#include <QObject>
#include <QString>
+#include <QSettings>
-namespace Rating {
- typedef bool Rating;
- Rating Up = true;
- Rating Down = false;
-}
+#include "rating.h"
-class Remote
+class QNetworkReply;
+class QNetworkAccessManager;
+
+class Remote : public QObject
{
Q_OBJECT
+
public:
- Remote(const QString &name);
+ Remote();
+ Remote(const QString &name, const QString &mfg = "",
+ int rating = 0, int voteCount = 0);
+ Remote(const Remote &);
+ Remote &operator=(const Remote &);
+ bool operator==(const Remote &other) const;
+ ~Remote();
//getters
- QString name() const;
- QString mfg() const;
- int rating() const;
- int voteCount() const;
+ QString name() const { return m_name; }
+ QString mfg() const { return m_mfg; }
+ int rating() const { return m_rating; }
+ int voteCount() const { return m_voteCount; }
public slots:
void saveToFile();
void updateInfo();
void sendRating(Rating::Rating);
+private slots:
+ void remoteDownloadFinished(QNetworkReply *reply);
+ void infoRequestFinished(QNetworkReply *reply);
+
signals:
void infoUpdated();
+ void saveFinished();
+ void ratingSent();
+
+private:
+ QString m_name;
+ QString m_mfg;
+ int m_rating;
+ int m_voteCount;
+
+ QNetworkAccessManager *m_infoNAM;
+ QNetworkAccessManager *m_remoteNAM;
+ QNetworkAccessManager *m_ratingNAM;
};
#endif