Section: libs
Priority: optional
Maintainer: Maemo-EFL Team <maemo-efl-devel@garage.maemo.org>
-Build-Depends: debhelper (>= 4.2.0), cdbs (>= 0.4.3-1.1), quilt, automake1.7 | automaken, libtool, libeet-dev, libfreetype6-dev, libpng12-dev | libpng-dev, libx11-dev | xlibs-dev, zlib1g, libjpeg62-dev, autotools-dev
+Build-Depends: debhelper (>= 4.2.0), cdbs (>= 0.4.3-1.1), quilt, automake1.7 | automaken, libtool, libeet1-dev (>= 1.0.0-maemo2), libfreetype6-dev, libpng12-dev | libpng-dev, libx11-dev | xlibs-dev, zlib1g, libjpeg62-dev, autotools-dev, x11proto-xext-dev, libxext-dev, libfontconfig1-dev
Standards-Version: 3.7.2
+#Homepage: http://www.enlightenment.org
Package: libevas0
-Section: libs
Architecture: any
Depends: ${shlibs:Depends}
Suggests: libevas0-engines-all
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
- .
- This new version of evas is much more cleaner, compact and portable; and has
- Ipaq support. The Ipaq version of the library is just 191Kb in size!
- .
Due to its simple API, evas can be developed with rapidly, and cleanly.
- Install evas if you want to develop applications against the only
- hardware-accelerated canvas library, or if you want to try out the
- applications under development.
+ .
+ This package contains the core library.
+
+#Package: libevas-doc
+#Architecture: all
+#Section: doc
+#Enhances: libevas0-dev
+#Description: Evas API Documentation
+# Evas is an advanced canvas library, providing six engines for rendering: X11,
+# OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
+# and Qtopia.
+# Due to its simple API, evas can be developed with rapidly, and cleanly.
+# .
+# This package provides development documentation (html and manpages) for the
+# Evas library.
Package: libevas0-dev
Section: libdevel
Architecture: any
-Depends: libevas0 (= ${Source-Version}), libfreetype6-dev, zlib1g-dev, libjpeg-dev, libeet-dev
+Depends: ${shlibs:Depends}, libevas0 (= ${Source-Version}), libfreetype6-dev, zlib1g-dev, libjpeg-dev, libeet1-dev (>= 1.0.0-maemo2), libfontconfig1-dev
Provides: libevas-dev
-Description: enlightenment advanced canvas library development files
- This package provides headers and static libraries required to develop against
- evas.
- .
+Description: Enlightenment DR17 advanced canvas library development files
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
- .
- This new version of evas is much more cleaner, compact and portable; and has
- Ipaq support. The Ipaq version of the library is just 191Kb in size!
- .
Due to its simple API, evas can be developed with rapidly, and cleanly.
- Install evas if you want to develop applications against the only
- hardware-accelerated canvas library, or if you want to try out the
- applications under development.
+ .
+ This package provides headers and static libraries required to develop against
+ evas.
+
+#Package: libevas0-dbg
+#Architecture: any
+#Section: libdevel
+#Depends: libevas0 (= ${Source-Version})
+#Priority: extra
+#Provides: libevas-dbg
+#Description: enlightenment advanced canvas library
+# Evas is an advanced canvas library, providing six engines for rendering: X11,
+# OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
+# and Qtopia.
+# .
+# This package contains unstripped shared libraries. It is provided primarily
+# to provide a backtrace with names in a debugger, this makes it somewhat
+# easier to interpret core dumps. The libraries are installed in
+# /usr/lib/debug and are automatically used by gdb.
+
+#Package: libevas0-engine-fb
+#Section: libs
+#Architecture: any
+#Depends: ${shlibs:Depends}, libevas0-engine-software-generic (= ${Source-Version})
+#Provides: libevas-engine-fb
+#Description: Evas module providing a framebuffer render engine
+# Evas is an advanced canvas library, providing six engines for rendering: X11,
+# OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
+# and Qtopia.
