X-Git-Url: https://vcs.maemo.org/git/?a=blobdiff_plain;f=xscreensaver%2Futils%2Fyarandom.c;h=6d4a32385b4cb94fbbce4a068d240de9c9496f6b;hb=90e8b35820a6f805af8fb9bcb5e662cf83ef8883;hp=f12ea952857d3a84cc5e939814b9ee11acb74337;hpb=bb98064443c0c255d8b233389aed1aa1410e378e;p=xscreensaver diff --git a/xscreensaver/utils/yarandom.c b/xscreensaver/utils/yarandom.c index f12ea95..6d4a323 100644 --- a/xscreensaver/utils/yarandom.c +++ b/xscreensaver/utils/yarandom.c @@ -1,5 +1,5 @@ /* yarandom.c -- Yet Another Random Number Generator. - * Copyright (c) 1997, 1998, 2003 by Jamie Zawinski + * Copyright (c) 1997-2010 by Jamie Zawinski * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that @@ -17,7 +17,7 @@ I don't understand how it works at all, but he says "look at Knuth, Vol. 2 (original edition), page 26, Algorithm A. In this case n=55, - k=20 and m=2^32." + k=24 and m=2^32." So there you have it. @@ -109,17 +109,31 @@ ya_rand_init(unsigned int seed) #else gettimeofday(&tp); #endif - /* ignore overflow */ - seed = (999*tp.tv_sec) + (1001*tp.tv_usec) + (1003 * getpid()); + /* Since the multiplications will have a larger effect on the + upper bits than the lower bits, after every addition in the + seed, perform a bitwise rotate by an odd number, resulting + in a better distribution of randomness throughout the bits. + -- Brian Carlson, 2010. + */ +#define ROT(X,N) (((X)<<(N)) | ((X)>>((sizeof(unsigned int)*8)-(N)))) + seed = (999 * tp.tv_sec); + seed = ROT (seed, 11); + seed += (1001 * tp.tv_usec); + seed = ROT (seed, 7); + seed += (1003 * getpid()); + seed = ROT (seed, 13); } a[0] += seed; for (i = 1; i < VectorSize; i++) { - seed = a[i-1]*1001 + seed*999; + seed = seed*999; + seed = ROT (seed, 9); + seed += a[i-1]*1001; + seed = ROT (seed, 15); a[i] += seed; } i1 = a[0] % VectorSize; - i2 = (i1 + 024) % VectorSize; + i2 = (i1 + 24) % VectorSize; }