#include "../track.h"
#include "../trackmetainformation.h"
#include "../playlist.h"
+#include "abstractplayer.h"
#include <phonon/MediaObject>
#include <phonon/AudioOutput>
#include <phonon/Effect>
using SomePlayer::DataObjects::Track;
using SomePlayer::DataObjects::TrackMetadata;
using SomePlayer::DataObjects::Playlist;
+using SomePlayer::DataObjects::LastPlayed;
using SomePlayer::Storage::Config;
namespace SomePlayer {
namespace Playback {
- enum PlayerState { PLAYER_STOPPED, PLAYER_PLAYING, PLAYER_PAUSED, PLAYER_LOADING, PLAYER_DONE, PLAYER_ERROR };
- enum RepeatRule {REPEAT_NO, REPEAT_ALL, REPEAT_ONE};
-
class Randomizer {
public:
void setPlaylist(QList<int>);
int next();
+ void removeId(int);
private:
QList<int> _playlist;
QList<int> _rand;
void _shuffle();
- int _current;
+ int _last;
};
- class Player : public QObject
+ class Player : public AbstractPlayer
{
Q_OBJECT
public:
explicit Player(QObject *parent = 0);
+ ~Player();
- bool random() {return _random;}
- RepeatRule repeat() {return _repeat;}
- Phonon::MediaObject* mediaObject() {return _player;}
- bool equalizerEnabled() {return _equalizer_enabled;}
- bool equalizerAvailable() {return _equalizer != NULL;}
- PlayerState state() {return _state;}
-
- signals:
- void stateChanged (PlayerState);
- void trackChanged (Track);
- void tick (int, int); // played | all (seconds)
- void trackDone(Track);
+ virtual bool random() {return _random;}
+ virtual RepeatRule repeat() {return _repeat;}
+ virtual bool equalizerEnabled() {return _equalizer_enabled;}
+ virtual bool equalizerAvailable() {return _equalizer != NULL;}
+ virtual Track current();
+ virtual void setAwaitingSeek(int pos) {_awaiting_seek_pos = pos; _awaiting_seek = true;}
public slots:
void setTrackId(int id);
- void enqueue(int id);
+ void enqueue(int id); // refactor
void toggle();
void play();
+ void pause();
+ void playIfPaused();
void stop();
void next();
void prev();
QString artist();
QString album();
QString title();
+ PlayerState state() {return _state;}
+ QString stateText();
+ QString albumart() {return _albumart;}
+ void setAlbumart(QString albumart) {_albumart = albumart;}
private slots:
void _stateChanged(Phonon::State, Phonon::State);
void _tick(qint64);
private:
- Randomizer _randomizer;
- int _current;
- Track _track; // current track (workaround)
+ Track _track; // current track
bool _random;
RepeatRule _repeat;
bool _equalizer_enabled;
- QStack<int> _history;
- QQueue<int> _queue;
- QStack<int> _prev_history;
+ QList<Track> _history;
+ QList<Track> _queue;
Playlist _playlist;
Phonon::MediaObject *_player;
Phonon::AudioOutput *_output;
Phonon::Effect *_equalizer;
PlayerState _state;
Config _config;
-
void _set_source();
-
+ void _to_history(Track t);
+ void _truncate_history();
+ int _awaiting_seek_pos;
+ bool _awaiting_seek;
+ QString _albumart;
};
};
};