+# Due to its simple API, evas can be developed with rapidly, and cleanly.
+# .
+# This package contains an Evas engine module for framebuffer rendering.
Package: libevas0-engine-software-x11
Section: libs
Architecture: any
-Depends: ${shlibs:Depends}, libevas0, libevas0-engine-software-generic
+Depends: ${shlibs:Depends}, libevas0 (= ${Source-Version}), libevas0-engine-software-generic (= ${Source-Version})
Provides: libevas-engine-software-x11
-Description: Evas module providing the software X11 render engine
+Description: Evas module providing a software X11 render engine
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
Due to its simple API, evas can be developed with rapidly, and cleanly.
- Install evas if you want to develop applications against the only
- hardware-accelerated canvas library, or if you want to try out the
- applications under development.
- This package contains the Evas engine module for software X11 rendering.
+ .
+ This package contains an Evas engine module for software X11 rendering.
Package: libevas0-engine-software-x11-16
Section: libs
Architecture: any
-Depends: ${shlibs:Depends}, libevas0, libevas0-engine-software-generic
+Depends: ${shlibs:Depends}, libevas0 (= ${Source-Version}), libevas0-engine-software-generic (= ${Source-Version})
Provides: libevas-engine-software-x11-16
Description: Evas module providing the software X11 render engine optmized for 16 bits
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
Due to its simple API, evas can be developed with rapidly, and cleanly.
- Install evas if you want to develop applications against the only
- hardware-accelerated canvas library, or if you want to try out the
- applications under development.
+ .
This package contains the Evas engine module for software X11 rendering optimized
for 16 bits.
Package: libevas0-engine-software-generic
Section: libs
Architecture: any
-Depends: ${shlibs:Depends}, libevas0
+Depends: ${shlibs:Depends}, libevas0 (= ${Source-Version})
Provides: libevas-engine-software-generic
-Description: Evas module providing the generic software render engine
+Description: Evas module providing a generic software render engine
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
Due to its simple API, evas can be developed with rapidly, and cleanly.
- Install evas if you want to develop applications against the only
- hardware-accelerated canvas library, or if you want to try out the
- applications under development.
- This package contains the Evas engine module for generic software
+ .
+ This package contains an Evas engine module for generic software
rendering.
Package: libevas0-engine-buffer
Section: libs
Architecture: any
-Depends: ${shlibs:Depends}, libevas0, libevas0-engine-software-generic
+Depends: ${shlibs:Depends}, libevas0 (= ${Source-Version}), libevas0-engine-software-generic (= ${Source-Version})
Provides: libevas-engine-buffer
-Description: Evas module providing the buffer render engine
+Description: Evas module providing a buffer render engine
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
Due to its simple API, evas can be developed with rapidly, and cleanly.
- Install evas if you want to develop applications against the only
- hardware-accelerated canvas library, or if you want to try out the
- applications under development.
- This package contains the Evas engine module for buffer rendering.
+ .
+ This package contains an Evas engine module for buffer rendering.
+
+#Package: libevas0-engine-xrender
+#Section: libs
+#Architecture: any
+#Depends: ${shlibs:Depends}, libevas0-engine-software-generic (= ${Source-Version})
+#Provides: libevas-engine-xrender
+#Description: Evas module providing a Xrender engine
+# Evas is an advanced canvas library, providing six engines for rendering: X11,
+# OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
+# and Qtopia.
+# Due to its simple API, evas can be developed with rapidly, and cleanly.
+# .
+# This package contains an Evas engine module for Xrender.
+
+#Package: libevas0-engine-gl-x11
+#Section: libs
+#Architecture: any
+#Depends: ${shlibs:Depends}, libevas0-engine-software-generic (= ${Source-Version})
+#Provides: libevas-engine-gl-x11
+#Description: Evas module providing an OpenGL engine
+# Evas is an advanced canvas library, providing six engines for rendering: X11,
+# OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
+# and Qtopia.
