{
CPUBreakpoint *bp;
- if (unlikely(!TAILQ_EMPTY(&env->breakpoints))) {
- TAILQ_FOREACH(bp, &env->breakpoints, entry) {
+ if (unlikely(!QTAILQ_EMPTY(&env->breakpoints))) {
+ QTAILQ_FOREACH(bp, &env->breakpoints, entry) {
if (bp->pc == dc->pc) {
cris_evaluate_flags (dc);
tcg_gen_movi_tl(env_pc, dc->pc);