#include <sys/mman.h>
#include <sys/types.h>
#include <sys/stat.h>
+#include <stdio.h>
+#include <string.h>
#include <fcntl.h>
#include <GLES2/gl2ext.h>
DUMP_CFG_ATTRIB(EGL_NATIVE_RENDERABLE, defaultConsts, defaultBits);
DUMP_CFG_ATTRIB(EGL_NATIVE_VISUAL_ID, defaultConsts, defaultBits);
DUMP_CFG_ATTRIB(EGL_NATIVE_VISUAL_TYPE, defaultConsts, defaultBits);
- DUMP_CFG_ATTRIB(EGL_PRESERVED_RESOURCES, defaultConsts, defaultBits);
DUMP_CFG_ATTRIB(EGL_SAMPLES, defaultConsts, defaultBits);
DUMP_CFG_ATTRIB(EGL_SAMPLE_BUFFERS, defaultConsts, defaultBits);
DUMP_CFG_ATTRIB(EGL_SURFACE_TYPE, defaultConsts, surfaceTypeBits);