+# Due to its simple API, evas can be developed with rapidly, and cleanly.
+# .
+# This package contains an Evas engine module for OpenGl.
Package: libevas0-loader-eet
Section: libs
Architecture: any
-Depends: ${shlibs:Depends}, libevas0, libeet
+Depends: ${shlibs:Depends}, libevas0 (= ${Source-Version}), libeet1 (>= 1.0.0-maemo2)
Provides: libevas-loader-eet
-Description: Evas module providing the Eet loader
+Description: Evas module providing an Eet loader
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
Due to its simple API, evas can be developed with rapidly, and cleanly.
- Install evas if you want to develop applications against the only
- hardware-accelerated canvas library, or if you want to try out the
- applications under development.
- This package contains the Evas loader module for Eet.
+ .
+ This package contains an Evas loader module for Eet.
Package: libevas0-loader-png
Section: libs
Architecture: any
-Depends: ${shlibs:Depends}, libevas0, libpng12-0
+Depends: ${shlibs:Depends}, libevas0 (= ${Source-Version}), libpng12-0
Provides: libevas-loader-png
-Description: Evas module providing the PNG loader
+Description: Evas module providing a PNG loader
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
Due to its simple API, evas can be developed with rapidly, and cleanly.
- Install evas if you want to develop applications against the only
- hardware-accelerated canvas library, or if you want to try out the
- applications under development.
- This package contains the Evas loader module for PNG.
+ .
+ This package contains an Evas loader module for PNG.
Package: libevas0-loader-jpeg
Section: libs
Architecture: any
-Depends: ${shlibs:Depends}, libevas0, libjpeg62
+Depends: ${shlibs:Depends}, libevas0 (= ${Source-Version}), libjpeg62
Provides: libevas-loader-jpeg
-Description: Evas module providing the JPEG loader
+Description: Evas module providing a JPEG loader
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
Due to its simple API, evas can be developed with rapidly, and cleanly.
- Install evas if you want to develop applications against the only
- hardware-accelerated canvas library, or if you want to try out the
- applications under development.
- This package contains the Evas loader module for JPEG.
+ .
+ This package contains an Evas loader module for JPEG.
+
+#Package: libevas0-loader-gif
+#Section: libs
+#Architecture: any
+#Depends: ${shlibs:Depends}, libevas0 (= ${Source-Version}), libungif4g
+#Provides: libevas-loader-gif
+#Description: Evas module providing a GIF loader
+# Evas is an advanced canvas library, providing six engines for rendering: X11,
+# OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
+# and Qtopia.
+# Due to its simple API, evas can be developed with rapidly, and cleanly.
+# .
+# This package contains an Evas loader module for GIF.
+
+#Package: libevas0-loader-tiff
+#Section: libs
+#Architecture: any
+#Depends: ${shlibs:Depends}, libevas0 (= ${Source-Version}), libtiff4
+#Provides: libevas-loader-tiff
+#Description: Evas module providing a TIFF loader
+# Evas is an advanced canvas library, providing six engines for rendering: X11,
+# OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
+# and Qtopia.
+# Due to its simple API, evas can be developed with rapidly, and cleanly.
+# .
+# This package contains an Evas loader module for TIFF.
+
+#Package: libevas0-loader-xpm
+#Section: libs
+#Architecture: any
+#Provides: libevas-loader-xpm
+#Depends: ${shlibs:Depends}, libevas0 (= ${Source-Version}), libxpm4
+#Description: Evas module providing a X11 pixmap loader
+# Evas is an advanced canvas library, providing six engines for rendering: X11,
+# OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
+# and Qtopia.
+# Due to its simple API, evas can be developed with rapidly, and cleanly.
+# .
+# This package contains an Evas loader module for XPM.
