Revert "Add BGR format host frame buffer support in Epson LCD controller emulation"
authorRiku Voipio <riku.voipio@nokia.com>
Thu, 19 Feb 2009 15:32:21 +0000 (17:32 +0200)
committerRiku Voipio <riku.voipio@nokia.com>
Thu, 19 Feb 2009 15:32:21 +0000 (17:32 +0200)
This reverts commit 7384e7f8cd34dac587e947fe94745aacfda4dd0d.

hw/blizzard.c
hw/blizzard_template.h

index 80f2800..eeaacdd 100644 (file)
@@ -967,24 +967,24 @@ void *s1d13745_init(qemu_irq gpio_int, DisplayState *ds)
                 qemu_mallocz(sizeof(blizzard_fn_t) * 0x10);
         break;
     case 8:
-        s->line_fn_tab[0] = ds->bgr ? blizzard_draw_fn_bgr_8 : blizzard_draw_fn_8;
-        s->line_fn_tab[1] = ds->bgr ? blizzard_draw_fn_r_bgr_8 : blizzard_draw_fn_r_8;
+        s->line_fn_tab[0] = blizzard_draw_fn_8;
+        s->line_fn_tab[1] = blizzard_draw_fn_r_8;
         break;
     case 15:
-        s->line_fn_tab[0] = ds->bgr ? blizzard_draw_fn_bgr_15 : blizzard_draw_fn_15;
-        s->line_fn_tab[1] = ds->bgr ? blizzard_draw_fn_r_bgr_15 : blizzard_draw_fn_r_15;
+        s->line_fn_tab[0] = blizzard_draw_fn_15;
+        s->line_fn_tab[1] = blizzard_draw_fn_r_15;
         break;
     case 16:
-        s->line_fn_tab[0] = ds->bgr ? blizzard_draw_fn_bgr_16 : blizzard_draw_fn_16;
-        s->line_fn_tab[1] = ds->bgr ? blizzard_draw_fn_r_bgr_16 : blizzard_draw_fn_r_16;
+        s->line_fn_tab[0] = blizzard_draw_fn_16;
+        s->line_fn_tab[1] = blizzard_draw_fn_r_16;
         break;
     case 24:
-        s->line_fn_tab[0] = ds->bgr ? blizzard_draw_fn_bgr_24 : blizzard_draw_fn_24;
-        s->line_fn_tab[1] = ds->bgr ? blizzard_draw_fn_r_bgr_24 : blizzard_draw_fn_r_24;
+        s->line_fn_tab[0] = blizzard_draw_fn_24;
+        s->line_fn_tab[1] = blizzard_draw_fn_r_24;
         break;
     case 32:
-        s->line_fn_tab[0] = ds->bgr ? blizzard_draw_fn_bgr_32 : blizzard_draw_fn_32;
-        s->line_fn_tab[1] = ds->bgr ? blizzard_draw_fn_r_bgr_32 : blizzard_draw_fn_r_32;
+        s->line_fn_tab[0] = blizzard_draw_fn_32;
+        s->line_fn_tab[1] = blizzard_draw_fn_r_32;
         break;
     default:
         fprintf(stderr, "%s: Bad color depth\n", __FUNCTION__);
index 78d053a..ae51525 100644 (file)
@@ -68,28 +68,6 @@ static void glue(blizzard_draw_line16_, DEPTH)(PIXEL_TYPE *dest,
 #endif
 }
 
-static void glue(blizzard_draw_line16_bgr_, DEPTH)(PIXEL_TYPE *dest,
-                                                                                          const uint16_t *src, unsigned int width)
-{
-#if !defined(SWAP_WORDS) && DEPTH == 16
-    memcpy(dest, src, width);
-#else
-    uint16_t data;
-    unsigned int r, g, b;
-    const uint16_t *end = (const void *) src + width;
-    while (src < end) {
-        data = lduw_raw(src ++);
-        r = (data & 0x1f) << 3;
-        data >>= 5;
-        g = (data & 0x3f) << 2;
-        data >>= 6;
-        b = (data & 0x1f) << 3;
-        data >>= 5;
-        COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r, g, b));
-    }
-#endif
-}
-
 static void glue(blizzard_draw_line24mode1_, DEPTH)(PIXEL_TYPE *dest,
                 const uint8_t *src, unsigned int width)
 {
@@ -109,25 +87,6 @@ static void glue(blizzard_draw_line24mode1_, DEPTH)(PIXEL_TYPE *dest,
     }
 }
 
