X-Git-Url: https://vcs.maemo.org/git/?a=blobdiff_plain;f=ship.cpp;h=adcc20256790f82f1ee515b577c022b36a8c77c6;hb=27c05355f4e953f836bcd846ceb7fcf3226f154f;hp=e9541d9ac70df027ded7161ebd52d7d89d6d2bf5;hpb=1c8f72e574cf69c9f590ac50b064af716ef1bce2;p=ghostsoverboard
diff --git a/ship.cpp b/ship.cpp
index e9541d9..adcc202 100644
--- a/ship.cpp
+++ b/ship.cpp
@@ -1,12 +1,38 @@
+/**************************************************************************
+ Ghosts Overboard - a game for Maemo 5
+
+ Copyright (C) 2011 Heli Hyvättinen
+
+ This file is part of Ghosts Overboard
+
+ Ghosts Overboard is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see .
+
+**************************************************************************/
+
+
#include "ship.h"
#include
+#include
+#include
+
Ship::Ship(QList pixmapList, QGraphicsItem *parent) :
OrientationControlledGraphicsPixmapObject(pixmapList.at(0),parent)
{
shipImages_ = pixmapList;
ghostsAboard_ = 0;
-
+ vibrationActive_ = false;
}
bool Ship::handleCollisions()
@@ -21,14 +47,15 @@ bool Ship::handleCollisions()
//since the game logic does not leave items to collide with each other we can take just the topmost one
//and trust it is the only one
QString type = collidesList.at(0)->data(0).toString();
- qDebug() << type;
+// qDebug() << type;
if (type == "rock" || type == "octopus")
{
// drop all ghosts when hitting an obstacle
- emit droppingGhosts(ghostsAboard_);
- ghostsAboard_ = 0;
- updateShipImage();
+
+ dropAllGhosts();
+
+ //go back to old position
return false;
}
@@ -38,7 +65,7 @@ bool Ship::handleCollisions()
ghostsAboard_++;
updateShipImage();
- qDebug() << ghostsAboard_ << " ghosts aboard";
+// qDebug() << ghostsAboard_ << " ghosts aboard";
emit pickingGhost(collidesList.at(0));
@@ -46,6 +73,9 @@ bool Ship::handleCollisions()
}
}
+
+
+ return true; //execution can never reach here, this is just to stop the compiler from complaining
}
void Ship::updateShipImage()
@@ -53,3 +83,33 @@ void Ship::updateShipImage()
int index = qBound(0,ghostsAboard_,shipImages_.length()-1);
setPixmap(shipImages_.at(index));
}
+
+void Ship::dropAllGhosts()
+{
+
+ emit droppingGhosts(ghostsAboard_);
+ ghostsAboard_ = 0;
+ updateShipImage();
+
+ //vibrate
+
+ if (vibrationActive_)
+ {
+ QDBusMessage message = QDBusMessage::createMethodCall("com.nokia.mce","/com/nokia/mce/request","com.nokia.mce.request","req_vibrator_pattern_activate");
+
+ QList arguments;
+
+ arguments.append("PatternChatAndEmail");
+
+ message.setArguments(arguments);
+
+ message = QDBusConnection::systemBus().call(message);
+
+ //qDebug() << message;
+ }
+}
+
+void Ship::setVibrationActivate(bool on)
+{
+ vibrationActive_ = on;
+}