+
+#Package: libevas0-loader-svg
+#Section: libs
+#Architecture: any
+#Provides: libevas-loader-svg
+#Depends: ${shlibs:Depends}, libevas0 (= ${Source-Version}), librsvg2-2
+#Description: Evas module providing a SVG loader
+# Evas is an advanced canvas library, providing six engines for rendering: X11,
+# OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
+# and Qtopia.
+# Due to its simple API, evas can be developed with rapidly, and cleanly.
+# .
+# This package contains an Evas loader module for SVG.
Package: libevas0-saver-eet
Section: libs
Architecture: any
-Depends: ${shlibs:Depends}, libevas0, libeet
+Depends: ${shlibs:Depends}, libevas0 (= ${Source-Version}), libeet1 (>= 1.0.0-maemo2)
Provides: libevas-saver-eet
-Description: Evas module providing the Eet saver
+Description: Evas module providing an Eet saver
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
Due to its simple API, evas can be developed with rapidly, and cleanly.
- Install evas if you want to develop applications against the only
- hardware-accelerated canvas library, or if you want to try out the
- applications under development.
- This package contains the Evas saver module for Eet.
+ .
+ This package contains an Evas saver module for Eet.
Package: libevas0-saver-png
Section: libs
Architecture: any
-Depends: ${shlibs:Depends}, libevas0, libpng12-0
+Depends: ${shlibs:Depends}, libevas0 (= ${Source-Version}), libpng12-0
Provides: libevas-saver-png
-Description: Evas module providing the PNG saver
+Description: Evas module providing a PNG saver
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
Due to its simple API, evas can be developed with rapidly, and cleanly.
- Install evas if you want to develop applications against the only
- hardware-accelerated canvas library, or if you want to try out the
- applications under development.
- This package contains the Evas saver module for PNG.
+ .
+ This package contains an Evas saver module for PNG.
Package: libevas0-saver-jpeg
Section: libs
Architecture: any
-Depends: ${shlibs:Depends}, libevas0, libjpeg62
+Depends: ${shlibs:Depends}, libevas0 (= ${Source-Version}), libjpeg62
Provides: libevas-saver-jpeg
-Description: Evas module providing the JPEG saver
+Description: Evas module providing a JPEG saver
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
Due to its simple API, evas can be developed with rapidly, and cleanly.
- Install evas if you want to develop applications against the only
- hardware-accelerated canvas library, or if you want to try out the
- applications under development.
- This package contains the Evas saver module for JPEG.
+ .
+ This package contains an Evas saver module for JPEG.
+
+#Package: libevas0-saver-tiff
+#Section: libs
+#Architecture: any
+#Depends: ${shlibs:Depends}, libevas0 (= ${Source-Version}), libtiff4
+#Provides: libevas-saver-tiff
+#Description: Evas module providing a TIFF saver
+# Evas is an advanced canvas library, providing six engines for rendering: X11,
+# OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
+# and Qtopia.
+# Due to its simple API, evas can be developed with rapidly, and cleanly.
+# .
+# This package contains an Evas saver module for TIFF.
Package: libevas0-engines-all
Section: graphics
Architecture: any
-Depends: libevas0-engine-buffer, libevas0-engine-software-generic, libevas0-engine-software-x11, libevas0-engine-software-x11-16
+Depends: libevas0-engine-buffer (= ${Source-Version}), libevas0-engine-software-generic (= ${Source-Version}), libevas0-engine-software-x11 (= ${Source-Version}), libevas0-engine-software-x11-16 (= ${Source-Version})
Provides: libevas-engines-all
-Description: virtual package providing all available Evas engines
- This is a virtual package providing all available Evas engine modules.
- .
+Description: virtual package providing important Evas engine modules
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
- .
- This new version of evas is much more cleaner, compact and portable; and has
- Ipaq support. The Ipaq version of the library is just 191Kb in size!
- .
Due to its simple API, evas can be developed with rapidly, and cleanly.
