X-Git-Url: https://vcs.maemo.org/git/?a=blobdiff_plain;f=otherlibs%2F_graphics%2Finclude%2FOpenEXR%2FImfFrameBuffer.h;fp=otherlibs%2F_graphics%2Finclude%2FOpenEXR%2FImfFrameBuffer.h;h=0000000000000000000000000000000000000000;hb=e4c14cdbdf2fe805e79cd96ded236f57e7b89060;hp=cd24016833895b04c3cbe8c97b574582cb75362c;hpb=454138ff8a20f6edb9b65a910101403d8b520643;p=opencv diff --git a/otherlibs/_graphics/include/OpenEXR/ImfFrameBuffer.h b/otherlibs/_graphics/include/OpenEXR/ImfFrameBuffer.h deleted file mode 100644 index cd24016..0000000 --- a/otherlibs/_graphics/include/OpenEXR/ImfFrameBuffer.h +++ /dev/null @@ -1,368 +0,0 @@ -/////////////////////////////////////////////////////////////////////////// -// -// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas -// Digital Ltd. LLC -// -// All rights reserved. -// -// Redistribution and use in source and binary forms, with or without -// modification, are permitted provided that the following conditions are -// met: -// * Redistributions of source code must retain the above copyright -// notice, this list of conditions and the following disclaimer. -// * Redistributions in binary form must reproduce the above -// copyright notice, this list of conditions and the following disclaimer -// in the documentation and/or other materials provided with the -// distribution. -// * Neither the name of Industrial Light & Magic nor the names of -// its contributors may be used to endorse or promote products derived -// from this software without specific prior written permission. -// -// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -// -/////////////////////////////////////////////////////////////////////////// - - - -#ifndef INCLUDED_IMF_FRAME_BUFFER_H -#define INCLUDED_IMF_FRAME_BUFFER_H - -//----------------------------------------------------------------------------- -// -// class Slice -// class FrameBuffer -// -//----------------------------------------------------------------------------- - -#include -#include -#include - - -namespace Imf { - - -//------------------------------------------------------- -// Description of a single slice of the frame buffer: -// -// Note -- terminology: as part of a file, a component of -// an image (e.g. red, green, blue, depth etc.) is called -// a "channel". As part of a frame buffer, an image -// component is called a "slice". -//------------------------------------------------------- - -struct Slice -{ - //------------------------------ - // Data type; see ImfPixelType.h - //------------------------------ - - PixelType type; - - - //--------------------------------------------------------------------- - // Memory layout: The address of pixel (x, y) is - // - // base + (xp / xSampling) * xStride + (yp / ySampling) * yStride - // - // where xp and yp are computed as follows: - // - // * If we are reading or writing a scanline-based file: - // - // xp = x - // yp = y - // - // * If we are reading a tile whose upper left coorner is at (xt, yt): - // - // if xTileCoords is true then xp = x - xt, else xp = x - // if yTileCoords is true then yp = y - yt, else yp = y - // - //--------------------------------------------------------------------- - - char * base; - size_t xStride; - size_t yStride; - - - //-------------------------------------------- - // Subsampling: pixel (x, y) is present in the - // slice only if - // - // x % xSampling == 0 && y % ySampling == 0 - // - //-------------------------------------------- - - int xSampling; - int ySampling; - - - //---------------------------------------------------------- - // Default value, used to fill the slice when a file without - // a channel that corresponds to this slice is read. - //---------------------------------------------------------- - - double fillValue; - - - //------------------------------------------------------- - // For tiled files, the xTileCoords and yTileCoords flags - // determine whether pixel addressing is performed using - // absolute coordinates or coordinates relative to a - // tile's upper left corner. (See the comment on base, - // xStride and yStride, above.) - // - // For scanline-based files these flags have no effect; - // pixel addressing is always done using absolute - // coordinates. - //------------------------------------------------------- - - bool xTileCoords; - bool yTileCoords; - - - //------------ - // Constructor - //------------ - - Slice (PixelType type = HALF, - char * base = 0, - size_t xStride = 0, - size_t yStride = 0, - int xSampling = 1, - int ySampling = 1, - double fillValue = 0.0, - bool xTileCoords = false, - bool yTileCoords = false); -}; - - -class FrameBuffer -{ - public: - - //------------ - // Add a slice - //------------ - - void insert (const char name[], - const Slice &slice); - - //---------------------------------------------------------------- - // Access to existing slices: - // - // [n] Returns a reference to the slice with name n. - // If no slice with name n exists, an Iex::ArgExc - // is thrown. - // - // findSlice(n) Returns a pointer to the slice with name n, - // or 0 if no slice with name n exists. - // - //---------------------------------------------------------------- - - Slice & operator [] (const char name[]); - const Slice & operator [] (const char name[]) const; - - Slice * findSlice (const char name[]); - const Slice * findSlice (const char name[]) const; - - - //----------------------------------------- - // Iterator-style access to existing slices - //----------------------------------------- - - typedef std::map SliceMap; - - class Iterator; - class ConstIterator; - - Iterator begin (); - ConstIterator begin () const; - Iterator end (); - ConstIterator end () const; - Iterator find (const char name[]); - ConstIterator find (const char name[]) const; - - private: - - SliceMap _map; -}; - - -//---------- -// Iterators -//---------- - -class FrameBuffer::Iterator -{ - public: - - Iterator (); - Iterator (const FrameBuffer::SliceMap::iterator &i); - - Iterator & operator ++ (); - Iterator operator ++ (int); - - const char * name () const; - Slice & slice () const; - - private: - - friend class FrameBuffer::ConstIterator; - - FrameBuffer::SliceMap::iterator _i; -}; - - -class FrameBuffer::ConstIterator -{ - public: - - ConstIterator (); - ConstIterator (const FrameBuffer::SliceMap::const_iterator &i); - ConstIterator (const FrameBuffer::Iterator &other); - - ConstIterator & operator ++ (); - ConstIterator operator ++ (int); - - const char * name () const; - const Slice & slice () const; - - private: - - friend bool operator == (const ConstIterator &, const ConstIterator &); - friend bool operator != (const ConstIterator &, const ConstIterator &); - - FrameBuffer::SliceMap::const_iterator _i; -}; - - -//----------------- -// Inline Functions -//----------------- - -inline -FrameBuffer::Iterator::Iterator (): _i() -{ - // empty -} - - -inline -FrameBuffer::Iterator::Iterator (const FrameBuffer::SliceMap::iterator &i): - _i (i) -{ - // empty -} - - -inline FrameBuffer::Iterator & -FrameBuffer::Iterator::operator ++ () -{ - ++_i; - return *this; -} - - -inline FrameBuffer::Iterator -FrameBuffer::Iterator::operator ++ (int) -{ - Iterator tmp = *this; - ++_i; - return tmp; -} - - -inline const char * -FrameBuffer::Iterator::name () const -{ - return *_i->first; -} - - -inline Slice & -FrameBuffer::Iterator::slice () const -{ - return _i->second; -} - - -inline -FrameBuffer::ConstIterator::ConstIterator (): _i() -{ - // empty -} - -inline -FrameBuffer::ConstIterator::ConstIterator - (const FrameBuffer::SliceMap::const_iterator &i): _i (i) -{ - // empty -} - - -inline -FrameBuffer::ConstIterator::ConstIterator (const FrameBuffer::Iterator &other): - _i (other._i) -{ - // empty -} - -inline FrameBuffer::ConstIterator & -FrameBuffer::ConstIterator::operator ++ () -{ - ++_i; - return *this; -} - - -inline FrameBuffer::ConstIterator -FrameBuffer::ConstIterator::operator ++ (int) -{ - ConstIterator tmp = *this; - ++_i; - return tmp; -} - - -inline const char * -FrameBuffer::ConstIterator::name () const -{ - return *_i->first; -} - -inline const Slice & -FrameBuffer::ConstIterator::slice () const -{ - return _i->second; -} - - -inline bool -operator == (const FrameBuffer::ConstIterator &x, - const FrameBuffer::ConstIterator &y) -{ - return x._i == y._i; -} - - -inline bool -operator != (const FrameBuffer::ConstIterator &x, - const FrameBuffer::ConstIterator &y) -{ - return !(x == y); -} - - -} // namespace Imf - -#endif