-static void glue(blizzard_draw_line24mode1_bgr_, DEPTH)(PIXEL_TYPE *dest,
-                                                                                                       const uint8_t *src, unsigned int width)
-{
-    /* TODO: check if SDL 24-bit planes are not in the same format and
-     * if so, use memcpy */
-    unsigned int r[2], g[2], b[2];
-    const uint8_t *end = src + width;
-    while (src < end) {
-        g[0] = *src ++;
-        b[0] = *src ++;
-        b[1] = *src ++;
-        r[0] = *src ++;
-        COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r[0], g[0], b[0]));
-        r[1] = *src ++;
-        g[1] = *src ++;
-        COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r[1], g[1], b[1]));
-    }
-}
-
 static void glue(blizzard_draw_line24mode2_, DEPTH)(PIXEL_TYPE *dest,
                 const uint8_t *src, unsigned int width)
 {
@@ -142,20 +101,6 @@ static void glue(blizzard_draw_line24mode2_, DEPTH)(PIXEL_TYPE *dest,
     }
 }
 
-static void glue(blizzard_draw_line24mode2_bgr_, DEPTH)(PIXEL_TYPE *dest,
-                                                                                                       const uint8_t *src, unsigned int width)
-{
-    unsigned int r, g, b;
-    const uint8_t *end = src + width;
-    while (src < end) {
-        b = *src ++;
-        src ++;
-        r = *src ++;
-        g = *src ++;
-        COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r, g, b));
-    }
-}
-
 /* No rotation */
 static blizzard_fn_t glue(blizzard_draw_fn_, DEPTH)[0x10] = {
     NULL,
@@ -177,39 +122,12 @@ static blizzard_fn_t glue(blizzard_draw_fn_, DEPTH)[0x10] = {
     NULL, NULL, NULL, NULL, NULL, NULL,
 };
 
-/* No rotation, BGR */
-static blizzard_fn_t glue(blizzard_draw_fn_bgr_, DEPTH)[0x10] = {
-    NULL,
-    /* RGB 5:6:5*/
-    (blizzard_fn_t) glue(blizzard_draw_line16_bgr_, DEPTH),
-    /* RGB 6:6:6 mode 1 */
-    (blizzard_fn_t) glue(blizzard_draw_line24mode1_bgr_, DEPTH),
-    /* RGB 8:8:8 mode 1 */
-    (blizzard_fn_t) glue(blizzard_draw_line24mode1_bgr_, DEPTH),
-    NULL, NULL,
-    /* RGB 6:6:6 mode 2 */
-    (blizzard_fn_t) glue(blizzard_draw_line24mode2_bgr_, DEPTH),
-    /* RGB 8:8:8 mode 2 */
-    (blizzard_fn_t) glue(blizzard_draw_line24mode2_bgr_, DEPTH),
-    /* YUV 4:2:2 */
-    NULL,
-    /* YUV 4:2:0 */
-    NULL,
-    NULL, NULL, NULL, NULL, NULL, NULL,
-};
-
 /* 90deg, 180deg and 270deg rotation */
 static blizzard_fn_t glue(blizzard_draw_fn_r_, DEPTH)[0x10] = {
     /* TODO */
     [0 ... 0xf] = NULL,
 };
 
-/* 90deg, 180deg and 270deg rotation, BGR */
-static blizzard_fn_t glue(blizzard_draw_fn_r_bgr_, DEPTH)[0x10] = {
-    /* TODO */
-    [0 ... 0xf] = NULL,
-};
-
 #undef DEPTH
 #undef SKIP_PIXEL
 #undef COPY_PIXEL