabel_);
- QHBoxLayout* pbLayout = new QHBoxLayout;
- pbLayout->addStretch();
- pbLayout->addWidget(pauseButton_);
- pbLayout->addStretch();
- extraLayout->addLayout(pbLayout);
+//For Harmattan pause button is moved to the toolbar (in QML)
+
+// QHBoxLayout* pbLayout = new QHBoxLayout;
+// pbLayout->addStretch();
+//// pbLayout->addWidget(pauseButton_);
+// pbLayout->addStretch();
+// extraLayout->addLayout(pbLayout);
QWidget* extraWidget = new QWidget(this);
extraWidget->setLayout(extraLayout);
status_= WhitePause;
white_->pauseTurn();
pauseLabel_->setVisible(true);
- pauseButton_->setVisible(false);
+ //For Harmattan pause button is moved to the toolbar (in QML)
+// pauseButton_->setVisible(false);
keeper_->keepScreenLit(false);
}
status_ = BlackPause;
black_->pauseTurn();
pauseLabel_->setVisible(true);
- pauseButton_->setVisible(false);
+ //For Harmattan pause button is moved to the toolbar (in QML)
+// pauseButton_->setVisible(false);
keeper_->keepScreenLit(false);
}
}
case Welcome :
// Start game!
welcomeLabel_->setVisible(false);
- pauseButton_->setVisible(true);
+ //For Harmattan pause button is moved to the toolbar (in QML)
+// pauseButton_->setVisible(true);
keeper_->keepScreenLit(true);
white_->startTurn();
status_ = WhiteTurn;
// Continue play
keeper_->keepScreenLit(true);
pauseLabel_->setVisible(false);
- pauseButton_->setVisible(true);
+//For Harmattan pause button is moved to the toolbar (in QML)
+// pauseButton_->setVisible(true);
white_->continueTurn();
status_=WhiteTurn;
break;
// Continue play
keeper_->keepScreenLit(true);
pauseLabel_->setVisible(false);
- pauseButton_->setVisible(true);
+//For Harmattan pause button is moved to the toolbar (in QML)
+// pauseButton_->setVisible(true);
black_->continueTurn();
status_=BlackTurn;
break;