- Install evas if you want to develop applications against the only
- hardware-accelerated canvas library, or if you want to try out the
- applications under development.
+ .
+ This package will install the following Evas engine modules:
+ - buffer
+ - software/genenric
+ - software/X11
+ - software/X11-16
-Package: libevas0-loaders-all
+#Package: libevas0-engines-extra
+#Architecture: any
+#Depends: libevas-engine-fb (= ${Source-Version}), libevas-engine-gl-x11 (= ${Source-Version})
+#Provides: libevas-engines-extra
+#Description: virtual package providing optional Evas engine modules
+# Evas is an advanced canvas library, providing six engines for rendering: X11,
+# OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
+# and Qtopia.
+# Due to its simple API, evas can be developed with rapidly, and cleanly.
+# .
+# This package will install the following Evas engine modules:
+# - GL/X11
+# - Framebuffer
+
+Package: libevas0-savers-all
Section: graphics
Architecture: any
-Depends: libevas0-loader-eet, libevas0-loader-jpeg, libevas0-loader-png
-Provides: libevas-loaders-all
-Description: virtual package providing all available Evas loaders
- This is a virtual package providing all available Evas loader modules.
- .
+Depends: libevas0-saver-eet (= ${Source-Version}), libevas0-saver-jpeg (= ${Source-Version}), libevas0-saver-png (= ${Source-Version})
+Provides: libevas-savers-all
+Description: virtual package providing all available Evas savers
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
- .
- This new version of evas is much more cleaner, compact and portable; and has
- Ipaq support. The Ipaq version of the library is just 191Kb in size!
- .
Due to its simple API, evas can be developed with rapidly, and cleanly.
- Install evas if you want to develop applications against the only
- hardware-accelerated canvas library, or if you want to try out the
- applications under development.
+ .
+ This is a virtual package providing all available Evas saver modules.
-Package: libevas0-savers-all
+Package: libevas0-loaders-all
Section: graphics
Architecture: any
-Depends: libevas0-saver-eet, libevas0-saver-jpeg, libevas0-saver-png
-Provides: libevas-savers-all
-Description: virtual package providing all available Evas savers
- This is a virtual package providing all available Evas saver modules.
- .
+Depends: libevas0-loader-eet (= ${Source-Version}), libevas0-loader-jpeg (= ${Source-Version}), libevas0-loader-png (= ${Source-Version})
+Provides: libevas-loaders-all
+Description: virtual package providing all available Evas loaders
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
- .
- This new version of evas is much more cleaner, compact and portable; and has
- Ipaq support. The Ipaq version of the library is just 191Kb in size!
- .
Due to its simple API, evas can be developed with rapidly, and cleanly.
- Install evas if you want to develop applications against the only
- hardware-accelerated canvas library, or if you want to try out the
- applications under development.
+ .
+ This is a virtual package providing all available Evas loader modules.
Package: libevas0-all
Section: graphics
Architecture: any
-Depends: libevas0-loaders-all, libevas0-savers-all, libevas0-engines-all
+Depends: libevas0-loaders-all (= ${Source-Version}), libevas0-savers-all (= ${Source-Version}), libevas0-engines-all (= ${Source-Version})
Provides: libevas-all
Description: virtual package providing all available Evas modules
- This is a virtual package providing all available Evas modules.
- .
Evas is an advanced canvas library, providing six engines for rendering: X11,
OpenGL (hardware accelerated), DirectFB, the framebuffer, Microsoft Windows
and Qtopia.
.
- This new version of evas is much more cleaner, compact and portable; and has
- Ipaq support. The Ipaq version of the library is just 191Kb in size!
- .
Due to its simple API, evas can be developed with rapidly, and cleanly.
- Install evas if you want to develop applications against the only
- hardware-accelerated canvas library, or if you want to try out the
- applications under development.
-
+ .
+ This is a virtual package providing all available Evas modules.